Player Matchup

King Arthur
King Arthur
D4V1DFORCH
King Arthur
Level 101
God Stats
4W - 9L
1,489 SR
Queue Stats
185W - 182L
1,525 Elo+
Solo
Ra
Ra
UrMyBoyBlue1369
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Cernunnos
Cernunnos
WiLLyBHaNGiNGLoW
Cernunnos
Level 16
God Stats
0W - 3L
1,051 SR
Queue Stats
0W - 6L
1,188 Elo+
Party 1
Bacchus
Bacchus
cheech_mang
Bacchus
Level 8
God Stats
1W - 1L
1,191 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 1
Ishtar
Ishtar
theprophit99
Ishtar
Level 75
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 1
Team Averages
Level 43
1,320 SR
1,284 Elo+

VS

Team Averages
Level 55
1,470 SR
1,498 Elo+
Ishtar
Ishtar
Dario19996619
Ishtar
Level 28
God Stats
2W - 3L
1,277 SR
Queue Stats
80W - 70L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
JDavidSV
Sun Wukong
Level 16
God Stats
14W - 9L
1,698 SR
Queue Stats
65W - 44L
1,512 Elo+
Party 2
Hera
Hera
PanzerSixTiger
Hera
Level 67
God Stats
13W - 9L
1,424 SR
Queue Stats
89W - 89L
1,420 Elo+
Party 3
Discordia
Discordia
TheOneTimbo
Discordia
Level 83
God Stats
4W - 3L
1,451 SR
Queue Stats
30W - 40L
1,366 Elo+
Party 3
Ganesha
Ganesha
dantser
Ganesha
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 37L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4V1DFORCH
King Arthur
18
3 / 2 / 2
10,966
783
10,324
16,634
15,812
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 9 / 3
9,764
697
7,122
17,134
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
17
2 / 8 / 2
10,113
722
9,399
17,960
8,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
cheech_mang
Bacchus
14
2 / 7 / 2
9,002
643
4,995
20,168
18,284
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
15
1 / 8 / 3
8,892
635
6,780
18,190
9,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
10,897
778
16,158
12,194
6,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JDavidSV
Sun Wukong
20
23 / 2 / 3
13,392
957
28,712
17,653
18,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 10
11,059
790
10,312
3,725
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TheOneTimbo
Discordia
16
2 / 5 / 10
10,248
732
9,937
13,026
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
dantser
Ganesha
18
0 / 1 / 21
11,654
832
10,531
18,063
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
9
Kills
34
34
Deaths
10
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D4V1DFORCH
King Arthur
3
2
2
2
W
6
2
6
4.5
W
Sun Wukong
JDavidSV
Sun Wukong
23
2
3
12.25
W
3
0
10
8
W
Discordia
TheOneTimbo
Discordia
2
5
10
1.4
L
1
9
3
0.28
L
Cernunnos
2
8
2
0.38
L
Bacchus
cheech_mang
Bacchus
2
7
2
0.43
W
Ganesha
dantser
Ganesha
0
1
21
10.5
L
Ishtar
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,620
Damage
75,650
90,086
Taken
64,661
59,720
Mitigated
57,965
4,979
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D4V1DFORCH
King Arthur
10,324
1,297
0
402
16,634
15,812
0
5,756
10,878
337
34,733
W
16,158
9,748
0
2,392
12,194
6,743
4,455
2,427
9,767
0
42,016
W
Sun Wukong
JDavidSV
Sun Wukong
28,712
7,197
0
4,427
17,653
18,335
803
3,869
13,784
263
56,472
W
10,312
2,404
454
691
3,725
1,799
3,396
1,087
2,638
43,591
0
W
Discordia
TheOneTimbo
Discordia
9,937
886
620
2,132
13,026
6,018
1,876
1,525
11,501
29,439
0
L
7,122
1,160
267
606
17,134
7,794
312
4,916
12,218
31,899
0
L
Cernunnos
9,399
4,649
0
785
17,960
8,695
0
5,955
12,005
0
40,094
L
Bacchus
cheech_mang
Bacchus
4,995
520
411
1,071
20,168
18,284
35
7,770
12,398
15,446
0
W
Ganesha
dantser
Ganesha
10,531
501
0
4,270
18,063
25,070
89
3,541
14,522
29,302
0
L
Ishtar
6,780
4,387
0
1,437
18,190
9,135
0
6,580
11,610
0
20,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
57,250
212
Minions Killed
280
0
Camps Cleared
0
1,233,883
Distance Traveled
1,413,786
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,966
783
61
4
0
297,382
4
W
Ishtar
10,897
778
70
5
0
283,418
0
W
Sun Wukong
13,392
957
70
5
0
300,533
1
W
Hera
11,059
790
88
6
0
307,185
2
W
Discordia
10,248
732
40
3
0
260,569
0
L
Ra
9,764
697
52
4
0
245,700
0
L
Cernunnos
10,113
722
59
4
0
204,090
0
L
Bacchus
9,002
643
13
1
0
243,146
1
W
Ganesha
11,654
832
12
1
0
262,081
8
L
Ishtar
8,892
635
27
2
0
243,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role