Player Matchup

Bellona
Bellona
AndrewChris10
Bellona
Level 28
God Stats
32W - 25L
1,619 SR
Queue Stats
57W - 51L
1,517 Elo+
Party 1
Yu Huang
Yu Huang
Asgr
Yu Huang
Level 18
God Stats
1W - 4L
1,449 SR
Queue Stats
43W - 28L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
Scappino_1
Cabrakan
Level 144
God Stats
24W - 28L
1,606 SR
Queue Stats
398W - 367L
1,540 Elo+
Party 1
Anhur
Anhur
SirBruhh
Anhur
Level 116
God Stats
13W - 27L
1,335 SR
Queue Stats
326W - 306L
1,448 Elo+
Party 3
Thanatos
Thanatos
untouchablman10
Thanatos
Level 33
God Stats
33W - 41L
1,505 SR
Queue Stats
119W - 126L
1,446 Elo+
Party 3
Team Averages
Level 68
1,503 SR
1,500 Elo+

VS

Team Averages
Level 104
1,578 SR
1,472 Elo+
Ymir
Ymir
 
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PillCosbyzZz
Danzaburou
Level 104
God Stats
10W - 6L
1,781 SR
Queue Stats
440W - 469L
1,450 Elo+
Solo
Chaac
Chaac
Sidweed4i21
Chaac
Level 123
God Stats
1W - 2L
1,502 SR
Queue Stats
96W - 81L
1,504 Elo+
Party 2
Nemesis
Nemesis
iPlayForWeed
Nemesis
Level 48
God Stats
3W - 1L
1,559 SR
Queue Stats
81W - 83L
1,464 Elo+
Party 2
Poseidon
Poseidon
sparzsul
Poseidon
Level 155
God Stats
5W - 2L
1,548 SR
Queue Stats
47W - 43L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
0 / 4 / 1
10,876
494
8,763
25,339
28,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
Asgr
Yu Huang
16
4 / 6 / 1
9,851
448
9,226
16,224
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Scappino_1
Cabrakan
13
2 / 5 / 2
9,502
432
11,090
24,987
35,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
SirBruhh
Anhur
16
2 / 3 / 2
9,890
450
12,453
12,360
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
14
2 / 5 / 1
9,388
427
9,370
23,634
11,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 1 / 9
10,574
481
10,259
18,993
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PillCosbyzZz
Danzaburou
18
4 / 3 / 3
11,744
534
16,353
17,036
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
8 / 0 / 5
12,139
552
19,200
20,825
20,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
iPlayForWeed
Nemesis
17
4 / 3 / 7
10,744
488
11,188
17,896
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
sparzsul
Poseidon
17
3 / 3 / 9
11,093
504
18,724
12,746
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
10
Kills
23
23
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
9
8.5
L
Bellona
0
4
1
0.13
L
Yu Huang
Asgr
Yu Huang
4
6
1
0.75
W
Danzaburou
PillCosbyzZz
Danzaburou
4
3
3
1.83
L
Cabrakan
Scappino_1
Cabrakan
2
5
2
0.6
W
8
0
5
10.5
L
Anhur
SirBruhh
Anhur
2
3
2
1
W
Nemesis
iPlayForWeed
Nemesis
4
3
7
2.5
W
Poseidon
sparzsul
Poseidon
3
3
9
2.5
L
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
75,724
102,544
Taken
87,496
89,687
Mitigated
58,438
35,029
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,259
1,557
547
4,068
18,993
17,195
228
2,941
16,052
43,986
0
L
Bellona
8,763
3,653
0
9,162
25,339
28,306
1,803
2,818
22,521
0
89,262
L
Yu Huang
Asgr
Yu Huang
9,226
952
255
2,222
16,224
7,931
0
6,807
9,417
57,779
0
W
Danzaburou
PillCosbyzZz
Danzaburou
16,353
9,265
0
8,399
17,036
7,349
3,508
4,670
12,366
0
101,537
L
Cabrakan
Scappino_1
Cabrakan
11,090
1,087
397
7,048
24,987
35,605
0
7,391
17,596
24,260
7,060
W
19,200
3,837
0
10,978
20,825
20,516
1,344
3,343
17,482
0
93,331
L
Anhur
SirBruhh
Anhur
12,453
6,750
0
4,281
12,360
6,156
0
3,485
8,875
0
84,522
W
Nemesis
iPlayForWeed
Nemesis
11,188
4,933
0
6,919
17,896
8,171
1,900
2,738
15,158
0
76,416
W
Poseidon
sparzsul
Poseidon
18,724
1,172
0
826
12,746
5,207
1,739
4,271
8,475
99,068
0
L
Thanatos
9,370
1,876
0
11,664
23,634
11,689
0
8,482
15,152
0
58,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
56,294
491
Minions Killed
583
0
Camps Cleared
0
1,974,425
Distance Traveled
2,103,619
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,574
481
46
2
0
425,053
2
L
Bellona
10,876
494
168
8
0
389,067
0
L
Yu Huang
9,851
448
77
4
0
385,870
2
W
Danzaburou
11,744
534
166
8
0
363,568
5
L
Cabrakan
9,502
432
31
1
0
381,741
2
W
Chaac
12,139
552
132
6
0
434,058
4
L
Anhur
9,890
450
134
6
0
383,769
6
W
Nemesis
10,744
488
113
5
0
457,668
5
W
Poseidon
11,093
504
126
6
0
423,272
1
L
Thanatos
9,388
427
81
4
0
433,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role