Player Matchup

Cthulhu
Cthulhu
Archmagel
Cthulhu
Level 86
God Stats
0W - 3L
1,210 SR
Queue Stats
46W - 98L
1,224 Elo+
Party 1
Sun Wukong
Sun Wukong
ZryangreyleafZ
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 193L
1,487 Elo+
Party 1
Nox
Nox
xXJigsaw23Xx
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 72L
1,289 Elo+
Party 1
Team Averages
Level 68
1,403 SR
1,333 Elo+

VS

Team Averages
Level 44
1,430 SR
1,398 Elo+
Kumbhakarna
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
Level 41
God Stats
4W - 11L
1,347 SR
Queue Stats
99W - 142L
1,403 Elo+
Party 2
Pele
Pele
Picopacorico
Pele
Level 27
God Stats
3W - 2L
1,442 SR
Queue Stats
57W - 70L
1,442 Elo+
Party 2
Olorun
Olorun
ignacio123
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archmagel
Cthulhu
14
0 / 6 / 7
9,900
619
17,695
19,020
16,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
ZryangreyleafZ
Sun Wukong
15
5 / 6 / 0
10,641
665
20,022
26,188
19,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 4
9,538
596
9,041
15,881
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
17
4 / 0 / 15
12,433
777
7,551
16,770
24,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 5 / 9
12,376
774
25,707
21,250
11,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ignacio123
Olorun
17
7 / 2 / 11
12,491
781
21,421
18,509
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
7
Kills
20
20
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Archmagel
Cthulhu
0
6
7
0.58
W
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
4
0
15
11.5
W
9
5
9
2.7
L
Sun Wukong
ZryangreyleafZ
Sun Wukong
5
6
0
0.83
W
Olorun
ignacio123
Olorun
7
2
11
6.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
54,679
61,089
Taken
56,529
42,748
Mitigated
45,898
8,606
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Archmagel
Cthulhu
17,695
1,050
1,780
809
19,020
16,612
0
10,135
8,885
45,831
0
W
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
7,551
1,407
493
3,898
16,770
24,154
547
8,004
8,766
22,352
0
W
25,707
6,263
0
6,945
21,250
11,550
0
10,110
11,140
61
62,157
L
Sun Wukong
ZryangreyleafZ
Sun Wukong
20,022
4,303
503
5,264
26,188
19,878
0
11,867
14,321
0
42,862
W
Olorun
ignacio123
Olorun
21,421
9,858
1,793
8,877
18,509
10,194
2,153
9,261
9,248
54,459
0
L
9,041
941
0
250
15,881
6,258
0
7,557
8,324
22,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
37,300
154
Minions Killed
172
4
Camps Cleared
5
801,059
Distance Traveled
903,910
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,900
619
65
4
2
282,759
2
W
Kumbhakarna
12,433
777
17
1
1
307,850
0
W
Pele
12,376
774
72
5
4
289,426
1
L
Sun Wukong
10,641
665
50
3
2
271,655
1
W
Olorun
12,491
781
83
5
0
306,634
1
L
Nox
9,538
596
39
2
0
246,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role