Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FFARAAM2815
Cupid
Level 93
God Stats
10W - 7L
1,442 SR
Queue Stats
850W - 939L
1,495 Elo+
Solo
Merlin
Merlin
HunterDuKS
Merlin
Level 160
God Stats
0W - 1L
1,708 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 1
Ne Zha
Ne Zha
MrDefense1
Ne Zha
Level 149
God Stats
15W - 23L
1,417 SR
Queue Stats
936W - 938L
1,493 Elo+
Solo
King Arthur
King Arthur
Pedro_Lucas_BR
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Party 1
Team Averages
Level 131
1,513 SR
1,580 Elo+

VS

Team Averages
Level 118
1,391 SR
1,490 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoltwasaTroll
Arachne
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 206L
1,495 Elo+
Solo
Nox
Nox
Kylras
Nox
Level 154
God Stats
3W - 2L
1,305 SR
Queue Stats
58W - 59L
1,498 Elo+
Solo
Cupid
Cupid
MowFoolsINC
Cupid
Level 145
God Stats
2W - 1L
1,152 SR
Queue Stats
175W - 182L
1,439 Elo+
Solo
Athena
Athena
Zeffel
Athena
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 1
7,183
513
2,380
4,450
1,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 2 / 1
9,117
651
9,847
9,766
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
HunterDuKS
Merlin
18
2 / 3 / 2
9,617
687
17,813
9,173
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MrDefense1
Ne Zha
16
1 / 4 / 2
8,378
598
11,983
13,664
7,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Pedro_Lucas_BR
King Arthur
14
0 / 8 / 3
8,316
594
9,894
19,802
21,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
6 / 1 / 10
10,891
778
16,866
11,904
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
16
2 / 0 / 14
9,855
704
8,969
15,562
11,896
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nox
Kylras
Nox
17
3 / 1 / 12
9,885
706
8,208
8,897
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 12
10,234
731
9,373
11,002
5,713
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Zeffel
Athena
17
3 / 2 / 12
10,779
770
9,919
16,506
20,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
4
Kills
18
18
Deaths
5
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
W
Cernunnos
 
Cernunnos
6
1
10
11
L
1
2
1
0.75
W
Arachne
2
0
14
9
L
Merlin
HunterDuKS
Merlin
2
3
2
1
W
Nox
Kylras
Nox
3
1
12
9
W
4
1
12
10
L
Ne Zha
MrDefense1
Ne Zha
1
4
2
0.5
L
King Arthur
Pedro_Lucas_BR
King Arthur
0
8
3
0.19
W
Athena
Zeffel
Athena
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,917
Damage
53,335
56,855
Taken
63,871
40,833
Mitigated
49,175
18,360
Healing
37,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,380
1,248
265
1,153
4,450
1,864
0
1,270
3,180
0
6,001
W
Cernunnos
 
Cernunnos
16,866
7,111
3,392
4,253
11,904
6,294
3,024
3,604
8,300
0
50,962
L
9,847
4,098
3,544
4,238
9,766
4,856
0
3,584
6,182
0
33,744
W
Arachne
8,969
6,687
1,779
4,416
15,562
11,896
673
3,531
12,031
0
13,460
L
Merlin
HunterDuKS
Merlin
17,813
420
517
1,955
9,173
4,804
0
2,981
6,192
43,163
0
W
Nox
Kylras
Nox
8,208
1,116
1,000
911
8,897
4,547
1,581
3,127
5,770
18,720
0
W
9,373
3,707
9,383
2,314
11,002
5,713
1,860
2,938
8,064
0
31,489
L
Ne Zha
MrDefense1
Ne Zha
11,983
1,019
0
5,200
13,664
7,529
0
6,504
7,160
0
25,151
L
King Arthur
Pedro_Lucas_BR
King Arthur
9,894
412
236
1,252
19,802
21,780
0
3,788
16,014
0
17,733
W
Athena
Zeffel
Athena
9,919
1,870
5,286
4,886
16,506
20,725
746
4,613
11,893
15,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
51,644
189
Minions Killed
156
0
Camps Cleared
0
1,008,490
Distance Traveled
1,375,563
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,183
513
16
1
0
125,148
0
W
Cernunnos
10,891
778
69
5
0
244,384
1
L
Cupid
9,117
651
72
5
0
222,250
5
W
Arachne
9,855
704
9
1
0
331,143
0
L
Merlin
9,617
687
52
4
0
227,718
1
W
Nox
9,885
706
20
1
0
243,860
0
W
Cupid
10,234
731
48
3
0
259,159
0
L
Ne Zha
8,378
598
16
1
0
214,218
0
L
King Arthur
8,316
594
33
2
0
219,156
2
W
Athena
10,779
770
10
1
0
297,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role