Player Matchup

Agni
Agni
Davids Mark
Agni
Level 98
God Stats
4W - 2L
1,648 SR
Queue Stats
88W - 68L
1,555 Elo+
Party 2
Xbalanque
Xbalanque
JForTheUnCool
Xbalanque
Level 112
God Stats
24W - 18L
1,648 SR
Queue Stats
123W - 129L
1,452 Elo+
Party 3
Maui
Maui
JūNanaGō
Maui
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 78L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
Yoda The Rabbi
Baron Samedi
Level 146
God Stats
1W - 4L
1,403 SR
Queue Stats
122W - 141L
1,455 Elo+
Party 3
Chaac
Chaac
barioth52
Chaac
Level 109
God Stats
5W - 6L
1,554 SR
Queue Stats
228W - 158L
1,568 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,526 Elo+

VS

Team Averages
Level 90
1,510 SR
1,475 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GUERRA-VARGAS
Artio
Level 63
God Stats
38W - 35L
1,535 SR
Queue Stats
256W - 271L
1,476 Elo+
Solo
Medusa
Medusa
J3Washington
Medusa
Level 129
God Stats
6W - 1L
1,475 SR
Queue Stats
287W - 273L
1,451 Elo+
Party 1
Chaac
Chaac
poisonsamich
Chaac
Level 116
God Stats
16W - 13L
1,540 SR
Queue Stats
152W - 121L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,749
875
13,185
14,146
7,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JForTheUnCool
Xbalanque
15
2 / 4 / 2
9,797
980
12,506
12,648
6,608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 5
9,767
977
4,791
14,798
18,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Yoda The Rabbi
Baron Samedi
15
2 / 4 / 3
10,267
1,027
12,675
14,391
8,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
barioth52
Chaac
15
1 / 5 / 5
9,218
922
10,676
22,501
24,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

177

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 2 / 7
11,290
1,129
16,394
12,755
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
 
Kukulkan
16
0 / 1 / 8
9,850
985
12,533
5,077
2,546
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 13
10,869
1,087
6,902
18,906
19,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
9 / 0 / 9
11,809
1,181
21,913
8,196
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 17
10,128
1,013
15,533
13,082
17,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
6
Kills
21
21
Deaths
6
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
7
5.25
W
Kukulkan
 
Kukulkan
0
1
8
4
L
0
7
2
0.14
W
4
3
13
3.5
W
Medusa
9
0
9
13.5
L
Xbalanque
JForTheUnCool
Xbalanque
2
4
2
0.75
L
1
1
5
3.5
L
Baron Samedi
Yoda The Rabbi
Baron Samedi
2
4
3
0.88
L
Chaac
barioth52
Chaac
1
5
5
0.7
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
73,275
78,484
Taken
58,016
65,738
Mitigated
50,509
8,067
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
16,394
8,588
0
376
12,755
6,543
0
6,338
6,417
0
36,733
W
Kukulkan
 
Kukulkan
12,533
841
0
260
5,077
2,546
0
2,549
2,528
37,985
0
L
13,185
632
0
0
14,146
7,442
0
3,460
10,686
23,960
0
W
6,902
1,014
3,645
5,226
18,906
19,870
0
10,429
8,477
8,169
0
W
Medusa
21,913
12,800
0
97
8,196
3,958
0
4,493
3,703
0
39,015
L
Xbalanque
JForTheUnCool
Xbalanque
12,506
6,078
0
0
12,648
6,608
0
2,332
10,228
0
32,929
L
4,791
821
0
0
14,798
18,914
0
3,831
10,324
11,337
0
L
Baron Samedi
Yoda The Rabbi
Baron Samedi
12,675
2,577
2,072
3,633
14,391
8,651
0
2,664
11,641
35,823
0
L
Chaac
barioth52
Chaac
10,676
2,014
0
2,362
22,501
24,123
0
7,467
14,609
0
16,750
W
15,533
1,660
0
3,485
13,082
17,592
0
6,842
6,240
319
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
53,946
160
Minions Killed
178
3
Camps Cleared
12
797,124
Distance Traveled
972,584
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,290
1,129
50
5
5
225,014
2
W
Kukulkan
9,850
985
64
6
1
190,729
0
L
Agni
8,749
875
26
3
0
144,460
0
W
Artio
10,869
1,087
4
0
0
192,819
0
W
Medusa
11,809
1,181
38
4
5
175,295
0
L
Xbalanque
9,797
980
53
5
0
136,528
0
L
Maui
9,767
977
21
2
3
190,727
0
L
Baron Samedi
10,267
1,027
57
6
0
154,060
0
L
Chaac
9,218
922
3
0
0
171,349
0
W
Chaac
10,128
1,013
22
2
1
188,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role