Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blairwitch19
Neith
Level 28
God Stats
111W - 93L
1,620 SR
Queue Stats
125W - 113L
1,594 Elo+
Party 2
Hades
Hades
briannav54
Hades
Level 140
God Stats
17W - 7L
1,669 SR
Queue Stats
258W - 297L
1,533 Elo+
Party 2
Sobek
Sobek
valentin13bell
Sobek
Level 155
God Stats
3W - 5L
1,277 SR
Queue Stats
317W - 355L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
yankkeemook
Heimdallr
Level 128
God Stats
4W - 6L
1,676 SR
Queue Stats
193W - 196L
1,605 Elo+
Party 2
Team Averages
Level 115
1,548 SR
1,559 Elo+

VS

Team Averages
Level 79
1,498 SR
1,523 Elo+
King Arthur
King Arthur
Mängä
King Arthur
Level 54
God Stats
3W - 3L
1,339 SR
Queue Stats
49W - 53L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
PabloTheBaboon
Baba Yaga
Level 127
God Stats
5W - 6L
1,605 SR
Queue Stats
103W - 90L
1,557 Elo+
Party 1
Mercury
Mercury
RGRV1031
Mercury
Level 89
God Stats
21W - 12L
1,680 SR
Queue Stats
80W - 48L
1,635 Elo+
Party 1
Maui
Maui
WallahiGaming
Maui
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1
Sol
Sol
Yuonmi52
Sol
Level 105
God Stats
13W - 9L
1,565 SR
Queue Stats
233W - 245L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 3 / 6
11,765
512
11,944
16,040
8,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 5
10,865
472
9,652
12,090
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
18
7 / 6 / 10
13,037
567
15,832
24,794
16,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 11
10,868
473
7,712
24,405
23,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
yankkeemook
Heimdallr
20
9 / 1 / 10
13,868
603
27,572
24,572
15,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mängä
King Arthur
17
6 / 7 / 3
12,182
530
16,797
28,564
29,360
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
PabloTheBaboon
Baba Yaga
16
3 / 3 / 3
10,823
471
19,227
16,191
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
RGRV1031
Mercury
18
3 / 6 / 4
11,799
513
8,805
18,098
7,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 7
10,264
446
5,160
25,158
23,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 3
10,938
476
10,745
17,538
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
23
Kills
14
14
Deaths
23
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
6
2.33
W
3
2
5
2.75
L
King Arthur
Mängä
King Arthur
6
7
3
1.07
L
Baba Yaga
PabloTheBaboon
Baba Yaga
3
3
3
1.5
L
Mercury
RGRV1031
Mercury
3
6
4
0.83
L
0
2
7
1.75
L
2
5
3
0.7
W
Hades
7
6
10
2
W
0
2
11
2.75
W
Heimdallr
yankkeemook
Heimdallr
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,712
Damage
60,734
101,901
Taken
105,549
69,511
Mitigated
73,769
44,038
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,944
3,162
0
2,771
16,040
8,135
1,673
7,025
9,015
0
106,201
W
9,652
3,778
0
4,144
12,090
5,599
2,915
5,363
6,727
0
68,630
L
King Arthur
Mängä
King Arthur
16,797
2,746
356
3,834
28,564
29,360
0
9,085
19,479
279
83,995
L
Baba Yaga
PabloTheBaboon
Baba Yaga
19,227
1,144
0
2,203
16,191
7,320
323
5,484
10,707
91,310
0
L
Mercury
RGRV1031
Mercury
8,805
3,724
0
875
18,098
7,561
4,951
1,075
17,023
0
112,270
L
5,160
1,447
5,621
5,848
25,158
23,604
0
4,857
20,301
25,692
0
L
10,745
5,149
0
3,387
17,538
5,924
1,104
2,340
15,198
92,820
1,349
W
Hades
15,832
1,457
575
9,628
24,794
16,468
62
3,505
21,289
94,116
1,695
W
7,712
688
4,020
7,705
24,405
23,930
224
13,039
11,366
28,998
2,090
W
Heimdallr
yankkeemook
Heimdallr
27,572
17,095
0
15,195
24,572
15,379
4,536
6,850
17,382
0
160,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,403
Gold Earned
56,006
617
Minions Killed
612
0
Camps Cleared
0
2,182,623
Distance Traveled
2,214,496
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,765
512
148
6
0
466,206
4
W
Neith
10,865
472
106
5
0
394,580
0
L
King Arthur
12,182
530
131
6
0
449,930
6
L
Baba Yaga
10,823
471
148
6
0
417,702
6
L
Mercury
11,799
513
167
7
0
466,669
5
L
Maui
10,264
446
27
1
0
429,286
1
L
Sol
10,938
476
139
6
0
450,909
7
W
Hades
13,037
567
150
7
0
415,193
7
W
Sobek
10,868
473
26
1
0
452,601
9
W
Heimdallr
13,868
603
187
8
0
454,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role