Player Matchup

Horus
Horus
D3DSHOT
Horus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 333L
1,541 Elo+
Solo
Agni
Agni
DaltyBlue
Agni
Level 141
God Stats
2W - 1L
1,796 SR
Queue Stats
29W - 22L
1,657 Elo+
Party 2
Athena
Athena
ItheUwUmanI
Athena
Level 141
God Stats
1W - 3L
1,325 SR
Queue Stats
68W - 46L
1,681 Elo+
Party 2
The Morrigan
The Morrigan
Ladiesssss
The Morrigan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 2
Izanami
Izanami
Wystxria
Izanami
Level 125
God Stats
4W - 1L
1,776 SR
Queue Stats
69W - 57L
1,651 Elo+
Party 2
Team Averages
Level 125
1,580 SR
1,617 Elo+

VS

Team Averages
Level 142
1,570 SR
1,556 Elo+
Neith
Neith
BannerApollo
Neith
Level 124
God Stats
11W - 14L
1,467 SR
Queue Stats
329W - 307L
1,552 Elo+
Party 1
Eset
Eset
Fezukai
Eset
Level 125
God Stats
0W - 1L
1,528 SR
Queue Stats
14W - 13L
1,620 Elo+
Solo
Nu Wa
Nu Wa
Jermofot
Nu Wa
Level 159
God Stats
3W - 4L
1,496 SR
Queue Stats
396W - 404L
1,542 Elo+
Solo
Camazotz
Camazotz
ShadowMancer115
Camazotz
Level 143
God Stats
1W - 1L
1,732 SR
Queue Stats
38W - 38L
1,540 Elo+
Solo
Guan Yu
Guan Yu
ltzon
Guan Yu
Level 158
God Stats
8W - 5L
1,624 SR
Queue Stats
482W - 514L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D3DSHOT
Horus
17
1 / 3 / 18
11,303
706
7,084
29,378
28,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
18
3 / 4 / 14
10,691
668
25,159
16,173
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
20
4 / 3 / 15
12,524
783
11,182
24,559
32,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Ladiesssss
The Morrigan
19
5 / 3 / 15
11,475
717
20,527
13,686
6,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Wystxria
Izanami
19
9 / 6 / 8
12,099
756
35,312
20,883
10,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 11
9,646
603
14,241
26,348
12,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Fezukai
Eset
18
9 / 4 / 3
11,693
731
24,731
20,486
10,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Jermofot
Nu Wa
19
5 / 5 / 10
11,467
717
20,273
15,502
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
16
3 / 5 / 8
10,025
627
15,939
30,189
19,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
ltzon
Guan Yu
18
1 / 3 / 12
11,086
693
9,739
27,472
31,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
22
Kills
18
19
Deaths
23
70
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
6
11
0.92
W
Horus
D3DSHOT
Horus
1
3
18
3.33
W
Agni
3
4
14
2.5
L
Eset
Fezukai
Eset
9
4
3
2.63
W
Athena
4
3
15
3.83
L
Nu Wa
Jermofot
Nu Wa
5
5
10
2
W
The Morrigan
Ladiesssss
The Morrigan
5
3
15
4.17
L
Camazotz
3
5
8
1.4
W
Izanami
Wystxria
Izanami
9
6
8
2.17
L
Guan Yu
ltzon
Guan Yu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,264
Damage
84,923
104,679
Taken
119,997
87,103
Mitigated
81,836
52,256
Healing
57,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,241
4,859
1,209
6,887
26,348
12,819
495
11,513
14,835
0
28,577
W
Horus
D3DSHOT
Horus
7,084
4,371
16,729
13,704
29,378
28,982
444
12,786
16,592
0
13,273
W
Agni
25,159
649
2,317
2,642
16,173
7,569
1,392
6,125
10,048
49,767
0
L
Eset
Fezukai
Eset
24,731
2,074
2,543
3,748
20,486
10,657
799
11,866
8,620
45,590
0
W
Athena
11,182
2,583
3,957
5,672
24,559
32,744
195
13,783
10,776
18,765
0
L
Nu Wa
Jermofot
Nu Wa
20,273
5,459
1,171
795
15,502
7,257
1,129
8,437
7,065
54,475
0
W
The Morrigan
Ladiesssss
The Morrigan
20,527
3,565
1,878
2,184
13,686
6,848
1,366
6,609
6,950
35,612
541
L
Camazotz
15,939
3,117
1,244
9,656
30,189
19,918
737
14,570
15,619
0
29,181
W
Izanami
Wystxria
Izanami
35,312
15,324
0
3,173
20,883
10,960
3,926
5,701
15,182
0
72,862
L
Guan Yu
ltzon
Guan Yu
9,739
915
18,480
11,329
27,472
31,185
707
10,157
17,315
0
16,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
53,917
160
Minions Killed
162
0
Camps Cleared
0
1,479,070
Distance Traveled
1,317,055
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,646
603
28
2
0
265,463
2
W
Horus
11,303
706
7
0
0
324,676
5
W
Agni
10,691
668
47
3
0
287,791
0
L
Eset
11,693
731
37
2
0
268,515
2
W
Athena
12,524
783
12
1
0
319,810
0
L
Nu Wa
11,467
717
68
4
0
224,505
2
W
The Morrigan
11,475
717
33
2
0
286,492
0
L
Camazotz
10,025
627
20
1
0
280,051
2
W
Izanami
12,099
756
61
4
0
260,301
1
L
Guan Yu
11,086
693
9
1
0
278,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role