Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Divinemage33
Guan Yu
Level 105
God Stats
5W - 4L
1,403 SR
Queue Stats
445W - 397L
1,599 Elo+
Party 2
Zeus
Zeus
SuperStudMuffn97
Zeus
Level 146
God Stats
2W - 0L
1,546 SR
Queue Stats
4W - 5L
1,458 Elo+
Solo
Atlas
Atlas
Swolenya
Atlas
Level 25
God Stats
2W - 1L
1,481 SR
Queue Stats
57W - 49L
1,575 Elo+
Party 2
Artemis
Artemis
tacolearners
Artemis
Level 42
God Stats
7W - 11L
1,353 SR
Queue Stats
45W - 53L
1,399 Elo+
Party 1
Team Averages
Level 89
1,457 SR
1,506 Elo+

VS

Team Averages
Level 74
1,565 SR
1,549 Elo+
Ganesha
Ganesha
FossilFghterRBP
Ganesha
Level 140
God Stats
6W - 3L
1,723 SR
Queue Stats
35W - 26L
1,592 Elo+
Party 3
Medusa
Medusa
JayRaw808
Medusa
Level 61
God Stats
1W - 2L
1,375 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 3
Thanatos
Thanatos
W3A5EL
Thanatos
Level 52
God Stats
0W - 1L
1,510 SR
Queue Stats
18W - 12L
1,675 Elo+
Party 3
Tiamat
Tiamat
Yogurt1066293
Tiamat
Level 91
God Stats
5W - 5L
1,631 SR
Queue Stats
25W - 18L
1,600 Elo+
Party 3
Nox
Nox
kaiokenlyn
Nox
Level 27
God Stats
0W - 2L
1,584 SR
Queue Stats
3W - 7L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 0 / 7
8,622
862
11,566
8,646
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Divinemage33
Guan Yu
14
4 / 2 / 4
7,516
752
5,687
9,870
6,802
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 0 / 7
7,716
772
8,478
4,826
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Swolenya
Atlas
14
3 / 0 / 12
8,456
846
9,460
8,130
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
tacolearners
Artemis
13
3 / 1 / 7
7,318
732
5,684
6,246
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,291
729
5,733
11,672
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
JayRaw808
Medusa
12
1 / 6 / 1
6,811
681
7,104
11,585
4,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
W3A5EL
Thanatos
13
1 / 5 / 1
7,003
700
3,373
9,469
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 0
7,277
728
6,959
7,250
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
6,445
645
1,531
6,610
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
17
Kills
3
3
Deaths
17
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
7
10.5
W
Guan Yu
Divinemage33
Guan Yu
4
2
4
3
L
0
2
1
0.25
L
Medusa
JayRaw808
Medusa
1
6
1
0.25
W
0
0
7
3.5
W
Atlas
Swolenya
Atlas
3
0
12
9
L
Thanatos
W3A5EL
Thanatos
1
5
1
0.3
L
1
1
0
1
L
0
3
1
0.17
W
Artemis
tacolearners
Artemis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,875
Damage
24,700
37,718
Taken
46,586
23,435
Mitigated
24,349
9,424
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,566
2,744
0
1,527
8,646
3,779
84
3,529
4,899
0
38,348
W
Guan Yu
Divinemage33
Guan Yu
5,687
844
1,056
1,700
9,870
6,802
528
3,560
6,102
0
15,421
L
5,733
326
0
3,483
11,672
8,636
0
5,272
6,400
19,193
0
L
Medusa
JayRaw808
Medusa
7,104
2,792
0
840
11,585
4,562
0
4,402
7,183
0
19,507
W
8,478
279
0
1,150
4,826
2,006
775
1,728
2,998
36,676
0
W
Atlas
Swolenya
Atlas
9,460
3,420
501
3,016
8,130
8,448
272
1,946
6,132
20,213
0
L
Thanatos
W3A5EL
Thanatos
3,373
595
0
3,603
9,469
4,120
0
2,559
6,910
0
14,597
L
6,959
704
0
1,951
7,250
4,065
85
2,977
4,273
26,221
0
L
1,531
0
0
0
6,610
2,966
0
2,728
3,882
7,324
0
W
Artemis
tacolearners
Artemis
5,684
1,737
0
474
6,246
2,400
1,277
2,835
3,364
0
14,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
34,827
221
Minions Killed
155
0
Camps Cleared
0
1,162,642
Distance Traveled
1,035,839
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,622
862
73
7
0
242,162
0
W
Guan Yu
7,516
752
20
2
0
240,958
1
L
Ganesha
7,291
729
1
0
0
221,162
2
L
Medusa
6,811
681
50
5
0
206,174
3
W
Zeus
7,716
772
79
8
0
225,064
5
W
Atlas
8,456
846
24
2
0
239,569
4
L
Thanatos
7,003
700
27
3
0
197,406
0
L
Tiamat
7,277
728
58
6
0
206,265
4
L
Nox
6,445
645
19
2
0
204,832
0
W
Artemis
7,318
732
25
3
0
214,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role