Player Matchup

Neith
Neith
GothiCat369
Neith
Level 10
God Stats
35W - 53L
1,412 SR
Queue Stats
102W - 131L
1,378 Elo+
Party 1
Chaac
Chaac
KungFury69
Chaac
Level 141
God Stats
28W - 27L
1,529 SR
Queue Stats
940W - 854L
1,449 Elo+
Party 2
Mercury
Mercury
LazyReverend
Mercury
Level 106
God Stats
3W - 5L
1,505 SR
Queue Stats
118W - 118L
1,521 Elo+
Party 1
Maui
Maui
Scorce13
Maui
Level 146
God Stats
3W - 3L
1,506 SR
Queue Stats
363W - 359L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
v4hoodlum
Zhong Kui
Level 25
God Stats
5W - 3L
1,655 SR
Queue Stats
56W - 75L
1,416 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,462 Elo+

VS

Team Averages
Level 68
1,557 SR
1,469 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kuriomei
Hera
Level 27
God Stats
9W - 5L
1,665 SR
Queue Stats
60W - 74L
1,447 Elo+
Party 3
Neith
Neith
Mulgar
Neith
Level 59
God Stats
17W - 11L
1,615 SR
Queue Stats
154W - 140L
1,497 Elo+
Party 3
Cerberus
Cerberus
TheBuffestBear
Cerberus
Level 69
God Stats
7W - 7L
1,487 SR
Queue Stats
212W - 209L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
libecster
Hun Batz
Level 27
God Stats
1W - 4L
1,519 SR
Queue Stats
143W - 174L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 4
11,151
743
10,490
9,206
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
19
4 / 1 / 9
11,328
755
17,364
15,376
18,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
LazyReverend
Mercury
17
3 / 5 / 4
10,414
694
10,636
14,183
7,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
17
1 / 2 / 10
10,810
721
7,793
18,529
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
v4hoodlum
Zhong Kui
19
4 / 1 / 8
11,151
743
14,591
11,799
11,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 4 / 3
10,772
718
11,637
15,762
9,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
16
1 / 4 / 5
9,751
650
9,175
11,865
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Mulgar
Neith
17
2 / 4 / 2
10,173
678
8,226
18,673
9,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
2 / 1 / 4
10,518
701
12,040
14,424
14,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
libecster
Hun Batz
17
2 / 5 / 2
9,962
664
10,256
18,039
14,203
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
18
Kills
10
10
Deaths
18
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
3
1.13
W
6
1
4
8
W
Chaac
4
1
9
8.5
L
Hera
1
4
5
0.88
W
Mercury
LazyReverend
Mercury
3
5
4
1
L
Neith
Mulgar
Neith
2
4
2
0.75
W
Maui
1
2
10
3
L
Cerberus
2
1
4
4
L
Hun Batz
libecster
Hun Batz
2
5
2
0.6
W
Zhong Kui
v4hoodlum
Zhong Kui
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,874
Damage
51,334
69,093
Taken
78,763
62,865
Mitigated
53,405
12,773
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,637
1,631
423
3,955
15,762
9,887
0
6,544
9,218
40,044
0
W
10,490
2,789
0
1,287
9,206
5,013
1,358
4,520
4,524
0
37,660
W
Chaac
17,364
1,657
0
4,574
15,376
18,170
500
6,465
8,759
0
57,904
L
Hera
9,175
3,881
0
829
11,865
5,006
630
3,657
8,208
25,219
0
W
Mercury
LazyReverend
Mercury
10,636
3,739
0
500
14,183
7,664
492
6,718
7,317
0
26,769
L
Neith
Mulgar
Neith
8,226
4,739
0
4,274
18,673
9,596
1,751
2,797
15,816
0
43,136
W
Maui
7,793
1,030
0
3,748
18,529
20,479
96
8,744
9,567
19,063
0
L
Cerberus
12,040
1,245
0
1,746
14,424
14,713
862
4,008
10,416
44,692
0
L
Hun Batz
libecster
Hun Batz
10,256
1,760
0
278
18,039
14,203
431
5,378
12,661
0
36,387
W
Zhong Kui
v4hoodlum
Zhong Kui
14,591
717
0
2,664
11,799
11,539
366
5,531
6,074
44,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
51,176
276
Minions Killed
321
0
Camps Cleared
0
1,521,137
Distance Traveled
1,420,712
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,772
718
79
5
0
252,871
2
W
Neith
11,151
743
60
4
0
266,213
0
W
Chaac
11,328
755
86
6
0
335,714
2
L
Hera
9,751
650
41
3
0
261,089
0
W
Mercury
10,414
694
40
3
0
306,438
1
L
Neith
10,173
678
57
4
0
286,938
0
W
Maui
10,810
721
22
1
0
312,069
4
L
Cerberus
10,518
701
100
7
0
318,479
4
L
Hun Batz
9,962
664
44
3
0
301,335
0
W
Zhong Kui
11,151
743
68
5
0
300,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role