Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
EckoH
Zhong Kui
Level 146
God Stats
65W - 22L
1,668 SR
Queue Stats
153W - 43L
1,750 Elo+
Party 3
Ravana
Ravana
IziAlesi
Ravana
Level 47
God Stats
21W - 1L
1,779 SR
Queue Stats
236W - 36L
1,907 Elo+
Party 3
Nemesis
Nemesis
Seconddd
Nemesis
Level 155
God Stats
4W - 1L
1,671 SR
Queue Stats
110W - 31L
1,730 Elo+
Party 3
Jing Wei
Jing Wei
Zakerz
Jing Wei
Level 145
God Stats
6W - 2L
1,837 SR
Queue Stats
264W - 123L
1,737 Elo+
Party 3
Team Averages
Level 128
1,691 SR
1,725 Elo+

VS

Team Averages
Level 98
1,477 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Marcuscgc
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,525 Elo+
Party 2
Ymir
Ymir
Misos14
Ymir
Level 102
God Stats
6W - 6L
1,456 SR
Queue Stats
37W - 46L
1,440 Elo+
Party 1
Chaac
Chaac
scheydder
Chaac
Level 129
God Stats
4W - 5L
1,427 SR
Queue Stats
204W - 154L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
6 / 1 / 2
7,440
676
9,086
3,429
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
EckoH
Zhong Kui
12
2 / 0 / 0
7,325
666
8,445
6,819
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
IziAlesi
Ravana
10
1 / 1 / 4
6,308
573
5,282
3,779
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Seconddd
Nemesis
11
1 / 0 / 2
6,480
589
4,541
6,019
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
Zakerz
Jing Wei
12
1 / 1 / 0
6,802
618
4,242
7,120
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 1
6,023
548
1,572
8,408
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
 
Cernunnos
10
0 / 1 / 2
5,895
536
3,268
7,803
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Marcuscgc
Olorun
8
1 / 6 / 0
4,899
445
2,049
12,222
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Misos14
Ymir
9
2 / 0 / 0
5,787
526
1,937
5,981
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
scheydder
Chaac
11
0 / 2 / 0
5,996
545
3,373
11,004
6,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
2
7
L
Janus
 
Janus
0
2
1
0.25
L
Cernunnos
 
Cernunnos
0
1
2
1
W
Zhong Kui
EckoH
Zhong Kui
2
0
0
2
W
Ravana
IziAlesi
Ravana
1
1
4
3
L
Olorun
Marcuscgc
Olorun
1
6
0
0.17
L
Ymir
Misos14
Ymir
2
0
0
2
W
Nemesis
Seconddd
Nemesis
1
0
2
2
W
Jing Wei
Zakerz
Jing Wei
1
1
0
1
L
Chaac
scheydder
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
12,199
27,166
Taken
45,418
13,720
Mitigated
19,912
13,171
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,086
1,815
0
540
3,429
1,557
925
2,221
1,208
59,747
0
L
Janus
 
Janus
1,572
218
0
3,828
8,408
2,663
0
2,100
6,308
41,808
0
L
Cernunnos
 
Cernunnos
3,268
1,338
0
3,181
7,803
2,436
0
0
7,803
0
44,368
W
Zhong Kui
EckoH
Zhong Kui
8,445
2,964
0
5,485
6,819
4,518
150
0
6,819
60,055
0
W
Ravana
IziAlesi
Ravana
5,282
1,575
0
1,357
3,779
2,921
245
1,307
2,472
0
23,058
L
Olorun
Marcuscgc
Olorun
2,049
1,201
0
1,693
12,222
5,131
0
5,653
6,569
21,476
3,908
L
Ymir
Misos14
Ymir
1,937
534
1,022
1,299
5,981
3,482
0
1,333
4,648
22,375
258
W
Nemesis
Seconddd
Nemesis
4,541
2,270
0
816
6,019
2,358
0
1,061
4,958
0
58,082
W
Jing Wei
Zakerz
Jing Wei
4,242
3,463
0
4,973
7,120
2,366
0
494
6,626
0
56,209
L
Chaac
scheydder
Chaac
3,373
1,334
0
4,242
11,004
6,200
0
8,445
2,559
0
44,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,355
Gold Earned
28,600
440
Minions Killed
344
0
Camps Cleared
0
1,206,784
Distance Traveled
1,047,261
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,440
676
97
9
0
225,530
2
L
Janus
6,023
548
93
8
0
198,770
3
L
Cernunnos
5,895
536
83
8
0
221,843
6
W
Zhong Kui
7,325
666
112
10
0
210,735
5
W
Ravana
6,308
573
28
3
0
258,064
4
L
Olorun
4,899
445
38
3
0
174,668
0
L
Ymir
5,787
526
45
4
0
223,146
1
W
Nemesis
6,480
589
92
8
0
277,078
6
W
Jing Wei
6,802
618
111
10
0
235,377
5
L
Chaac
5,996
545
85
8
0
228,834
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role