Player Matchup

Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum I
Karmukaze
Izanami
Platinum I
Level 121
God Stats
19W - 6L
1,771 SR
Queue Stats
31W - 16L
2,008 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
Lexs2025
Cu Chulainn
Platinum IV
Level 134
God Stats
12W - 10L
1,627 SR
Queue Stats
23W - 13L
2,010 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,633 SR
1,839 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,557 SR
1,942 MMR
Xing Tian
Xing Tian
Diamond IV
FatConeStill
Xing Tian
Diamond IV
Level 157
God Stats
4W - 7L
1,585 SR
Queue Stats
252W - 253L
2,026 MMR
Party 1
Mulan
Mulan
Platinum IV
NoGoodTrav33
Mulan
Platinum IV
Level 151
God Stats
3W - 5L
1,489 SR
Queue Stats
174W - 184L
1,698 MMR
Party 1
Scylla
Scylla
Diamond III
Teamwork7685
Scylla
Diamond III
Level 83
God Stats
2W - 3L
1,597 SR
Queue Stats
79W - 73L
2,102 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 4 / 11
10,871
777
11,806
13,037
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Karmukaze
Izanami
15
8 / 3 / 7
11,014
787
17,261
14,152
7,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Lexs2025
Cu Chulainn
17
7 / 3 / 9
11,109
794
13,370
19,319
21,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AchillesThothAh Muzen CabGuan YuAres

VS

Bans
Ne ZhaGilgameshCabrakanHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatConeStill
Xing Tian
14
5 / 5 / 5
11,145
796
10,694
20,909
21,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 9 / 6
9,164
655
8,512
16,169
15,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
15
4 / 5 / 5
10,318
737
13,334
13,668
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
10
10
Deaths
19
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
4
11
2.38
L
Xing Tian
FatConeStill
Xing Tian
5
5
5
1.5
W
Izanami
Karmukaze
Izanami
8
3
7
3.83
W
Cu Chulainn
Lexs2025
Cu Chulainn
7
3
9
3.83
L
1
9
6
0.44
L
Scylla
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
32,540
46,508
Taken
50,746
35,825
Mitigated
42,187
13,265
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,806
1,414
1,293
5,873
13,037
7,033
618
8,216
4,821
41,453
0
L
Xing Tian
FatConeStill
Xing Tian
10,694
1,142
0
981
20,909
21,565
0
5,987
14,922
23,778
0
W
Izanami
Karmukaze
Izanami
17,261
11,232
0
2,715
14,152
7,022
1,130
9,501
4,651
0
56,424
W
Cu Chulainn
Lexs2025
Cu Chulainn
13,370
2,621
0
3,384
19,319
21,770
842
6,566
12,753
0
37,795
L
8,512
1,238
0
1,124
16,169
15,216
0
3,265
12,904
0
19,268
L
Scylla
13,334
955
0
451
13,668
5,406
0
2,674
10,994
41,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
30,627
180
Minions Killed
111
10
Camps Cleared
1
711,230
Distance Traveled
676,345
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,871
777
62
4
3
226,149
5
L
Xing Tian
11,145
796
23
2
0
238,195
3
W
Izanami
11,014
787
83
6
5
228,222
3
W
Cu Chulainn
11,109
794
35
3
2
256,859
3
L
Mulan
9,164
655
25
2
0
212,303
2
L
Scylla
10,318
737
63
5
1
225,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role