Player Matchup

Khepri
Khepri
Gio-Rx
Khepri
Level 45
God Stats
2W - 8L
1,527 SR
Queue Stats
61W - 81L
1,372 Elo+
Solo
Rama
Rama
Grass_hopper6229
Rama
Level 122
God Stats
12W - 6L
1,958 SR
Queue Stats
102W - 96L
1,460 Elo+
Party 2
Chang'e
Chang'e
HAWAllAN_HlTMAN
Chang'e
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 78L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Vulcan_Raven134
Baron Samedi
Level 116
God Stats
7W - 8L
1,602 SR
Queue Stats
112W - 100L
1,457 Elo+
Party 2
Thanatos
Thanatos
daxton33
Thanatos
Level 28
God Stats
9W - 12L
1,354 SR
Queue Stats
89W - 77L
1,415 Elo+
Party 2
Team Averages
Level 89
1,588 SR
1,445 Elo+

VS

Team Averages
Level 53
1,501 SR
1,430 Elo+
Awilix
Awilix
AllDatBrower
Awilix
Level 66
God Stats
48W - 25L
1,612 SR
Queue Stats
227W - 189L
1,474 Elo+
Party 1
Odin
Odin
AminDomine
Odin
Level 42
God Stats
12W - 19L
1,355 SR
Queue Stats
36W - 51L
1,253 Elo+
Solo
Maui
Maui
SuburbanWhiteBoy
Maui
Level 27
God Stats
6W - 7L
1,442 SR
Queue Stats
241W - 191L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
Trekker227
Heimdallr
Level 89
God Stats
14W - 13L
1,489 SR
Queue Stats
354W - 300L
1,453 Elo+
Party 1
Chang'e
Chang'e
chrisbalkin12
Chang'e
Level 39
God Stats
34W - 23L
1,607 SR
Queue Stats
258W - 204L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gio-Rx
Khepri
12
0 / 4 / 1
8,179
389
3,261
15,021
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 4 / 1
10,495
500
7,112
16,245
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 2
9,901
471
24,861
27,922
12,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Vulcan_Raven134
Baron Samedi
17
3 / 3 / 1
10,950
521
13,978
14,166
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
daxton33
Thanatos
14
1 / 7 / 0
9,058
431
4,198
19,991
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
10 / 0 / 3
12,040
573
11,491
14,056
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 2
9,788
466
2,421
12,787
13,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 0 / 15
9,978
475
9,484
18,542
20,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Trekker227
Heimdallr
18
8 / 1 / 6
11,756
560
22,720
17,784
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
16
2 / 3 / 9
10,337
492
13,775
19,580
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
0
3
11.5
W
0
2
2
0.5
L
Khepri
Gio-Rx
Khepri
0
4
1
0.13
L
1
4
1
0.38
L
1
5
2
0.4
W
3
0
15
10.5
W
Heimdallr
Trekker227
Heimdallr
8
1
6
11
L
Baron Samedi
Vulcan_Raven134
Baron Samedi
3
3
1
1.17
W
Chang'e
2
3
9
2.17
L
Thanatos
daxton33
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
59,891
93,345
Taken
82,749
46,285
Mitigated
57,842
34,703
Healing
33,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
11,491
4,024
0
5,669
14,056
6,441
0
7,237
6,607
0
90,312
W
2,421
200
0
1,765
12,787
13,969
776
8,747
4,040
0
55,559
L
Khepri
Gio-Rx
Khepri
3,261
157
0
1,733
15,021
11,637
0
3,418
11,603
19,874
0
L
7,112
5,796
0
5,726
16,245
6,038
5,040
3,116
13,126
0
93,802
L
24,861
1,945
569
12,516
27,922
12,977
58
11,777
16,145
95,037
0
W
9,484
2,410
756
3,759
18,542
20,190
501
8,223
9,949
26,615
7,085
W
Heimdallr
Trekker227
Heimdallr
22,720
15,083
0
5,285
17,784
8,661
2,710
7,820
9,816
0
113,408
L
Baron Samedi
Vulcan_Raven134
Baron Samedi
13,978
621
233
4,191
14,166
7,306
478
2,179
11,987
81,518
0
W
Chang'e
13,775
655
6,617
9,875
19,580
8,581
1,053
13,908
5,046
74,329
59
L
Thanatos
daxton33
Thanatos
4,198
908
0
9,735
19,991
8,327
0
2,912
17,079
0
73,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
53,899
550
Minions Killed
521
0
Camps Cleared
0
1,914,759
Distance Traveled
2,029,510
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,040
573
133
6
0
474,737
7
W
Odin
9,788
466
99
5
0
363,008
0
L
Khepri
8,179
389
24
1
0
434,336
4
L
Rama
10,495
500
134
6
0
424,535
7
L
Chang'e
9,901
471
140
7
0
337,660
10
W
Maui
9,978
475
50
2
0
407,854
6
W
Heimdallr
11,756
560
144
7
0
384,523
4
L
Baron Samedi
10,950
521
147
7
0
344,802
8
W
Chang'e
10,337
492
95
5
0
399,388
4
L
Thanatos
9,058
431
105
5
0
373,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role