Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
RedTalon21
Mulan
Level 65
God Stats
14W - 15L
1,486 SR
Queue Stats
159W - 201L
1,482 Elo+
Party 1
Skadi
Skadi
SilentSmoke420
Skadi
Level 29
God Stats
4W - 7L
1,438 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 1
Team Averages
Level 47
1,475 SR
1,465 Elo+

VS

Team Averages
Level 115
1,458 SR
1,412 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SilverEagle1755
Geb
Level 145
God Stats
28W - 35L
1,468 SR
Queue Stats
501W - 834L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
WarlordRenegade
Kukulkan
Level 154
God Stats
65W - 88L
1,405 SR
Queue Stats
512W - 732L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 2 / 5
7,763
706
6,937
8,936
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
13
6 / 1 / 2
8,299
754
7,494
9,745
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 5
7,595
690
4,124
4,854
2,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 2
7,023
638
941
5,248
2,044
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
7,564
688
3,377
10,264
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
12
3 / 5 / 1
7,791
708
9,212
7,048
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
5
2.25
L
Neith
 
Neith
1
2
2
1
W
Mulan
6
1
2
7
W
1
1
5
3.5
L
0
2
4
1
L
Kukulkan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,555
Damage
13,530
23,535
Taken
22,560
18,201
Mitigated
12,007
4,715
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,937
538
0
2,772
8,936
6,222
148
5,027
3,909
32,413
0
L
Neith
 
Neith
941
732
0
1,266
5,248
2,044
0
1,937
3,039
0
12,861
W
Mulan
7,494
1,121
0
1,571
9,745
9,754
13
3,716
6,029
0
18,643
W
4,124
2,094
0
372
4,854
2,225
622
4,354
500
0
19,944
L
3,377
378
0
833
10,264
6,804
0
2,579
7,440
9,888
0
L
Kukulkan
9,212
1,252
0
250
7,048
3,159
0
2,529
4,304
31,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
22,378
119
Minions Killed
107
8
Camps Cleared
2
628,969
Distance Traveled
550,416
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,763
706
66
6
3
193,847
2
L
Neith
7,023
638
32
3
0
154,150
0
W
Mulan
8,299
754
22
2
1
223,993
3
W
Skadi
7,595
690
31
3
4
211,129
1
L
Geb
7,564
688
20
2
0
204,565
0
L
Kukulkan
7,791
708
55
5
2
191,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role