Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
APOLLOTX
Heimdallr
Level 156
God Stats
11W - 14L
1,637 SR
Queue Stats
90W - 77L
1,603 Elo+
Party 1
Scylla
Scylla
K1loScope
Scylla
Level 158
God Stats
2W - 3L
1,329 SR
Queue Stats
110W - 106L
1,563 Elo+
Party 1
Tyr
Tyr
RetroSenpaii
Tyr
Level 157
God Stats
3W - 6L
1,388 SR
Queue Stats
805W - 724L
1,604 Elo+
Party 2
Bastet
Bastet
SooAwful
Bastet
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
166W - 158L
1,564 Elo+
Party 1
Team Averages
Level 148
1,514 SR
1,567 Elo+

VS

Team Averages
Level 146
1,720 SR
1,525 Elo+
Ishtar
Ishtar
DeadShiver
Ishtar
Level 159
God Stats
13W - 9L
1,887 SR
Queue Stats
260W - 260L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
M0nk3yK1ng
Ne Zha
Level 128
God Stats
2W - 1L
1,946 SR
Queue Stats
76W - 81L
1,559 Elo+
Party 3
Maui
Maui
Mantis917
Maui
Level 146
God Stats
0W - 2L
1,781 SR
Queue Stats
29W - 49L
1,450 Elo+
Party 3
Janus
Janus
Nwprt85
Janus
Level 160
God Stats
2W - 4L
1,369 SR
Queue Stats
192W - 196L
1,518 Elo+
Party 3
Thor
Thor
xPx37
Thor
Level 136
God Stats
1W - 1L
1,619 SR
Queue Stats
46W - 40L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 3 / 9
10,066
479
4,626
21,368
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
APOLLOTX
Heimdallr
16
2 / 2 / 3
10,747
512
8,530
13,383
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
K1loScope
Scylla
17
3 / 1 / 4
11,315
539
16,286
7,299
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
7 / 1 / 5
12,503
595
27,959
27,990
32,366
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
SooAwful
Bastet
16
5 / 1 / 3
10,541
502
12,881
20,605
8,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DeadShiver
Ishtar
15
2 / 0 / 2
9,365
446
13,287
16,108
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
M0nk3yK1ng
Ne Zha
14
2 / 4 / 4
8,738
416
8,568
21,994
14,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Maui
11
0 / 7 / 6
8,113
386
3,531
23,936
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Nwprt85
Janus
15
2 / 3 / 2
9,441
450
8,587
15,645
7,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
xPx37
Thor
15
2 / 5 / 1
9,705
462
7,786
18,096
9,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
8
8
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
9
2.17
W
Heimdallr
APOLLOTX
Heimdallr
2
2
3
1.75
L
Ishtar
DeadShiver
Ishtar
2
0
2
3
W
Scylla
K1loScope
Scylla
3
1
4
5
L
Ne Zha
M0nk3yK1ng
Ne Zha
2
4
4
1
L
Maui
0
7
6
0.43
L
Janus
Nwprt85
Janus
2
3
2
1
W
7
1
5
9.5
W
Bastet
SooAwful
Bastet
5
1
3
6.5
L
Thor
xPx37
Thor
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,282
Damage
41,759
90,645
Taken
95,779
68,282
Mitigated
61,277
41,085
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,626
135
0
7,299
21,368
17,318
183
4,703
16,561
21,355
0
W
Heimdallr
APOLLOTX
Heimdallr
8,530
3,537
0
8,716
13,383
6,294
2,299
2,840
10,445
0
93,723
L
Ishtar
DeadShiver
Ishtar
13,287
7,494
0
5,087
16,108
6,588
0
3,342
12,696
26
81,614
W
Scylla
K1loScope
Scylla
16,286
2,073
0
611
7,299
3,716
1,655
1,918
5,289
94,367
0
L
Ne Zha
M0nk3yK1ng
Ne Zha
8,568
2,851
0
2,421
21,994
14,543
0
2,678
19,312
49
70,681
L
Maui
3,531
1,110
0
2,170
23,936
23,974
0
8,655
15,061
20,499
0
L
Janus
Nwprt85
Janus
8,587
492
0
2,475
15,645
7,021
0
5,909
9,410
72,902
0
W
27,959
4,480
0
17,538
27,990
32,366
3
1,983
25,941
518
102,802
W
Bastet
SooAwful
Bastet
12,881
5,154
0
6,921
20,605
8,588
812
1,581
18,966
24
99,003
L
Thor
xPx37
Thor
7,786
1,119
0
1,830
18,096
9,151
282
250
17,846
0
65,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,172
Gold Earned
45,362
607
Minions Killed
490
0
Camps Cleared
0
2,006,587
Distance Traveled
2,034,828
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,066
479
35
2
0
395,638
10
W
Heimdallr
10,747
512
147
7
0
357,442
5
L
Ishtar
9,365
446
123
6
0
465,944
9
W
Scylla
11,315
539
164
8
0
375,449
6
L
Ne Zha
8,738
416
98
5
0
424,754
4
L
Maui
8,113
386
17
1
0
348,190
1
L
Janus
9,441
450
137
7
0
419,911
8
W
Tyr
12,503
595
148
7
0
426,029
9
W
Bastet
10,541
502
113
5
0
452,029
3
L
Thor
9,705
462
115
5
0
376,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role