Player Matchup

Nemesis
Nemesis
Jordanozenn
Nemesis
Level 121
God Stats
4W - 3L
1,609 SR
Queue Stats
15W - 18L
1,498 Elo+
Party 2
Ullr
Ullr
LT_Cline
Ullr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 249L
1,542 Elo+
Solo
Maui
Maui
Laosinthahouse
Maui
Level 62
God Stats
2W - 5L
1,392 SR
Queue Stats
15W - 20L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YNW_TAYLIVE
Cu Chulainn
Level 149
God Stats
1W - 1L
1,675 SR
Queue Stats
64W - 48L
1,603 Elo+
Party 2
Zeus
Zeus
ZonkdOutZeus
Zeus
Level 128
God Stats
120W - 111L
1,549 SR
Queue Stats
120W - 111L
1,516 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,533 Elo+

VS

Team Averages
Level 159
1,609 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Garu-da_25
Fenrir
Level 159
God Stats
13W - 2L
1,832 SR
Queue Stats
58W - 54L
1,578 Elo+
Party 3
Artio
Artio
IZexionI
Artio
Level 158
God Stats
3W - 0L
1,544 SR
Queue Stats
218W - 195L
1,521 Elo+
Party 3
Vulcan
Vulcan
MATATUDO_CHEJUS
Vulcan
Level 160
God Stats
106W - 73L
1,591 SR
Queue Stats
393W - 372L
1,500 Elo+
Solo
Cernunnos
Cernunnos
SmurphaY
Cernunnos
Level 160
God Stats
18W - 5L
1,576 SR
Queue Stats
737W - 679L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jordanozenn
Nemesis
9
0 / 0 / 0
5,251
438
2,027
7,144
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
9
0 / 2 / 0
5,339
445
5,273
7,578
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
4,879
407
3,601
8,484
5,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
YNW_TAYLIVE
Cu Chulainn
11
0 / 1 / 0
5,644
470
2,726
10,306
6,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,968
497
4,360
6,337
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 1
6,934
578
4,992
2,951
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Garu-da_25
Fenrir
11
3 / 0 / 2
6,725
560
4,069
7,094
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
IZexionI
Artio
8
0 / 0 / 1
5,585
465
3,027
10,998
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 0
6,680
557
5,087
4,061
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
SmurphaY
Cernunnos
12
1 / 0 / 0
6,777
565
6,494
9,214
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Fenrir
Garu-da_25
Fenrir
3
0
2
4
W
Artio
IZexionI
Artio
0
0
1
0.5
L
Nemesis
Jordanozenn
Nemesis
0
0
0
0
L
Ullr
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
Cernunnos
SmurphaY
Cernunnos
1
0
0
1
L
Cu Chulainn
YNW_TAYLIVE
Cu Chulainn
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
23,669
39,849
Taken
34,318
18,337
Mitigated
14,781
8,988
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,992
1,179
0
393
2,951
1,060
0
362
2,529
56,766
0
W
Fenrir
Garu-da_25
Fenrir
4,069
1,196
0
4,964
7,094
2,764
433
211
6,837
0
39,950
W
Artio
IZexionI
Artio
3,027
503
297
6,136
10,998
5,919
0
5,222
5,472
11,632
1,287
L
Nemesis
Jordanozenn
Nemesis
2,027
999
0
950
7,144
2,217
0
877
6,227
0
36,292
L
Ullr
5,273
2,359
0
500
7,578
2,377
0
923
6,645
0
36,404
L
3,601
1,832
1,562
2,555
8,484
5,587
0
3,947
4,441
14,542
0
W
5,087
2,088
0
945
4,061
1,697
0
617
3,444
53,474
0
W
Cernunnos
SmurphaY
Cernunnos
6,494
2,776
0
5,355
9,214
3,341
629
1,139
8,075
0
57,403
L
Cu Chulainn
YNW_TAYLIVE
Cu Chulainn
2,726
257
0
2,314
10,306
6,210
0
4,317
5,963
0
43,670
L
4,360
513
0
1,107
6,337
1,946
0
2,408
3,787
49,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
32,701
329
Minions Killed
407
0
Camps Cleared
0
1,180,566
Distance Traveled
1,232,878
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,934
578
112
9
0
219,088
4
W
Fenrir
6,725
560
83
7
0
282,556
1
W
Artio
5,585
465
18
2
0
268,801
2
L
Nemesis
5,251
438
61
5
0
283,884
2
L
Ullr
5,339
445
63
5
0
207,258
3
L
Maui
4,879
407
19
2
0
239,038
2
W
Vulcan
6,680
557
87
7
0
247,480
4
W
Cernunnos
6,777
565
107
9
0
214,953
0
L
Cu Chulainn
5,644
470
73
6
0
240,208
4
L
Zeus
5,968
497
113
9
0
210,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role