Player Matchup

Bastet
Bastet
Kaypreeh
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 2
Artio
Artio
Mr Pogona
Artio
Level 75
God Stats
4W - 4L
1,291 SR
Queue Stats
138W - 108L
1,586 Elo+
Party 2
Scylla
Scylla
TWO0DY
Scylla
Level 156
God Stats
2W - 1L
1,563 SR
Queue Stats
128W - 102L
1,587 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,647 Elo+

VS

Team Averages
Level 48
1,510 SR
1,377 Elo+
Cthulhu
Cthulhu
FBGM Dangus
Cthulhu
Level 32
God Stats
54W - 65L
1,442 SR
Queue Stats
115W - 161L
1,306 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
Level 99
God Stats
18W - 30L
1,311 SR
Queue Stats
165W - 230L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
Leunidus
Baron Samedi
Level 14
God Stats
6W - 4L
1,778 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kaypreeh
Bastet
19
1 / 9 / 12
15,121
605
21,506
29,210
12,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Mr Pogona
Artio
20
10 / 5 / 11
18,744
750
32,343
65,152
74,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
TWO0DY
Scylla
20
11 / 4 / 6
18,820
753
37,425
24,677
12,661
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FBGM Dangus
Cthulhu
20
4 / 1 / 12
17,739
710
33,753
41,558
65,562
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
19
5 / 10 / 7
15,866
635
28,181
34,281
14,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Leunidus
Baron Samedi
20
9 / 11 / 5
17,379
695
25,750
27,597
17,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
22
Kills
18
18
Deaths
22
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FBGM Dangus
Cthulhu
4
1
12
10
L
Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
5
10
7
0.85
W
Bastet
Kaypreeh
Bastet
1
9
12
0.78
L
Baron Samedi
Leunidus
Baron Samedi
9
11
5
1.05
W
Artio
Mr Pogona
Artio
10
5
11
3.1
W
Scylla
TWO0DY
Scylla
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,274
Damage
87,684
119,039
Taken
103,436
99,597
Mitigated
97,710
48,002
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FBGM Dangus
Cthulhu
33,753
2,519
624
12,463
41,558
65,562
228
26,683
14,875
65,582
0
L
Ah Muzen Cab
FBGM Wave
Ah Muzen Cab
28,181
7,409
0
6,630
34,281
14,730
826
23,754
10,527
0
85,228
W
Bastet
Kaypreeh
Bastet
21,506
6,108
0
2,501
29,210
12,585
1,596
15,356
12,486
0
40,282
L
Baron Samedi
Leunidus
Baron Samedi
25,750
1,104
2,287
3,150
27,597
17,418
213
20,104
7,493
73,831
0
W
Artio
Mr Pogona
Artio
32,343
3,517
4,592
35,439
65,152
74,351
324
27,385
37,457
69,251
0
W
Scylla
TWO0DY
Scylla
37,425
1,669
0
5,470
24,677
12,661
1,080
17,085
7,592
122,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,685
Gold Earned
50,984
276
Minions Killed
276
9
Camps Cleared
10
1,347,295
Distance Traveled
1,250,972
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,739
710
73
3
1
481,250
0
L
Ah Muzen Cab
15,866
635
113
5
3
385,147
2
W
Bastet
15,121
605
41
2
0
424,062
0
L
Baron Samedi
17,379
695
90
4
6
384,575
3
W
Artio
18,744
750
43
2
0
480,056
0
W
Scylla
18,820
753
192
8
9
443,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role