Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AFROGUMMYBEAR206
Mulan
Level 145
God Stats
8W - 8L
1,619 SR
Queue Stats
248W - 224L
1,512 Elo+
Party 4
Artemis
Artemis
Cheeky Munkey23
Artemis
Level 98
God Stats
5W - 7L
1,519 SR
Queue Stats
87W - 98L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
MeleeMoses
Zhong Kui
Level 124
God Stats
4W - 4L
1,621 SR
Queue Stats
315W - 324L
1,519 Elo+
Solo
Sylvanus
Sylvanus
YourHoNasty
Sylvanus
Level 156
God Stats
6W - 5L
1,595 SR
Queue Stats
217W - 189L
1,507 Elo+
Party 4
Team Averages
Level 126
1,571 SR
1,510 Elo+

VS

Team Averages
Level 130
1,523 SR
1,513 Elo+
Pele
Pele
Ashträy
Pele
Level 109
God Stats
30W - 12L
1,571 SR
Queue Stats
73W - 53L
1,566 Elo+
Solo
Charybdis
Charybdis
ThiccBiscuit24
Charybdis
Level 145
God Stats
5W - 3L
1,403 SR
Queue Stats
112W - 123L
1,475 Elo+
Party 1
Ymir
Ymir
ToastTheGod
Ymir
Level 108
God Stats
12W - 9L
1,565 SR
Queue Stats
176W - 167L
1,521 Elo+
Party 2
Yu Huang
Yu Huang
TrashChewer
Yu Huang
Level 128
God Stats
5W - 5L
1,586 SR
Queue Stats
134W - 129L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
itsRad
Ne Zha
Level 159
God Stats
2W - 4L
1,489 SR
Queue Stats
154W - 177L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 7 / 3
9,719
486
8,267
20,669
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
3 / 2 / 2
10,742
537
16,590
21,469
16,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 6 / 6
9,161
458
9,739
12,700
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MeleeMoses
Zhong Kui
15
2 / 6 / 2
9,658
483
9,528
15,976
10,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
YourHoNasty
Sylvanus
12
1 / 5 / 5
8,036
402
7,093
18,349
17,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 1 / 7
11,534
577
18,989
17,259
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
ThiccBiscuit24
Charybdis
18
12 / 2 / 10
12,546
627
23,381
18,759
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 7
10,432
522
8,397
15,059
18,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
TrashChewer
Yu Huang
17
2 / 2 / 6
11,265
563
5,851
9,508
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
itsRad
Ne Zha
15
5 / 4 / 16
10,551
528
12,886
22,907
23,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
10
Kills
26
26
Deaths
11
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
7
3
0.5
L
3
2
2
2
W
Pele
6
1
7
9.5
L
2
6
6
0.83
L
Zhong Kui
MeleeMoses
Zhong Kui
2
6
2
0.5
W
Charybdis
ThiccBiscuit24
Charybdis
12
2
10
8.5
W
1
2
7
2.25
W
Yu Huang
TrashChewer
Yu Huang
2
2
6
2.5
L
Sylvanus
YourHoNasty
Sylvanus
1
5
5
0.7
W
Ne Zha
itsRad
Ne Zha
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,217
Damage
69,504
89,163
Taken
83,492
57,377
Mitigated
62,087
24,869
Healing
28,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,267
2,211
0
2,576
20,669
7,703
128
1,130
19,539
0
79,387
L
16,590
1,929
0
9,906
21,469
16,630
142
6,484
14,985
0
86,458
W
Pele
18,989
3,350
0
7,167
17,259
7,832
900
1,996
15,263
0
98,155
L
9,739
4,267
202
3,453
12,700
4,700
304
816
11,884
0
55,663
L
Zhong Kui
MeleeMoses
Zhong Kui
9,528
436
0
3,118
15,976
10,705
1,230
3,289
12,687
61,550
0
W
Charybdis
ThiccBiscuit24
Charybdis
23,381
11,911
0
9,352
18,759
8,317
588
4,738
14,021
0
126,710
W
8,397
2,636
0
2,405
15,059
18,074
144
1,245
13,814
57,556
4,382
W
Yu Huang
TrashChewer
Yu Huang
5,851
736
0
1,644
9,508
4,690
738
4,362
5,146
93,722
0
L
Sylvanus
YourHoNasty
Sylvanus
7,093
1,431
1,878
3,736
18,349
17,639
68
1,915
16,434
29,128
10,819
W
Ne Zha
itsRad
Ne Zha
12,886
3,183
718
7,084
22,907
23,174
0
6,407
16,500
0
42,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,316
Gold Earned
56,328
541
Minions Killed
597
0
Camps Cleared
0
1,871,103
Distance Traveled
1,972,717
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,719
486
113
6
0
416,298
0
L
Mulan
10,742
537
160
8
0
361,268
7
W
Pele
11,534
577
139
7
0
466,348
3
L
Artemis
9,161
458
82
4
0
381,995
0
L
Zhong Kui
9,658
483
134
7
0
370,030
3
W
Charybdis
12,546
627
161
8
0
353,589
2
W
Ymir
10,432
522
102
5
0
354,533
3
W
Yu Huang
11,265
563
154
8
0
378,939
1
L
Sylvanus
8,036
402
52
3
0
341,512
5
W
Ne Zha
10,551
528
41
2
0
419,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role