Player Matchup

Apollo
Apollo
DyslexiaIhave28
Apollo
Level 127
God Stats
0W - 1L
1,189 SR
Queue Stats
16W - 10L
1,539 Elo+
Party 2
Skadi
Skadi
Kbear211
Skadi
Level 89
God Stats
0W - 1L
1,334 SR
Queue Stats
15W - 26L
1,471 Elo+
Party 2
Tyr
Tyr
OoAPPLExPIEoO
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,624 Elo+
Party 2
Olorun
Olorun
Tylorcb
Olorun
Level 97
God Stats
0W - 2L
1,282 SR
Queue Stats
388W - 409L
1,518 Elo+
Solo
Pele
Pele
atown903
Pele
Level 148
God Stats
0W - 1L
1,225 SR
Queue Stats
25W - 27L
1,502 Elo+
Party 2
Team Averages
Level 117
1,306 SR
1,531 Elo+

VS

Team Averages
Level 128
1,448 SR
1,547 Elo+
Eset
Eset
CREEPER1EXPLODE
Eset
Level 120
God Stats
2W - 0L
1,704 SR
Queue Stats
41W - 37L
1,527 Elo+
Party 1
Mulan
Mulan
KROC1111
Mulan
Level 89
God Stats
1W - 0L
1,287 SR
Queue Stats
7W - 2L
1,660 Elo+
Party 1
Tiamat
Tiamat
Pikaluk
Tiamat
Level 146
God Stats
1W - 1L
1,268 SR
Queue Stats
221W - 230L
1,446 Elo+
Party 1
Shiva
Shiva
SadAsAHatter
Shiva
Level 128
God Stats
2W - 2L
1,403 SR
Queue Stats
345W - 358L
1,578 Elo+
Solo
Fenrir
Fenrir
SeufertBeast420
Fenrir
Level 158
God Stats
5W - 1L
1,576 SR
Queue Stats
174W - 170L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 15
11,191
622
24,999
18,342
9,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Skadi
Kbear211
Skadi
17
3 / 6 / 14
10,557
587
25,388
19,029
9,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 9 / 5
11,337
630
18,012
30,734
43,119
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Tylorcb
Olorun
19
6 / 7 / 6
11,391
633
20,728
22,910
12,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
19
3 / 6 / 11
11,352
631
20,860
25,324
12,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
13,154
731
29,313
22,172
15,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
KROC1111
Mulan
20
5 / 3 / 27
13,105
728
22,925
32,148
58,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Pikaluk
Tiamat
19
6 / 6 / 16
12,858
714
17,590
21,215
22,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 24
12,967
720
26,365
34,974
53,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 7 / 14
12,801
711
14,328
31,750
42,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
129
19
Kills
32
32
Deaths
21
51
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
3
4
15
2.63
W
Mulan
KROC1111
Mulan
5
3
27
6.17
L
Skadi
Kbear211
Skadi
3
6
14
1.67
L
4
9
5
0.72
W
Tiamat
Pikaluk
Tiamat
6
6
16
2.33
W
5
3
24
5.67
W
9
7
14
2.29
L
Olorun
Tylorcb
Olorun
6
7
6
1.29
L
Pele
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,987
Damage
110,521
116,339
Taken
142,259
86,713
Mitigated
192,238
43,508
Healing
51,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,313
495
9,511
7,286
22,172
15,854
1,393
2,469
19,703
56,168
0
L
24,999
9,914
1,262
4,737
18,342
9,479
0
8,371
9,971
26
37,640
W
Mulan
KROC1111
Mulan
22,925
1,554
1,450
5,868
32,148
58,386
1,804
7,174
24,974
0
38,056
L
Skadi
Kbear211
Skadi
25,388
11,265
868
3,910
19,029
9,377
9
6,953
12,076
0
37,990
L
18,012
2,601
2,280
5,333
30,734
43,119
0
13,217
17,517
112
31,444
W
Tiamat
Pikaluk
Tiamat
17,590
1,003
2,916
3,497
21,215
22,223
2,656
1,739
19,476
37,685
0
W
26,365
3,615
6,538
8,712
34,974
53,680
546
6,019
28,955
0
49,298
W
14,328
2,529
2,263
3,515
31,750
42,095
1,232
3,465
28,285
0
23,938
L
Olorun
Tylorcb
Olorun
20,728
12,528
5,008
8,571
22,910
12,476
0
9,047
13,863
34,011
0
L
Pele
20,860
2,248
2,432
9,107
25,324
12,262
0
9,315
16,009
0
51,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,828
Gold Earned
64,885
182
Minions Killed
188
0
Camps Cleared
0
1,346,698
Distance Traveled
1,696,942
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,154
731
56
3
0
368,512
2
L
Apollo
11,191
622
29
2
0
264,764
0
W
Mulan
13,105
728
34
2
0
299,711
0
L
Skadi
10,557
587
32
2
0
275,549
0
L
Tyr
11,337
630
23
1
0
304,803
0
W
Tiamat
12,858
714
43
2
0
299,404
0
W
Shiva
12,967
720
43
2
0
377,742
2
W
Fenrir
12,801
711
12
1
0
351,573
0
L
Olorun
11,391
633
29
2
0
258,507
1
L
Pele
11,352
631
69
4
0
243,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role