Player Matchup

Osiris
Osiris
Crimson-Shooter_
Osiris
Level 142
God Stats
0W - 2L
1,282 SR
Queue Stats
33W - 43L
1,447 Elo+
Party 1
Thoth
Thoth
MikeD6679
Thoth
Level 144
God Stats
1W - 1L
1,717 SR
Queue Stats
28W - 34L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaBeetle
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 155L
1,520 Elo+
Solo
Thanatos
Thanatos
Sevseid
Thanatos
Level 60
God Stats
4W - 6L
1,548 SR
Queue Stats
61W - 83L
1,468 Elo+
Party 1
Athena
Athena
ice_is_back_4r
Athena
Level 131
God Stats
1W - 2L
1,670 SR
Queue Stats
77W - 93L
1,488 Elo+
Party 1
Team Averages
Level 113
1,543 SR
1,484 Elo+

VS

Team Averages
Level 145
1,587 SR
1,571 Elo+
Izanami
Izanami
Datree111
Izanami
Level 124
God Stats
3W - 1L
1,474 SR
Queue Stats
152W - 157L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Imlostagainz
Ne Zha
Level 160
God Stats
16W - 12L
1,620 SR
Queue Stats
140W - 139L
1,604 Elo+
Solo
Cabrakan
Cabrakan
KingNothing-x
Cabrakan
Level 127
God Stats
3W - 1L
1,677 SR
Queue Stats
277W - 267L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
NicoVillan20
Cu Chulainn
Level 154
God Stats
17W - 21L
1,487 SR
Queue Stats
471W - 474L
1,596 Elo+
Solo
Chang'e
Chang'e
Terra
Chang'e
Level 159
God Stats
39W - 31L
1,677 SR
Queue Stats
233W - 227L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,091
373
6,538
15,459
18,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
MikeD6679
Thoth
15
1 / 1 / 0
8,529
449
12,918
10,103
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
PapaBeetle
Morgan Le Fay
13
1 / 1 / 2
8,284
436
12,868
10,899
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Sevseid
Thanatos
13
4 / 4 / 2
8,539
449
8,979
15,174
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 6 / 5
8,505
448
9,307
18,055
16,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Datree111
Izanami
18
2 / 0 / 4
11,534
607
5,592
10,934
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
16
4 / 3 / 3
10,616
559
6,760
18,469
8,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
KingNothing-x
Cabrakan
14
1 / 2 / 8
9,873
520
6,722
19,497
23,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
NicoVillan20
Cu Chulainn
16
4 / 2 / 5
10,651
561
16,333
17,973
10,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Terra
Chang'e
17
4 / 0 / 4
10,491
552
11,768
13,374
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
15
15
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Izanami
Datree111
Izanami
2
0
4
4
W
Ne Zha
4
3
3
1.83
W
Cabrakan
KingNothing-x
Cabrakan
1
2
8
2.5
L
Thoth
MikeD6679
Thoth
1
1
0
1
W
Cu Chulainn
NicoVillan20
Cu Chulainn
4
2
5
3.25
L
Morgan Le Fay
PapaBeetle
Morgan Le Fay
1
1
2
2
L
Thanatos
Sevseid
Thanatos
4
4
2
1.25
W
Chang'e
Terra
Chang'e
4
0
4
6
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,610
Damage
47,175
69,690
Taken
80,247
49,916
Mitigated
52,090
18,527
Healing
31,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,538
2,789
0
1,125
15,459
18,144
0
4,443
11,016
0
30,440
W
Izanami
Datree111
Izanami
5,592
3,970
0
6,466
10,934
4,628
5,567
4,673
6,225
0
113,890
W
Ne Zha
6,760
711
0
5,203
18,469
8,046
0
5,490
12,613
0
87,763
W
Cabrakan
KingNothing-x
Cabrakan
6,722
865
613
3,189
19,497
23,011
0
8,232
10,808
27,124
1,714
L
Thoth
MikeD6679
Thoth
12,918
485
0
1,567
10,103
3,548
0
1,680
8,423
82,379
2,467
W
Cu Chulainn
NicoVillan20
Cu Chulainn
16,333
3,577
0
4,792
17,973
10,224
614
8,749
8,775
91
79,397
L
Morgan Le Fay
PapaBeetle
Morgan Le Fay
12,868
1,115
0
1,605
10,899
4,702
0
3,082
7,817
69,298
0
L
Thanatos
Sevseid
Thanatos
8,979
742
0
12,048
15,174
7,151
0
4,980
10,194
0
57,195
W
Chang'e
Terra
Chang'e
11,768
578
3,854
7,281
13,374
6,181
620
6,967
6,114
89,685
0
L
9,307
1,876
0
2,182
18,055
16,371
0
4,521
13,534
55,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
53,165
495
Minions Killed
624
0
Camps Cleared
0
1,808,930
Distance Traveled
1,911,165
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,091
373
60
3
0
352,375
0
W
Izanami
11,534
607
200
11
0
361,830
6
W
Ne Zha
10,616
559
123
6
0
423,113
4
W
Cabrakan
9,873
520
32
2
0
364,897
5
L
Thoth
8,529
449
118
6
0
357,564
7
W
Cu Chulainn
10,651
561
110
6
0
370,469
6
L
Morgan Le Fay
8,284
436
129
7
0
344,191
1
L
Thanatos
8,539
449
81
4
0
387,095
1
W
Chang'e
10,491
552
159
8
0
390,856
4
L
Athena
8,505
448
107
6
0
367,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role