Player Matchup

Tyr
Tyr
Chinatonez
Tyr
Level 54
God Stats
1W - 0L
1,549 SR
Queue Stats
37W - 40L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
Turnturnip
Kukulkan
Level 15
God Stats
4W - 0L
1,311 SR
Queue Stats
18W - 14L
1,251 Elo+
Party 2
Xbalanque
Xbalanque
cunnalingo
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,477 Elo+
Party 2
Team Averages
Level 37
1,453 SR
1,398 Elo+

VS

Team Averages
Level 82
1,419 SR
1,474 Elo+
Izanami
Izanami
Captain_Fluff686
Izanami
Level 18
God Stats
1W - 1L
1,502 SR
Queue Stats
19W - 12L
1,466 Elo+
Party 1
Maui
Maui
Semper_Fresh_
Maui
Level 125
God Stats
0W - 3L
1,187 SR
Queue Stats
320W - 330L
1,460 Elo+
Party 1
Scylla
Scylla
TNTWHITE
Scylla
Level 102
God Stats
13W - 11L
1,568 SR
Queue Stats
215W - 193L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
10,209
785
11,784
11,373
9,997
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Turnturnip
Kukulkan
14
3 / 2 / 7
9,148
704
9,020
5,622
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
cunnalingo
Xbalanque
14
5 / 2 / 9
9,712
747
13,418
8,664
4,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,518
578
2,782
11,298
3,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
9,023
694
2,642
15,727
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
TNTWHITE
Scylla
12
3 / 5 / 1
8,509
655
7,306
11,559
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
8
0
8
12
L
1
3
3
0.83
L
Scylla
TNTWHITE
Scylla
3
5
1
0.7
W
Kukulkan
Turnturnip
Kukulkan
3
2
7
3.25
W
Xbalanque
cunnalingo
Xbalanque
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
12,730
25,659
Taken
38,584
17,389
Mitigated
24,365
4,543
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,782
1,988
0
580
11,298
3,812
0
2,172
9,126
0
20,361
W
11,784
3,128
0
2,539
11,373
9,997
1,073
4,033
7,092
0
23,757
L
2,642
780
0
1,417
15,727
16,802
0
4,683
11,044
13,082
0
L
Scylla
TNTWHITE
Scylla
7,306
505
0
1,737
11,559
3,751
0
2,346
9,213
22,521
0
W
Kukulkan
Turnturnip
Kukulkan
9,020
529
0
561
5,622
2,557
592
2,899
2,577
41,136
0
W
Xbalanque
cunnalingo
Xbalanque
13,418
3,099
0
1,443
8,664
4,835
674
3,360
5,054
0
38,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
25,050
143
Minions Killed
101
10
Camps Cleared
1
721,634
Distance Traveled
625,027
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,518
578
52
4
0
186,390
0
W
Tyr
10,209
785
20
2
2
260,456
2
L
Maui
9,023
694
11
1
1
230,051
1
L
Scylla
8,509
655
38
3
0
208,586
3
W
Kukulkan
9,148
704
76
6
3
236,379
2
W
Xbalanque
9,712
747
47
4
5
224,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role