Player Matchup

Hou Yi
Hou Yi
DaltyBlue
Hou Yi
Level 141
God Stats
1W - 0L
1,286 SR
Queue Stats
23W - 43L
1,492 Elo+
Party 1
Atlas
Atlas
ItheUwUmanI
Atlas
Level 141
God Stats
1W - 0L
1,693 SR
Queue Stats
20W - 35L
1,494 Elo+
Party 1
Janus
Janus
Ladiesssss
Janus
Level 120
God Stats
1W - 0L
1,421 SR
Queue Stats
6W - 4L
1,709 Elo+
Party 1
Cliodhna
Cliodhna
Wystxria
Cliodhna
Level 125
God Stats
1W - 0L
1,709 SR
Queue Stats
32W - 43L
1,577 Elo+
Party 1
Nike
Nike
lucreziaxd
Nike
Level 156
God Stats
1W - 1L
1,591 SR
Queue Stats
227W - 199L
1,604 Elo+
Solo
Team Averages
Level 137
1,540 SR
1,575 Elo+

VS

Team Averages
Level 122
1,491 SR
1,568 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BIGWILLY3826
Nox
Level 146
God Stats
1W - 3L
1,597 SR
Queue Stats
181W - 174L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
GodLikeDN
Ao Kuang
Level 108
God Stats
5W - 5L
1,616 SR
Queue Stats
312W - 288L
1,598 Elo+
Solo
Artio
Artio
SoulXCloud
Artio
Level 143
God Stats
0W - 3L
1,244 SR
Queue Stats
178W - 190L
1,583 Elo+
Party 2
Hachiman
Hachiman
StormXCross
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 192L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaltyBlue
Hou Yi
16
6 / 5 / 2
10,942
547
11,268
16,772
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 11
9,964
498
7,267
18,153
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
16
3 / 6 / 9
10,349
517
7,285
12,082
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Wystxria
Cliodhna
17
8 / 5 / 5
10,826
541
20,322
20,419
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 8
11,215
561
14,010
16,095
13,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 1
8,974
449
4,626
8,923
3,936
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 3
11,291
565
11,049
13,727
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
GodLikeDN
Ao Kuang
17
6 / 8 / 0
10,898
545
9,764
23,756
9,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
13
3 / 6 / 8
9,641
482
11,792
24,528
31,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
StormXCross
Hachiman
16
3 / 4 / 3
10,020
501
12,914
20,167
8,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
22
Kills
20
20
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
L
7
4
3
2.13
W
Hou Yi
DaltyBlue
Hou Yi
6
5
2
1.4
L
Ao Kuang
GodLikeDN
Ao Kuang
6
8
0
0.75
W
3
2
11
4.25
W
Janus
3
6
9
1.25
L
Artio
3
6
8
1.17
L
Hachiman
StormXCross
Hachiman
3
4
3
1.13
W
Cliodhna
Wystxria
Cliodhna
8
5
5
2.1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,152
Damage
50,145
83,521
Taken
91,101
55,071
Mitigated
61,467
22,906
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,626
1,707
0
3,431
8,923
3,936
0
0
8,923
0
58,087
L
11,049
1,164
0
500
13,727
7,282
0
3,279
10,324
89,976
0
W
Hou Yi
DaltyBlue
Hou Yi
11,268
4,332
0
3,454
16,772
7,062
817
4,004
12,768
0
79,690
L
Ao Kuang
GodLikeDN
Ao Kuang
9,764
3,675
0
6,020
23,756
9,900
0
3,063
20,565
89,583
0
W
7,267
3,609
159
3,737
18,153
19,089
779
7,448
10,705
24,065
0
W
Janus
7,285
666
0
1,077
12,082
5,934
593
7,645
4,437
64,392
0
L
Artio
11,792
2,513
1,523
5,621
24,528
31,894
0
4,733
19,597
27,454
4,796
L
Hachiman
StormXCross
Hachiman
12,914
7,310
0
6,780
20,167
8,455
61
2,999
17,140
0
82,029
W
Cliodhna
Wystxria
Cliodhna
20,322
6,812
0
8,846
20,419
9,653
556
9,120
11,299
0
89,834
W
14,010
1,521
0
5,633
16,095
13,333
1,290
3,454
12,641
0
87,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
50,824
525
Minions Killed
579
0
Camps Cleared
0
1,995,041
Distance Traveled
1,777,111
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,974
449
122
6
0
328,593
5
L
Nox
11,291
565
181
9
0
365,151
1
W
Hou Yi
10,942
547
112
6
0
357,319
4
L
Ao Kuang
10,898
545
129
6
0
353,218
6
W
Atlas
9,964
498
26
1
0
414,839
11
W
Janus
10,349
517
114
6
0
406,896
8
L
Artio
9,641
482
36
2
0
376,236
4
L
Hachiman
10,020
501
111
6
0
353,913
0
W
Cliodhna
10,826
541
103
5
0
424,771
2
W
Nike
11,215
561
170
9
0
391,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role