Player Matchup

Tiamat
Tiamat
BudKid
Tiamat
Level 109
God Stats
0W - 4L
1,168 SR
Queue Stats
205W - 228L
1,473 Elo+
Solo
Charybdis
Charybdis
Byakuh
Charybdis
Level 108
God Stats
1W - 5L
1,430 SR
Queue Stats
220W - 270L
1,436 Elo+
Solo
Anubis
Anubis
Warned 2
Anubis
Level 121
God Stats
3W - 2L
1,654 SR
Queue Stats
47W - 38L
1,540 Elo+
Party 1
Hera
Hera
aFearlessNinja
Hera
Level 127
God Stats
1W - 1L
1,696 SR
Queue Stats
51W - 54L
1,454 Elo+
Solo
Thanatos
Thanatos
fourty4eight8
Thanatos
Level 109
God Stats
0W - 4L
1,087 SR
Queue Stats
115W - 96L
1,501 Elo+
Party 1
Team Averages
Level 115
1,407 SR
1,481 Elo+

VS

Team Averages
Level 130
1,523 SR
1,456 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FEAR_FAITH
Amaterasu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 109L
1,447 Elo+
Solo
Hou Yi
Hou Yi
Rayzerbek
Hou Yi
Level 76
God Stats
5W - 7L
1,340 SR
Queue Stats
87W - 106L
1,462 Elo+
Solo
Susano
Susano
SOUND0FSILENCE2
Susano
Level 160
God Stats
3W - 2L
1,524 SR
Queue Stats
258W - 229L
1,433 Elo+
Party 2
Ymir
Ymir
Tagg3417
Ymir
Level 106
God Stats
3W - 2L
1,749 SR
Queue Stats
192W - 168L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BudKid
Tiamat
20
3 / 9 / 9
12,342
650
13,315
23,228
18,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Byakuh
Charybdis
20
2 / 6 / 12
12,655
666
15,111
21,072
16,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Warned 2
Anubis
20
9 / 5 / 8
14,024
738
14,983
16,759
17,705
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 10 / 9
12,674
667
11,923
21,010
13,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
fourty4eight8
Thanatos
18
6 / 10 / 4
12,020
633
14,981
18,866
9,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
6 / 2 / 23
13,822
727
19,587
11,824
6,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
FEAR_FAITH
Amaterasu
20
6 / 7 / 24
14,755
777
12,751
28,274
29,563
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Rayzerbek
Hou Yi
20
11 / 3 / 20
14,622
770
20,337
15,031
8,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 6 / 20
13,951
734
26,444
20,096
13,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
20
6 / 4 / 28
14,134
744
14,797
22,710
39,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
155
22
Kills
40
40
Deaths
22
42
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
2
23
8.75
L
Tiamat
BudKid
Tiamat
3
9
9
0.83
L
Charybdis
Byakuh
Charybdis
2
6
12
1.33
W
Amaterasu
FEAR_FAITH
Amaterasu
6
7
24
2.57
W
Hou Yi
Rayzerbek
Hou Yi
11
3
20
7
W
11
6
20
3.5
W
Ymir
6
4
28
5
L
Anubis
Warned 2
Anubis
9
5
8
2.6
L
2
10
9
0.65
L
Thanatos
fourty4eight8
Thanatos
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,313
Damage
93,916
100,935
Taken
97,935
75,383
Mitigated
96,463
27,803
Healing
34,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
19,587
6,761
2,256
2,164
11,824
6,273
613
5,400
6,424
0
54,983
L
Tiamat
BudKid
Tiamat
13,315
1,475
154
4,117
23,228
18,279
408
4,739
18,489
35,718
0
L
Charybdis
Byakuh
Charybdis
15,111
6,632
844
4,111
21,072
16,557
544
3,177
17,895
0
25,330
W
Amaterasu
FEAR_FAITH
Amaterasu
12,751
4,276
3,681
7,004
28,274
29,563
2,064
10,970
17,304
3,890
23,535
W
Hou Yi
Rayzerbek
Hou Yi
20,337
8,278
2,404
3,568
15,031
8,269
3,403
5,396
9,635
0
53,930
W
26,444
1,852
3,286
5,274
20,096
13,260
2,252
8,053
12,043
44
45,592
W
Ymir
14,797
996
1,706
2,690
22,710
39,098
752
10,402
12,308
29,556
0
L
Anubis
Warned 2
Anubis
14,983
168
1,057
5,897
16,759
17,705
504
1,893
14,866
46,421
0
L
11,923
2,429
1,526
2,741
21,010
13,761
461
3,790
17,220
35,963
0
L
Thanatos
fourty4eight8
Thanatos
14,981
1,390
49
7,307
18,866
9,081
530
2,522
16,344
0
16,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,715
Gold Earned
71,284
191
Minions Killed
214
0
Camps Cleared
0
1,458,375
Distance Traveled
1,712,566
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,822
727
67
4
0
364,858
0
L
Tiamat
12,342
650
40
2
0
277,567
0
L
Charybdis
12,655
666
29
2
0
300,137
0
W
Amaterasu
14,755
777
22
1
0
338,791
2
W
Hou Yi
14,622
770
67
4
0
310,015
0
W
Susano
13,951
734
31
2
0
391,689
0
W
Ymir
14,134
744
27
1
0
307,213
0
L
Anubis
14,024
738
59
3
0
277,707
2
L
Hera
12,674
667
59
3
0
284,316
0
L
Thanatos
12,020
633
4
0
0
318,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role