Player Matchup

Amaterasu
Amaterasu
ATWISTEDBURRITO
Amaterasu
Level 149
God Stats
15W - 5L
1,804 SR
Queue Stats
51W - 42L
1,582 Elo+
Party 1
Ra
Ra
DBZ-Spartan
Ra
Level 139
God Stats
2W - 4L
1,375 SR
Queue Stats
43W - 39L
1,653 Elo+
Party 1
Fenrir
Fenrir
oSleepyEyes
Fenrir
Level 101
God Stats
1W - 0L
1,466 SR
Queue Stats
11W - 10L
1,666 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,634 Elo+

VS

Team Averages
Level 25
1,493 SR
1,442 Elo+
Achilles
Achilles
Mage4hire
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,441 Elo+
Party 2
Atlas
Atlas
Raiukai
Atlas
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 2
Scylla
Scylla
Veronax
Scylla
Level 26
God Stats
1W - 1L
1,478 SR
Queue Stats
7W - 6L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ATWISTEDBURRITO
Amaterasu
13
7 / 0 / 4
8,399
840
5,705
8,860
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 10
7,821
782
7,805
6,930
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
4 / 0 / 8
8,078
808
6,631
8,067
6,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mage4hire
Achilles
10
1 / 5 / 0
6,412
641
5,215
9,614
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Raiukai
Atlas
10
0 / 2 / 1
6,605
661
5,312
8,670
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Veronax
Scylla
8
0 / 5 / 0
5,736
574
1,830
7,107
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ATWISTEDBURRITO
Amaterasu
7
0
4
9
W
1
1
10
6
L
Achilles
Mage4hire
Achilles
1
5
0
0.2
L
Atlas
Raiukai
Atlas
0
2
1
0.25
L
Scylla
Veronax
Scylla
0
5
0
0
W
Fenrir
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,141
Damage
12,357
23,857
Taken
25,391
15,568
Mitigated
15,136
9,683
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ATWISTEDBURRITO
Amaterasu
5,705
2,296
0
3,536
8,860
6,333
477
2,760
5,957
0
26,538
W
7,805
929
997
2,601
6,930
2,720
443
1,579
4,861
36,612
0
L
Achilles
Mage4hire
Achilles
5,215
1,805
0
1,318
9,614
5,628
0
2,652
6,784
0
13,931
L
Atlas
Raiukai
Atlas
5,312
1,707
0
950
8,670
7,383
0
3,247
5,153
16,372
0
L
Scylla
Veronax
Scylla
1,830
321
0
250
7,107
2,125
0
1,330
5,649
6,670
0
W
Fenrir
6,631
1,884
0
2,549
8,067
6,515
749
3,578
4,142
0
21,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,298
Gold Earned
18,753
126
Minions Killed
64
9
Camps Cleared
0
641,876
Distance Traveled
511,247
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,399
840
31
3
3
216,170
3
W
Ra
7,821
782
67
7
2
225,909
5
L
Achilles
6,412
641
29
3
0
174,652
3
L
Atlas
6,605
661
29
3
0
178,900
0
L
Scylla
5,736
574
6
1
0
157,695
0
W
Fenrir
8,078
808
28
3
4
199,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role