Player Matchup

Pele
Pele
Láxus
Pele
Level 160
God Stats
12W - 10L
1,560 SR
Queue Stats
872W - 792L
1,581 Elo+
Party 2
King Arthur
King Arthur
SqueeKing
King Arthur
Level 123
God Stats
3W - 5L
1,344 SR
Queue Stats
140W - 119L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
ToCool4Muffins
Nu Wa
Level 120
God Stats
1W - 2L
1,505 SR
Queue Stats
96W - 97L
1,595 Elo+
Party 1
Anhur
Anhur
Xenaboo
Anhur
Level 108
God Stats
11W - 9L
1,534 SR
Queue Stats
661W - 568L
1,594 Elo+
Party 2
Shiva
Shiva
genosis522
Shiva
Level 89
God Stats
1W - 1L
1,763 SR
Queue Stats
202W - 151L
1,618 Elo+
Party 2
Team Averages
Level 120
1,541 SR
1,604 Elo+

VS

Team Averages
Level 126
1,516 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Arvokkuus
Gilgamesh
Level 129
God Stats
1W - 0L
1,429 SR
Queue Stats
65W - 61L
1,548 Elo+
Solo
Fenrir
Fenrir
Death Da Kid702
Fenrir
Level 160
God Stats
10W - 8L
1,533 SR
Queue Stats
570W - 628L
1,546 Elo+
Solo
Nu Wa
Nu Wa
GodOnAWheel
Nu Wa
Level 139
God Stats
11W - 7L
1,526 SR
Queue Stats
365W - 377L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spaceman_Hw
Morgan Le Fay
Level 142
God Stats
10W - 7L
1,591 SR
Queue Stats
832W - 861L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
namechanged9849
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Láxus
Pele
14
1 / 9 / 6
8,649
618
15,516
17,267
7,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SqueeKing
King Arthur
16
2 / 7 / 10
9,328
666
11,061
22,000
26,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 7
10,216
730
16,284
14,689
6,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Xenaboo
Anhur
17
3 / 7 / 11
9,726
695
9,867
17,328
8,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
18
4 / 5 / 10
10,383
742
14,557
18,222
22,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arvokkuus
Gilgamesh
17
5 / 4 / 21
10,732
767
14,652
19,605
23,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 2 / 23
10,896
778
9,738
17,863
17,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 4 / 20
11,719
837
20,310
14,380
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Spaceman_Hw
Morgan Le Fay
20
7 / 3 / 19
11,779
841
17,669
16,692
9,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
namechanged9849
Baron Samedi
18
9 / 2 / 19
11,317
808
21,523
18,781
11,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
137
14
Kills
35
35
Deaths
15
44
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arvokkuus
Gilgamesh
5
4
21
3.88
W
5
2
23
8.25
W
9
4
20
4.75
L
Pele
Láxus
Pele
1
9
6
0.44
W
Morgan Le Fay
Spaceman_Hw
Morgan Le Fay
7
3
19
5.5
L
King Arthur
SqueeKing
King Arthur
2
7
10
1
L
4
7
7
1.07
L
Anhur
Xenaboo
Anhur
3
7
11
1.21
L
Shiva
4
5
10
1.8
W
Baron Samedi
namechanged9849
Baron Samedi
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,285
Damage
83,892
89,506
Taken
87,321
71,490
Mitigated
68,488
13,988
Healing
37,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arvokkuus
Gilgamesh
14,652
4,904
1,718
2,708
19,605
23,197
1,768
4,897
14,708
0
26,196
W
9,738
2,243
1,378
3,898
17,863
17,527
1,636
3,581
14,282
0
18,781
W
20,310
3,592
1,865
2,331
14,380
6,390
2,596
2,231
12,149
42,027
0
L
Pele
Láxus
Pele
15,516
803
340
2,797
17,267
7,833
0
11,291
5,646
0
28,543
W
Morgan Le Fay
Spaceman_Hw
Morgan Le Fay
17,669
2,080
4,218
3,558
16,692
9,921
474
2,751
13,941
55,133
0
L
King Arthur
SqueeKing
King Arthur
11,061
165
1,861
1,616
22,000
26,370
58
13,914
7,700
0
24,262
L
16,284
3,497
920
671
14,689
6,738
709
10,908
3,630
29,975
0
L
Anhur
Xenaboo
Anhur
9,867
3,532
1,091
2,685
17,328
8,334
1,015
11,388
5,654
0
20,272
L
Shiva
14,557
1,207
1,188
819
18,222
22,215
234
11,314
6,562
121
29,330
W
Baron Samedi
namechanged9849
Baron Samedi
21,523
2,176
7,267
8,178
18,781
11,453
1,927
2,945
15,836
42,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
56,443
137
Minions Killed
205
0
Camps Cleared
0
1,051,318
Distance Traveled
1,131,214
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,732
767
24
2
0
224,492
0
W
Fenrir
10,896
778
19
1
0
230,877
0
W
Nu Wa
11,719
837
39
3
0
232,661
0
L
Pele
8,649
618
26
2
0
194,459
0
W
Morgan Le Fay
11,779
841
77
6
0
233,000
4
L
King Arthur
9,328
666
23
2
0
224,072
1
L
Nu Wa
10,216
730
30
2
0
205,158
0
L
Anhur
9,726
695
25
2
0
216,275
0
L
Shiva
10,383
742
33
2
0
211,354
0
W
Baron Samedi
11,317
808
46
3
0
210,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role