Player Matchup

Charybdis
Charybdis
Gmoneymills04
Charybdis
Level 114
God Stats
4W - 6L
1,426 SR
Queue Stats
182W - 207L
1,381 Elo+
Solo
Anubis
Anubis
OGxMoOFs
Anubis
Level 85
God Stats
24W - 20L
1,573 SR
Queue Stats
41W - 41L
1,339 Elo+
Solo
Tyr
Tyr
ThiccDaddy4363
Tyr
Level 68
God Stats
0W - 2L
1,344 SR
Queue Stats
154W - 144L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
lucas-covi
Cu Chulainn
Level 115
God Stats
2W - 2L
1,444 SR
Queue Stats
190W - 182L
1,446 Elo+
Solo
Ne Zha
Ne Zha
mostrosotote
Ne Zha
Level 125
God Stats
19W - 15L
1,515 SR
Queue Stats
226W - 222L
1,383 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,395 Elo+

VS

Team Averages
Level 77
1,536 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Berticus96
Cthulhu
Level 60
God Stats
5W - 1L
1,498 SR
Queue Stats
101W - 106L
1,429 Elo+
Solo
Hercules
Hercules
ILoveBackCamps
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,817 Elo+
Party 1
Discordia
Discordia
arnoltmaximus
Discordia
Level 157
God Stats
26W - 17L
1,438 SR
Queue Stats
392W - 425L
1,346 Elo+
Solo
Awilix
Awilix
xxCANIMANxx
Awilix
Level 108
God Stats
11W - 2L
1,741 SR
Queue Stats
41W - 20L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gmoneymills04
Charybdis
15
3 / 7 / 2
9,950
474
15,297
19,626
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
OGxMoOFs
Anubis
16
11 / 7 / 3
11,483
547
22,220
21,870
11,219
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 3
9,599
457
8,253
23,482
22,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
lucas-covi
Cu Chulainn
14
1 / 4 / 5
9,244
440
13,233
23,461
22,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
13
1 / 11 / 5
9,002
429
8,907
24,882
10,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
14 / 2 / 6
12,915
615
24,033
20,125
11,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Berticus96
Cthulhu
14
3 / 6 / 15
9,995
476
11,840
21,777
26,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
16
6 / 3 / 14
10,709
510
18,548
27,716
24,607
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
arnoltmaximus
Discordia
16
5 / 4 / 10
10,757
512
14,214
10,692
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
4 / 4 / 10
10,466
498
13,654
19,716
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
19
Kills
32
32
Deaths
19
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
2
6
8.5
W
Cthulhu
Berticus96
Cthulhu
3
6
15
1.75
L
Charybdis
Gmoneymills04
Charybdis
3
7
2
0.57
W
Hercules
6
3
14
4.33
L
Anubis
OGxMoOFs
Anubis
11
7
3
1.79
L
3
3
3
1.5
W
Discordia
arnoltmaximus
Discordia
5
4
10
2.5
L
Cu Chulainn
lucas-covi
Cu Chulainn
1
4
5
0.88
L
Ne Zha
1
11
5
0.32
W
Awilix
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,910
Damage
82,289
113,321
Taken
100,026
73,743
Mitigated
74,673
30,569
Healing
24,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
24,033
9,829
0
8,828
20,125
11,270
606
5,093
15,032
0
103,996
W
Cthulhu
Berticus96
Cthulhu
11,840
1,470
364
1,202
21,777
26,893
108
4,614
17,163
31,134
0
L
Charybdis
Gmoneymills04
Charybdis
15,297
8,294
0
5,009
19,626
7,106
299
4,601
14,317
0
81,744
W
Hercules
18,548
6,355
0
10,544
27,716
24,607
0
4,498
23,218
173
57,174
L
Anubis
OGxMoOFs
Anubis
22,220
1,297
0
8,527
21,870
11,219
596
5,391
15,435
76,330
0
L
8,253
1,171
271
8,125
23,482
22,595
426
4,906
17,035
0
50,150
W
Discordia
arnoltmaximus
Discordia
14,214
1,313
106
1,785
10,692
4,160
928
4,287
6,405
61,422
0
L
Cu Chulainn
lucas-covi
Cu Chulainn
13,233
2,951
0
3,446
23,461
22,323
288
3,718
18,817
261
59,999
L
Ne Zha
8,907
2,682
0
5,191
24,882
10,500
0
5,745
18,431
0
57,625
W
Awilix
13,654
5,376
0
1,626
19,716
7,743
381
4,701
15,015
0
73,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
54,842
469
Minions Killed
461
0
Camps Cleared
0
1,866,430
Distance Traveled
1,980,088
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,915
615
147
7
0
448,784
3
W
Cthulhu
9,995
476
35
2
0
349,857
11
L
Charybdis
9,950
474
122
6
0
330,797
2
W
Hercules
10,709
510
76
4
0
399,359
8
L
Anubis
11,483
547
107
5
0
325,025
0
L
Tyr
9,599
457
64
3
0
447,603
2
W
Discordia
10,757
512
111
5
0
349,248
4
L
Cu Chulainn
9,244
440
98
5
0
403,497
6
L
Ne Zha
9,002
429
78
4
0
359,508
3
W
Awilix
10,466
498
92
4
0
432,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role