Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AndersoncX
Medusa
Level 149
God Stats
1W - 2L
1,303 SR
Queue Stats
117W - 122L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Blacksid16
Ah Muzen Cab
Level 143
God Stats
5W - 0L
1,507 SR
Queue Stats
212W - 201L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
FaQiFiKNoW
Kumbhakarna
Level 129
God Stats
2W - 1L
1,657 SR
Queue Stats
93W - 109L
1,498 Elo+
Solo
Cthulhu
Cthulhu
xxXinoxx
Cthulhu
Level 108
God Stats
2W - 1L
1,292 SR
Queue Stats
472W - 477L
1,521 Elo+
Solo
Team Averages
Level 138
1,452 SR
1,494 Elo+

VS

Team Averages
Level 133
1,676 SR
1,482 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AzureFatalis191
Tsukuyomi
Level 114
God Stats
2W - 1L
1,725 SR
Queue Stats
206W - 217L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
DEADBIRDIE
Ao Kuang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 243L
1,464 Elo+
Party 1
Arachne
Arachne
FFARAAM2815
Arachne
Level 93
God Stats
7W - 3L
1,775 SR
Queue Stats
850W - 939L
1,475 Elo+
Solo
Da Ji
Da Ji
II Luke Reed II
Da Ji
Level 153
God Stats
4W - 1L
1,881 SR
Queue Stats
147W - 150L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
12 / 3 / 15
12,450
958
13,901
10,664
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
AndersoncX
Medusa
17
7 / 4 / 13
10,942
842
9,856
11,877
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Blacksid16
Ah Muzen Cab
20
12 / 3 / 15
12,193
938
20,511
16,758
8,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
FaQiFiKNoW
Kumbhakarna
17
4 / 2 / 21
10,154
781
7,671
19,482
18,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
xxXinoxx
Cthulhu
17
1 / 5 / 21
10,560
812
10,353
28,806
25,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 6 / 3
8,986
691
12,742
11,534
4,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
AzureFatalis191
Tsukuyomi
10
0 / 0 / 4
6,796
523
4,695
3,315
1,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
DEADBIRDIE
Ao Kuang
14
2 / 13 / 3
8,632
664
7,713
19,364
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
FFARAAM2815
Arachne
16
1 / 8 / 8
9,164
705
9,219
17,416
9,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 9 / 2
11,627
894
18,546
16,753
7,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
36
Kills
17
17
Deaths
36
85
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
3
15
6.5
L
He Bo
 
He Bo
4
6
3
0.92
W
Medusa
AndersoncX
Medusa
7
4
13
3.38
L
Tsukuyomi
AzureFatalis191
Tsukuyomi
0
0
4
2
W
Ah Muzen Cab
Blacksid16
Ah Muzen Cab
12
3
15
6.5
L
Ao Kuang
DEADBIRDIE
Ao Kuang
2
13
3
0.27
L
Arachne
FFARAAM2815
Arachne
1
8
8
0.63
W
Kumbhakarna
FaQiFiKNoW
Kumbhakarna
4
2
21
7.25
L
10
9
2
1.22
W
Cthulhu
xxXinoxx
Cthulhu
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,292
Damage
52,915
87,587
Taken
68,382
63,348
Mitigated
32,011
30,400
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,901
765
2,115
2,405
10,664
4,633
1,377
2,380
8,284
30,528
0
L
He Bo
 
He Bo
12,742
649
695
1,256
11,534
4,942
0
4,082
7,452
28,569
0
W
Medusa
AndersoncX
Medusa
9,856
4,061
1,403
2,135
11,877
5,654
3,834
3,284
8,593
0
32,342
L
Tsukuyomi
AzureFatalis191
Tsukuyomi
4,695
620
0
379
3,315
1,382
0
1,615
1,700
0
11,535
W
Ah Muzen Cab
Blacksid16
Ah Muzen Cab
20,511
8,306
103
5,597
16,758
8,658
2,456
5,782
10,976
0
43,698
L
Ao Kuang
DEADBIRDIE
Ao Kuang
7,713
1,998
0
1,799
19,364
8,241
0
10,303
9,061
13,756
0
L
Arachne
FFARAAM2815
Arachne
9,219
6,090
228
4,083
17,416
9,511
0
8,630
8,786
0
17,601
W
Kumbhakarna
FaQiFiKNoW
Kumbhakarna
7,671
883
2,424
5,261
19,482
18,723
476
5,141
14,341
14,972
0
L
18,546
3,738
594
1,163
16,753
7,935
0
7,295
9,458
0
27,248
W
Cthulhu
xxXinoxx
Cthulhu
10,353
1,206
2,314
6,643
28,806
25,680
224
3,868
24,938
20,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,299
Gold Earned
45,205
172
Minions Killed
115
0
Camps Cleared
0
1,201,084
Distance Traveled
823,337
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,450
958
29
2
0
254,985
1
L
He Bo
8,986
691
44
3
0
193,696
1
W
Medusa
10,942
842
50
4
0
224,710
2
L
Tsukuyomi
6,796
523
10
1
0
90,866
0
W
Ah Muzen Cab
12,193
938
52
4
0
223,012
0
L
Ao Kuang
8,632
664
13
1
0
170,736
0
L
Arachne
9,164
705
27
2
0
187,336
2
W
Kumbhakarna
10,154
781
11
1
0
265,239
1
L
Da Ji
11,627
894
21
2
0
180,703
1
W
Cthulhu
10,560
812
30
2
0
233,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role