Player Matchup

Set
Set
HighRez420
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,426 Elo+
Party 2
Hachiman
Hachiman
MFMELO
Hachiman
Level 67
God Stats
0W - 2L
1,225 SR
Queue Stats
164W - 147L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
MVP Bullet
Kumbhakarna
Level 124
God Stats
10W - 5L
1,693 SR
Queue Stats
238W - 230L
1,516 Elo+
Party 2
Zeus
Zeus
TheFriendlyChewy
Zeus
Level 101
God Stats
0W - 3L
1,501 SR
Queue Stats
34W - 37L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
birdordog
Cthulhu
Level 146
God Stats
1W - 1L
1,574 SR
Queue Stats
65W - 68L
1,426 Elo+
Party 1
Team Averages
Level 111
1,499 SR
1,459 Elo+

VS

Team Averages
Level 128
1,605 SR
1,483 Elo+
Hun Batz
Hun Batz
Kojin_XII
Hun Batz
Level 107
God Stats
10W - 8L
1,474 SR
Queue Stats
340W - 346L
1,436 Elo+
Solo
Sol
Sol
OzarkMtnMayhem
Sol
Level 149
God Stats
4W - 0L
1,836 SR
Queue Stats
165W - 155L
1,507 Elo+
Solo
Izanami
Izanami
Tar Arathorn
Izanami
Level 108
God Stats
3W - 3L
1,624 SR
Queue Stats
324W - 300L
1,486 Elo+
Solo
Discordia
Discordia
Werewolf Samura
Discordia
Level 160
God Stats
9W - 5L
1,592 SR
Queue Stats
339W - 364L
1,462 Elo+
Solo
Bacchus
Bacchus
butters lo
Bacchus
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 102L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
9,330
622
8,843
18,963
18,164
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MFMELO
Hachiman
17
2 / 6 / 5
10,167
678
18,401
14,801
8,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
MVP Bullet
Kumbhakarna
16
1 / 5 / 7
9,578
639
7,007
29,427
23,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 4 / 6
9,378
625
13,181
9,673
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
birdordog
Cthulhu
17
1 / 5 / 6
9,485
632
13,600
22,656
19,181
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kojin_XII
Hun Batz
16
4 / 3 / 17
10,547
703
11,298
17,321
12,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 1 / 17
11,667
778
17,521
14,065
7,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Tar Arathorn
Izanami
20
14 / 2 / 8
12,553
837
31,284
12,383
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Werewolf Samura
Discordia
19
4 / 1 / 16
11,356
757
14,767
8,880
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
butters lo
Bacchus
17
0 / 4 / 23
10,992
733
8,137
20,949
35,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
9
Kills
28
28
Deaths
11
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Hun Batz
Kojin_XII
Hun Batz
4
3
17
4.17
L
Hachiman
MFMELO
Hachiman
2
6
5
0.75
L
Kumbhakarna
MVP Bullet
Kumbhakarna
1
5
7
0.9
W
6
1
17
14.5
W
Izanami
Tar Arathorn
Izanami
14
2
8
9
L
3
4
6
1.5
W
Discordia
Werewolf Samura
Discordia
4
1
16
12
L
Cthulhu
birdordog
Cthulhu
1
5
6
0.8
W
Bacchus
butters lo
Bacchus
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,032
Damage
83,007
95,520
Taken
73,598
73,642
Mitigated
67,386
29,163
Healing
36,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
4,112
980
2,060
18,963
18,164
44
8,908
10,055
0
13,383
W
Hun Batz
Kojin_XII
Hun Batz
11,298
1,755
925
5,659
17,321
12,072
180
7,140
10,181
0
15,218
L
Hachiman
MFMELO
Hachiman
18,401
7,703
2,142
2,512
14,801
8,117
0
9,010
5,791
0
38,925
L
Kumbhakarna
MVP Bullet
Kumbhakarna
7,007
314
1,088
8,463
29,427
23,870
14
9,922
19,505
12,231
0
W
17,521
4,266
1,868
7,441
14,065
7,917
2,389
8,163
5,902
37,486
0
W
Izanami
Tar Arathorn
Izanami
31,284
15,873
1,860
2,997
12,383
7,287
3,671
5,981
6,402
0
60,416
L
13,181
1,215
2,240
1,528
9,673
4,310
226
3,424
6,249
23,178
0
W
Discordia
Werewolf Samura
Discordia
14,767
137
4,559
2,845
8,880
5,051
621
5,088
3,792
42,523
0
L
Cthulhu
birdordog
Cthulhu
13,600
18
3,523
4,627
22,656
19,181
0
9,161
13,495
36,454
0
W
Bacchus
butters lo
Bacchus
8,137
1,380
3,130
5,486
20,949
35,059
507
7,416
13,533
13,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
57,115
136
Minions Killed
177
0
Camps Cleared
0
1,337,351
Distance Traveled
1,295,425
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,330
622
15
1
0
241,186
0
W
Hun Batz
10,547
703
17
1
0
219,166
0
L
Hachiman
10,167
678
44
3
0
251,601
1
L
Kumbhakarna
9,578
639
9
1
0
287,791
1
W
Sol
11,667
778
55
4
0
297,152
3
W
Izanami
12,553
837
59
4
0
232,048
1
L
Zeus
9,378
625
21
1
0
276,215
0
W
Discordia
11,356
757
38
3
0
306,139
0
L
Cthulhu
9,485
632
47
3
0
280,558
0
W
Bacchus
10,992
733
8
1
0
240,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role