Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CRISTHOFFE-CRIS
Discordia
Level 65
God Stats
15W - 7L
1,664 SR
Queue Stats
328W - 364L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
LazyFink
Tsukuyomi
Level 69
God Stats
7W - 14L
1,340 SR
Queue Stats
124W - 151L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
MinerZekai
Danzaburou
Level 88
God Stats
13W - 3L
1,475 SR
Queue Stats
157W - 181L
1,419 Elo+
Party 3
Kukulkan
Kukulkan
foknutz69
Kukulkan
Level 132
God Stats
3W - 2L
1,661 SR
Queue Stats
72W - 72L
1,485 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,462 Elo+

VS

Team Averages
Level 110
1,661 SR
1,513 Elo+
Vulcan
Vulcan
JessicaFairy88
Vulcan
Level 83
God Stats
3W - 1L
1,926 SR
Queue Stats
160W - 221L
1,428 Elo+
Party 1
Mulan
Mulan
Ooby Wanx
Mulan
Level 107
God Stats
14W - 15L
1,582 SR
Queue Stats
203W - 205L
1,400 Elo+
Party 1
Terra
Terra
Sado The Stoic
Terra
Level 108
God Stats
20W - 21L
1,506 SR
Queue Stats
108W - 96L
1,513 Elo+
Solo
Mercury
Mercury
xSHOELESS HOBOx
Mercury
Level 125
God Stats
30W - 15L
1,763 SR
Queue Stats
30W - 19L
1,723 Elo+
Party 2
Scylla
Scylla
xVanishedElmx
Scylla
Level 125
God Stats
22W - 17L
1,528 SR
Queue Stats
265W - 251L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 2 / 13
12,526
1,139
13,016
21,860
22,451
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
CRISTHOFFE-CRIS
Discordia
17
3 / 5 / 9
11,405
1,037
14,001
10,986
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
LazyFink
Tsukuyomi
17
0 / 1 / 13
10,916
992
13,892
17,195
8,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MinerZekai
Danzaburou
17
3 / 1 / 6
11,254
1,023
8,679
13,062
6,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
foknutz69
Kukulkan
18
10 / 2 / 6
13,852
1,259
22,772
9,115
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

194

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 5
10,932
994
10,772
16,101
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ooby Wanx
Mulan
17
3 / 7 / 6
11,594
1,054
18,285
25,056
25,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 1 / 4
13,193
1,199
12,050
20,719
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 4
11,575
1,052
10,340
12,325
5,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 1 / 4
11,423
1,038
17,394
4,305
1,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
19
Kills
11
11
Deaths
19
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
13
4.75
W
Discordia
CRISTHOFFE-CRIS
Discordia
3
5
9
1.5
L
1
8
5
0.44
W
Tsukuyomi
LazyFink
Tsukuyomi
0
1
13
6.5
W
Danzaburou
MinerZekai
Danzaburou
3
1
6
6
L
Mulan
Ooby Wanx
Mulan
3
7
6
0.86
L
3
1
4
5
W
Kukulkan
foknutz69
Kukulkan
10
2
6
6.5
L
2
2
4
2
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,360
Damage
68,841
72,218
Taken
78,506
46,564
Mitigated
57,152
11,005
Healing
18,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,016
1,208
795
5,564
21,860
22,451
0
12,630
8,922
45,337
0
W
Discordia
CRISTHOFFE-CRIS
Discordia
14,001
624
0
206
10,986
4,696
0
6,622
4,177
28,040
0
L
10,772
4,052
192
913
16,101
6,385
0
11,846
4,255
20,818
0
W
Tsukuyomi
LazyFink
Tsukuyomi
13,892
4,061
0
1,476
17,195
8,446
0
8,341
8,559
0
17,515
W
Danzaburou
MinerZekai
Danzaburou
8,679
2,769
0
1,191
13,062
6,207
0
7,574
5,344
0
28,552
L
Mulan
Ooby Wanx
Mulan
18,285
2,113
0
5,867
25,056
25,079
0
12,794
12,262
0
31,076
L
12,050
1,476
3,052
6,788
20,719
18,420
0
14,465
6,254
26,050
0
W
Kukulkan
foknutz69
Kukulkan
22,772
1,686
0
1,773
9,115
4,764
0
5,049
3,958
54,633
0
L
10,340
4,611
0
898
12,325
5,309
0
7,341
4,984
0
43,740
L
17,394
101
0
604
4,305
1,959
0
3,343
962
44,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,953
Gold Earned
58,717
251
Minions Killed
245
6
Camps Cleared
9
1,126,546
Distance Traveled
1,112,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,526
1,139
86
8
1
223,382
0
W
Discordia
11,405
1,037
39
4
0
222,792
0
L
Vulcan
10,932
994
33
3
1
167,283
0
W
Tsukuyomi
10,916
992
9
1
0
247,911
0
W
Danzaburou
11,254
1,023
41
4
3
218,789
0
L
Mulan
11,594
1,054
25
2
2
186,472
0
L
Terra
13,193
1,199
28
3
1
248,037
1
W
Kukulkan
13,852
1,259
76
7
2
213,672
0
L
Mercury
11,575
1,052
75
7
2
280,039
0
L
Scylla
11,423
1,038
84
8
3
230,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role