Player Matchup

Neith
Neith
GothiCat369
Neith
Level 10
God Stats
35W - 53L
1,442 SR
Queue Stats
102W - 131L
1,403 Elo+
Party 1
Chaac
Chaac
KungFury69
Chaac
Level 141
God Stats
28W - 27L
1,554 SR
Queue Stats
940W - 854L
1,459 Elo+
Party 2
Geb
Geb
LazyReverend
Geb
Level 106
God Stats
4W - 5L
1,547 SR
Queue Stats
118W - 118L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Scorce13
Kukulkan
Level 146
God Stats
30W - 34L
1,571 SR
Queue Stats
363W - 359L
1,554 Elo+
Party 1
Apollo
Apollo
v4hoodlum
Apollo
Level 25
God Stats
10W - 4L
1,681 SR
Queue Stats
56W - 75L
1,428 Elo+
Party 2
Team Averages
Level 86
1,559 SR
1,475 Elo+

VS

Team Averages
Level 109
1,451 SR
1,546 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DarkerStarGames-
Terra
Level 104
God Stats
1W - 1L
1,502 SR
Queue Stats
12W - 11L
1,528 Elo+
Party 3
Bacchus
Bacchus
Soto404
Bacchus
Level 46
God Stats
4W - 3L
1,481 SR
Queue Stats
5W - 5L
1,625 Elo+
Party 3
Ullr
Ullr
ese355
Ullr
Level 157
God Stats
0W - 4L
1,332 SR
Queue Stats
20W - 21L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
paradojaMV
Baron Samedi
Level 109
God Stats
0W - 2L
1,439 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,004
693
5,549
6,491
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
2 / 0 / 2
9,350
719
10,235
9,620
9,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 1 / 0
9,296
715
4,529
9,900
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Scorce13
Kukulkan
16
1 / 1 / 1
9,425
725
10,892
6,857
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
v4hoodlum
Apollo
17
2 / 0 / 1
9,689
745
5,222
8,728
4,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
1 / 1 / 2
9,065
697
7,278
10,603
7,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 1
8,858
681
8,485
14,128
12,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Soto404
Bacchus
14
0 / 0 / 2
8,559
658
5,222
9,249
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
ese355
Ullr
13
0 / 1 / 1
8,065
620
1,469
4,045
1,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
paradojaMV
Baron Samedi
15
0 / 2 / 2
8,567
659
7,879
9,900
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
3
3
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
2
2
L
2
2
1
1.25
W
0
1
2
1
W
Chaac
2
0
2
3
W
1
1
0
1
W
Kukulkan
Scorce13
Kukulkan
1
1
1
1.5
L
Bacchus
Soto404
Bacchus
0
0
2
1
L
Ullr
ese355
Ullr
0
1
1
0.5
L
Baron Samedi
paradojaMV
Baron Samedi
0
2
2
0.5
W
Apollo
v4hoodlum
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
30,333
41,596
Taken
47,925
28,706
Mitigated
38,629
8,693
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,278
1,145
0
5,306
10,603
7,308
0
4,641
5,743
0
37,660
L
8,485
233
1,570
3,692
14,128
12,384
0
3,190
10,714
25,823
0
W
5,549
2,072
0
1,415
6,491
3,356
606
2,397
3,966
0
28,934
W
Chaac
10,235
816
0
3,460
9,620
9,159
864
4,559
4,852
0
38,124
W
4,529
502
0
1,432
9,900
8,797
394
5,441
4,151
12,675
0
W
Kukulkan
Scorce13
Kukulkan
10,892
564
0
190
6,857
3,177
258
3,307
3,270
43,118
0
L
Bacchus
Soto404
Bacchus
5,222
0
0
1,846
9,249
10,908
0
3,507
5,556
13,082
0
L
Ullr
ese355
Ullr
1,469
516
0
648
4,045
1,826
0
558
3,455
0
18,242
L
Baron Samedi
paradojaMV
Baron Samedi
7,879
290
1,555
2,791
9,900
6,203
0
2,780
6,987
34,188
0
W
Apollo
v4hoodlum
Apollo
5,222
3,801
0
2,196
8,728
4,217
831
4,719
3,771
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
43,114
281
Minions Killed
244
0
Camps Cleared
0
1,307,445
Distance Traveled
1,216,485
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,065
697
54
4
0
233,856
4
L
Terra
8,858
681
58
4
0
277,177
3
W
Neith
9,004
693
38
3
0
214,726
2
W
Chaac
9,350
719
51
4
0
302,943
3
W
Geb
9,296
715
21
2
0
217,901
3
W
Kukulkan
9,425
725
91
7
0
283,268
6
L
Bacchus
8,559
658
16
1
0
291,396
2
L
Ullr
8,065
620
44
3
0
145,280
0
L
Baron Samedi
8,567
659
72
6
0
268,776
3
W
Apollo
9,689
745
80
6
0
288,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role