Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Asunna01
Neith
Level 118
God Stats
2W - 2L
1,089 SR
Queue Stats
131W - 210L
1,357 Elo+
Party 1
Janus
Janus
Demon_Dark92
Janus
Level 144
God Stats
11W - 15L
1,102 SR
Queue Stats
268W - 414L
1,426 Elo+
Party 1
Izanami
Izanami
MRTPoring
Izanami
Level 147
God Stats
74W - 97L
1,435 SR
Queue Stats
340W - 407L
1,381 Elo+
Party 1
Bacchus
Bacchus
reenatorf
Bacchus
Level 89
God Stats
3W - 6L
1,394 SR
Queue Stats
198W - 228L
1,464 Elo+
Solo
Team Averages
Level 120
1,304 SR
1,426 Elo+

VS

Team Averages
Level 69
1,510 SR
1,586 Elo+
Olorun
Olorun
AliveYL
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 2
Anubis
Anubis
Dymott_
Anubis
Level 88
God Stats
4W - 8L
1,350 SR
Queue Stats
52W - 43L
1,548 Elo+
Party 2
Thor
Thor
O VINGADOR 545
Thor
Level 122
God Stats
17W - 26L
1,386 SR
Queue Stats
109W - 138L
1,417 Elo+
Solo
Shiva
Shiva
SolarLEONIDAS
Shiva
Level 67
God Stats
1W - 2L
1,723 SR
Queue Stats
5W - 5L
1,796 Elo+
Party 2
Freya
Freya
ZZ77
Freya
Level 63
God Stats
9W - 7L
1,589 SR
Queue Stats
171W - 182L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 4 / 6
8,854
590
12,194
17,325
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Asunna01
Neith
14
2 / 0 / 2
7,748
517
4,235
6,355
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 1 / 6
8,994
600
8,345
6,348
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MRTPoring
Izanami
13
1 / 1 / 5
7,874
525
7,104
7,401
3,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
reenatorf
Bacchus
12
3 / 1 / 3
7,639
509
9,027
9,554
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AliveYL
Olorun
11
2 / 2 / 0
6,370
425
3,182
9,210
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Dymott_
Anubis
11
0 / 5 / 1
7,112
474
6,013
11,609
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 2
6,963
464
6,406
12,076
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,643
443
3,390
11,743
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
ZZ77
Freya
12
3 / 7 / 0
7,446
496
6,886
9,900
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
7
7
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
6
2.75
L
Olorun
AliveYL
Olorun
2
2
0
1
W
Neith
Asunna01
Neith
2
0
2
3
W
8
1
6
11
L
Anubis
Dymott_
Anubis
0
5
1
0.1
W
Izanami
MRTPoring
Izanami
1
1
5
3.5
L
2
5
2
0.6
L
0
3
2
0.33
L
Freya
ZZ77
Freya
3
7
0
0.43
W
Bacchus
reenatorf
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
25,877
46,983
Taken
54,538
23,313
Mitigated
23,545
26,008
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,194
4,217
0
15,772
17,325
8,364
0
4,645
12,392
0
69,208
L
Olorun
AliveYL
Olorun
3,182
1,324
325
3,320
9,210
3,512
0
3,321
5,889
33,974
0
W
Neith
Asunna01
Neith
4,235
1,117
0
3,650
6,355
2,195
1,188
3,369
2,946
0
44,633
W
8,345
1,038
115
1,320
6,348
2,338
32
3,001
3,119
51,795
0
L
Anubis
Dymott_
Anubis
6,013
260
0
4,266
11,609
4,750
0
3,049
8,480
53,097
0
W
Izanami
MRTPoring
Izanami
7,104
4,019
0
2,254
7,401
3,167
634
1,592
5,809
0
69,701
L
6,406
2,488
0
2,952
12,076
4,047
0
3,107
8,831
0
37,480
L
3,390
343
80
2,540
11,743
8,150
0
2,766
8,977
0
24,088
L
Freya
ZZ77
Freya
6,886
2,696
0
1,939
9,900
3,086
0
4,357
5,241
34,162
0
W
Bacchus
reenatorf
Bacchus
9,027
1,516
0
2,897
9,554
7,249
0
2,842
6,636
34,544
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
34,534
431
Minions Killed
328
0
Camps Cleared
0
1,349,691
Distance Traveled
1,255,445
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,854
590
90
6
0
275,481
4
L
Olorun
6,370
425
65
4
0
195,837
2
W
Neith
7,748
517
74
5
0
249,131
2
W
Janus
8,994
600
99
7
0
265,554
3
L
Anubis
7,112
474
98
7
0
221,291
7
W
Izanami
7,874
525
121
8
0
260,181
3
L
Thor
6,963
464
60
4
0
275,135
3
L
Shiva
6,643
443
31
2
0
296,506
5
L
Freya
7,446
496
74
5
0
266,676
3
W
Bacchus
7,639
509
47
3
0
299,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role