Player Matchup

Khepri
Khepri
CrabDragoons
Khepri
Level 67
God Stats
3W - 7L
1,296 SR
Queue Stats
190W - 184L
1,441 Elo+
Party 1
Bastet
Bastet
DevilDog1181
Bastet
Level 144
God Stats
45W - 26L
1,606 SR
Queue Stats
358W - 357L
1,469 Elo+
Party 1
Thor
Thor
Filthy__Ningen
Thor
Level 123
God Stats
60W - 32L
1,618 SR
Queue Stats
326W - 314L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Roy-altyLift
Kukulkan
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 1
Medusa
Medusa
TheBasicBitxh24
Medusa
Level 50
God Stats
24W - 26L
1,452 SR
Queue Stats
46W - 49L
1,416 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,461 Elo+

VS

Team Averages
Level 108
1,497 SR
1,470 Elo+
Neith
Neith
Achusin
Neith
Level 108
God Stats
142W - 124L
1,471 SR
Queue Stats
407W - 444L
1,399 Elo+
Solo
Olorun
Olorun
Navix_06
Olorun
Level 88
God Stats
0W - 2L
1,273 SR
Queue Stats
98W - 93L
1,505 Elo+
Party 2
Arachne
Arachne
RattlySquid62
Arachne
Level 74
God Stats
12W - 15L
1,525 SR
Queue Stats
91W - 91L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Venussail91
Aphrodite
Level 157
God Stats
72W - 49L
1,611 SR
Queue Stats
127W - 118L
1,518 Elo+
Solo
Hercules
Hercules
awesomedude2015
Hercules
Level 115
God Stats
1W - 3L
1,604 SR
Queue Stats
100W - 98L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 3
8,428
468
6,083
12,289
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
14
4 / 2 / 6
9,350
519
13,071
15,053
6,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 0
10,390
577
16,862
16,112
14,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Roy-altyLift
Kukulkan
17
2 / 2 / 4
10,181
566
10,223
9,361
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
7,760
431
7,880
11,698
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Achusin
Neith
15
0 / 4 / 1
8,708
484
6,226
15,203
6,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Navix_06
Olorun
14
2 / 4 / 3
8,579
477
7,097
14,582
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
15
2 / 2 / 1
8,994
500
4,421
18,198
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Venussail91
Aphrodite
16
1 / 1 / 1
9,808
545
11,679
16,277
12,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
12
4 / 1 / 2
8,155
453
10,430
18,125
11,726
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
9
9
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Achusin
Neith
0
4
1
0.13
W
Khepri
1
1
3
2.5
W
Bastet
4
2
6
3.5
W
4
0
0
4
L
Olorun
Navix_06
Olorun
2
4
3
0.88
L
Arachne
2
2
1
1.25
W
Kukulkan
Roy-altyLift
Kukulkan
2
2
4
2
W
1
4
1
0.38
L
Aphrodite
Venussail91
Aphrodite
1
1
1
1.5
L
Hercules
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,119
Damage
39,853
64,513
Taken
82,385
42,781
Mitigated
44,253
25,199
Healing
32,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Achusin
Neith
6,226
1,844
0
4,712
15,203
6,803
27
3,723
11,480
0
75,795
W
Khepri
6,083
106
491
3,655
12,289
12,141
0
3,653
8,636
23,451
6,891
W
Bastet
13,071
4,549
0
6,911
15,053
6,288
15
2,758
12,295
31
67,717
W
16,862
3,509
0
9,190
16,112
14,060
188
8,297
7,815
173
92,665
L
Olorun
Navix_06
Olorun
7,097
3,254
408
5,667
14,582
5,700
1,013
3,076
11,506
66,476
0
L
Arachne
4,421
2,960
0
3,632
18,198
7,331
0
2,491
15,707
0
83,118
W
Kukulkan
Roy-altyLift
Kukulkan
10,223
2,243
150
1,743
9,361
4,889
1,729
804
8,557
87,224
0
W
7,880
3,164
421
2,638
11,698
5,403
0
3,336
8,362
0
60,537
L
Aphrodite
Venussail91
Aphrodite
11,679
1,818
2,470
11,787
16,277
12,693
129
2,069
14,208
88,266
0
L
Hercules
10,430
2,559
321
3,875
18,125
11,726
292
3,990
14,135
72
35,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,109
Gold Earned
44,244
565
Minions Killed
564
0
Camps Cleared
0
1,762,395
Distance Traveled
1,575,624
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,708
484
121
7
0
299,841
0
W
Khepri
8,428
468
51
3
0
379,783
4
W
Bastet
9,350
519
100
6
0
402,693
3
W
Thor
10,390
577
173
10
0
334,997
3
L
Olorun
8,579
477
115
6
0
299,618
2
L
Arachne
8,994
500
125
7
0
344,546
2
W
Kukulkan
10,181
566
161
9
0
332,958
7
W
Medusa
7,760
431
80
4
0
311,964
7
L
Aphrodite
9,808
545
153
9
0
310,088
4
L
Hercules
8,155
453
50
3
0
321,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role