Player Matchup

Bacchus
Bacchus
ADC_mosquito
Bacchus
Level 38
God Stats
4W - 2L
1,709 SR
Queue Stats
53W - 49L
1,482 Elo+
Solo
Neith
Neith
DJuanma7
Neith
Level 66
God Stats
75W - 91L
1,441 SR
Queue Stats
192W - 249L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Kuroi_Kenshi02
Cthulhu
Level 107
God Stats
6W - 5L
1,557 SR
Queue Stats
90W - 71L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SydraToR
Morgan Le Fay
Level 82
God Stats
20W - 22L
1,457 SR
Queue Stats
463W - 491L
1,423 Elo+
Solo
Thanatos
Thanatos
xita_Sniper_ita
Thanatos
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 26L
1,546 Elo+
Party 2
Team Averages
Level 63
1,533 SR
1,471 Elo+

VS

Team Averages
Level 87
1,489 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Ayes_340
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,744 Elo+
Party 3
Horus
Horus
EternaL__K1ll3R
Horus
Level 90
God Stats
6W - 4L
1,494 SR
Queue Stats
191W - 218L
1,401 Elo+
Party 1
Ne Zha
Ne Zha
Keyjimenez
Ne Zha
Level 84
God Stats
2W - 6L
1,451 SR
Queue Stats
179W - 209L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ADC_mosquito
Bacchus
8
2 / 2 / 8
5,818
529
4,254
10,831
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
DJuanma7
Neith
11
2 / 0 / 7
6,591
599
4,278
3,955
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,432
585
6,625
6,891
5,201
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SydraToR
Morgan Le Fay
11
1 / 2 / 3
6,098
554
5,583
7,964
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
12
16 / 0 / 2
8,176
743
16,876
13,024
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 4 / 0
6,096
554
6,576
10,990
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
 
Kumbhakarna
6
0 / 4 / 2
4,748
432
2,264
12,825
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Ayes_340
Nu Wa
8
0 / 6 / 0
4,993
454
4,046
7,547
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
6,159
560
5,329
9,369
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Keyjimenez
Ne Zha
7
0 / 7 / 2
4,857
442
3,651
10,553
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
4
0
1
L
Kumbhakarna
 
Kumbhakarna
0
4
2
0.25
W
Bacchus
ADC_mosquito
Bacchus
2
2
8
3
L
Nu Wa
Ayes_340
Nu Wa
0
6
0
0
W
Neith
DJuanma7
Neith
2
0
7
5.5
L
1
1
1
1.5
L
Ne Zha
Keyjimenez
Ne Zha
0
7
2
0.14
W
1
1
2
2
W
Morgan Le Fay
SydraToR
Morgan Le Fay
1
2
3
1.25
W
Thanatos
16
0
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
21,866
42,665
Taken
51,284
25,775
Mitigated
20,052
20,974
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,576
4,010
0
1,802
10,990
3,410
0
3,468
7,522
0
45,436
L
Kumbhakarna
 
Kumbhakarna
2,264
369
244
1,907
12,825
6,331
0
4,566
8,259
11,423
0
W
Bacchus
ADC_mosquito
Bacchus
4,254
1,279
0
733
10,831
9,546
224
1,183
9,572
19,872
0
L
Nu Wa
Ayes_340
Nu Wa
4,046
905
0
550
7,547
1,125
0
588
6,959
22,793
0
W
Neith
DJuanma7
Neith
4,278
1,110
0
1,602
3,955
1,719
238
1,826
2,129
0
40,846
L
5,329
2,839
150
4,778
9,369
5,659
0
4,987
4,382
0
37,798
L
Ne Zha
Keyjimenez
Ne Zha
3,651
2,228
0
1,135
10,553
3,527
0
2,853
7,700
0
24,287
W
6,625
554
135
2,097
6,891
5,201
0
322
5,975
43,586
0
W
Morgan Le Fay
SydraToR
Morgan Le Fay
5,583
1,235
0
514
7,964
3,069
623
627
7,295
45,669
0
W
Thanatos
16,876
7,556
0
15,893
13,024
6,240
0
2,352
10,606
0
50,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
26,853
303
Minions Killed
242
0
Camps Cleared
0
1,068,591
Distance Traveled
1,044,041
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,096
554
74
7
0
200,422
1
L
Kumbhakarna
4,748
432
22
2
0
220,665
1
W
Bacchus
5,818
529
17
2
0
191,217
6
L
Nu Wa
4,993
454
31
3
0
195,982
2
W
Neith
6,591
599
68
6
0
194,627
2
L
Horus
6,159
560
79
7
0
204,643
5
L
Ne Zha
4,857
442
36
3
0
222,329
0
W
Cthulhu
6,432
585
70
6
0
220,326
5
W
Morgan Le Fay
6,098
554
82
7
0
213,572
2
W
Thanatos
8,176
743
66
6
0
248,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role