Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DeepStateUSA
Ah Muzen Cab
Level 143
God Stats
19W - 15L
1,439 SR
Queue Stats
210W - 196L
1,432 Elo+
Solo
Jing Wei
Jing Wei
NotAri
Jing Wei
Level 103
God Stats
2W - 2L
1,486 SR
Queue Stats
26W - 37L
1,412 Elo+
Solo
Anubis
Anubis
Treyziki
Anubis
Level 69
God Stats
24W - 13L
1,623 SR
Queue Stats
98W - 100L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Twinkies887708
Cthulhu
Level 106
God Stats
4W - 2L
1,688 SR
Queue Stats
202W - 195L
1,407 Elo+
Solo
Thor
Thor
llMONSTER2122ll
Thor
Level 69
God Stats
18W - 18L
1,589 SR
Queue Stats
225W - 236L
1,470 Elo+
Party 2
Team Averages
Level 98
1,565 SR
1,437 Elo+

VS

Team Averages
Level 100
1,402 SR
1,419 Elo+
Anubis
Anubis
DanielaTQM
Anubis
Level 38
God Stats
3W - 6L
1,298 SR
Queue Stats
86W - 108L
1,472 Elo+
Solo
Thanatos
Thanatos
Kronikus
Thanatos
Level 120
God Stats
6W - 13L
1,374 SR
Queue Stats
131W - 205L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
LiquorCaptain08
Xbalanque
Level 68
God Stats
13W - 13L
1,487 SR
Queue Stats
59W - 59L
1,450 Elo+
Solo
Cerberus
Cerberus
SmacklEmUp
Cerberus
Level 123
God Stats
27W - 24L
1,514 SR
Queue Stats
761W - 804L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperSleeper337
Tsukuyomi
Level 149
God Stats
2W - 9L
1,337 SR
Queue Stats
439W - 673L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeepStateUSA
Ah Muzen Cab
20
9 / 4 / 31
16,783
1,119
22,607
28,741
45,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
NotAri
Jing Wei
20
8 / 5 / 27
16,269
1,085
24,945
23,646
11,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Treyziki
Anubis
20
11 / 5 / 27
16,710
1,114
31,656
17,372
12,936
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 2 / 34
17,353
1,157
16,023
26,052
49,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 5 / 23
16,916
1,128
36,423
24,137
10,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DanielaTQM
Anubis
20
2 / 8 / 13
15,342
1,023
19,893
26,527
11,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kronikus
Thanatos
20
4 / 10 / 10
15,090
1,006
14,087
28,592
14,725
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LiquorCaptain08
Xbalanque
20
8 / 9 / 8
17,119
1,141
28,203
24,491
8,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SmacklEmUp
Cerberus
20
2 / 6 / 13
14,924
995
20,503
27,635
24,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SuperSleeper337
Tsukuyomi
20
5 / 11 / 11
15,451
1,030
30,325
29,539
11,094
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
76
44
Kills
21
21
Deaths
44
142
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
DanielaTQM
Anubis
2
8
13
1.06
W
Ah Muzen Cab
DeepStateUSA
Ah Muzen Cab
9
4
31
6.13
L
Thanatos
Kronikus
Thanatos
4
10
10
0.9
L
Xbalanque
LiquorCaptain08
Xbalanque
8
9
8
1.33
W
Jing Wei
NotAri
Jing Wei
8
5
27
4.3
L
Cerberus
SmacklEmUp
Cerberus
2
6
13
1.42
L
Tsukuyomi
SuperSleeper337
Tsukuyomi
5
11
11
0.95
W
Anubis
Treyziki
Anubis
11
5
27
4.9
W
4
2
34
10.5
W
12
5
23
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,654
Damage
113,011
119,948
Taken
136,784
129,207
Mitigated
69,841
28,601
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DanielaTQM
Anubis
19,893
1,631
0
6,433
26,527
11,524
0
8,219
18,308
68,540
0
W
Ah Muzen Cab
DeepStateUSA
Ah Muzen Cab
22,607
5,827
2,557
11,103
28,741
45,066
0
11,446
17,295
676
44,261
L
Thanatos
Kronikus
Thanatos
14,087
3,480
0
5,606
28,592
14,725
0
9,350
19,242
0
29,176
L
Xbalanque
LiquorCaptain08
Xbalanque
28,203
11,375
0
925
24,491
8,108
0
8,994
15,497
0
68,873
W
Jing Wei
NotAri
Jing Wei
24,945
16,417
0
3,939
23,646
11,211
0
4,731
18,915
0
61,892
L
Cerberus
SmacklEmUp
Cerberus
20,503
118
0
2,973
27,635
24,390
0
8,555
19,080
35,381
0
L
Tsukuyomi
SuperSleeper337
Tsukuyomi
30,325
4,017
0
33
29,539
11,094
0
13,212
16,327
0
54,283
W
Anubis
Treyziki
Anubis
31,656
458
1,025
2,155
17,372
12,936
0
6,252
11,120
45,956
0
W
16,023
1,441
3,581
2,919
26,052
49,574
0
7,345
18,707
48,997
0
W
36,423
7,898
768
554
24,137
10,420
0
10,622
13,122
0
53,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,031
Gold Earned
77,926
282
Minions Killed
380
7
Camps Cleared
7
1,341,021
Distance Traveled
1,388,731
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,342
1,023
138
9
1
247,810
4
W
Ah Muzen Cab
16,783
1,119
33
2
0
291,785
0
L
Thanatos
15,090
1,006
39
3
1
313,967
1
L
Xbalanque
17,119
1,141
93
6
5
266,917
0
W
Jing Wei
16,269
1,085
71
5
2
283,959
1
L
Cerberus
14,924
995
50
3
0
275,814
0
L
Tsukuyomi
15,451
1,030
60
4
0
284,223
6
W
Anubis
16,710
1,114
62
4
1
232,585
0
W
Cthulhu
17,353
1,157
71
5
0
273,991
0
W
Thor
16,916
1,128
45
3
4
258,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role