Player Matchup

Athena
Athena
Moisture24
Athena
Level 24
God Stats
2W - 1L
1,697 SR
Queue Stats
73W - 48L
1,688 Elo+
Party 2
Mulan
Mulan
Numbskull680
Mulan
Level 77
God Stats
9W - 6L
1,534 SR
Queue Stats
263W - 181L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
thefavabean
Baron Samedi
Level 29
God Stats
8W - 6L
1,289 SR
Queue Stats
82W - 48L
1,651 Elo+
Party 2
Team Averages
Level 43
1,507 SR
1,656 Elo+

VS

Team Averages
Level 63
1,365 SR
1,300 Elo+
Hachiman
Hachiman
KrucifireAlpha
Hachiman
Level 62
God Stats
5W - 5L
1,464 SR
Queue Stats
18W - 36L
1,296 Elo+
Party 1
Janus
Janus
SxFxlcon
Janus
Level 109
God Stats
0W - 2L
1,223 SR
Queue Stats
14W - 34L
1,296 Elo+
Solo
Ymir
Ymir
Used2Smoke
Ymir
Level 18
God Stats
12W - 13L
1,407 SR
Queue Stats
17W - 28L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Moisture24
Athena
14
4 / 0 / 16
10,216
851
7,022
13,184
17,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 2 / 10
9,352
779
11,353
10,386
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
thefavabean
Baron Samedi
14
8 / 0 / 10
9,748
812
13,707
7,073
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 7 / 1
7,894
658
7,541
12,938
5,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SxFxlcon
Janus
11
0 / 7 / 1
7,142
595
7,896
10,498
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 1
7,579
632
4,743
14,056
11,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
20
Kills
2
2
Deaths
20
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
7
1
0.21
W
Athena
Moisture24
Athena
4
0
16
12
W
8
2
10
6.5
L
Janus
SxFxlcon
Janus
0
7
1
0.07
L
1
6
1
0.25
W
Baron Samedi
thefavabean
Baron Samedi
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
20,180
30,643
Taken
37,492
31,716
Mitigated
20,619
12,383
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,541
3,744
0
2,942
12,938
5,248
0
7,560
5,083
0
23,523
W
Athena
Moisture24
Athena
7,022
1,991
0
2,771
13,184
17,095
387
4,629
8,295
15,409
0
W
11,353
2,398
0
2,756
10,386
9,940
612
4,645
5,427
0
28,404
L
Janus
SxFxlcon
Janus
7,896
686
0
750
10,498
4,303
0
5,890
4,391
25,098
0
L
4,743
705
197
1,110
14,056
11,068
0
7,444
6,335
10,101
0
W
Baron Samedi
thefavabean
Baron Samedi
13,707
2,371
3,246
3,610
7,073
4,681
1,103
3,095
3,858
46,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
22,615
125
Minions Killed
99
5
Camps Cleared
3
648,271
Distance Traveled
510,440
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,894
658
43
4
1
169,661
1
W
Athena
10,216
851
10
1
1
238,631
7
W
Mulan
9,352
779
38
3
4
217,749
1
L
Janus
7,142
595
45
4
1
166,332
3
L
Ymir
7,579
632
11
1
1
174,447
2
W
Baron Samedi
9,748
812
77
6
0
191,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role