Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
JurandirMotoTaxi
Cabrakan
Level 152
God Stats
3W - 0L
1,847 SR
Queue Stats
21W - 13L
1,585 Elo+
Party 1
Tiamat
Tiamat
Shiryuzera
Tiamat
Level 149
God Stats
1W - 2L
1,312 SR
Queue Stats
29W - 28L
1,494 Elo+
Party 1
Team Averages
Level 149
1,532 SR
1,516 Elo+

VS

Team Averages
Level 119
1,465 SR
1,514 Elo+
Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BrBilada
Rama
Level 149
God Stats
0W - 2L
1,639 SR
Queue Stats
77W - 80L
1,493 Elo+
Solo
Kukulkan
Kukulkan
VoltaMatchPlay
Kukulkan
Level 29
God Stats
2W - 9L
1,189 SR
Queue Stats
329W - 356L
1,444 Elo+
Solo
Raijin
Raijin
Wãndã
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
12 / 3 / 13
11,022
848
17,336
11,389
6,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
 
Scylla
17
5 / 3 / 14
10,111
778
10,623
10,182
4,927
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
 
Hachiman
14
1 / 3 / 11
8,889
684
6,651
12,195
5,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 14
10,067
774
6,609
17,343
26,587
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Shiryuzera
Tiamat
20
11 / 1 / 18
12,013
924
16,079
14,504
13,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 8 / 9
9,945
765
5,287
13,778
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
 
Bacchus
13
0 / 7 / 9
8,287
637
4,798
15,826
21,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
16
4 / 5 / 9
9,763
751
16,046
13,376
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
2 / 6 / 4
8,478
652
9,475
10,298
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Wãndã
Raijin
16
2 / 6 / 8
9,302
716
11,880
12,903
6,434
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
32
Kills
12
15
Deaths
32
70
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
3
13
6.17
W
Scylla
 
Scylla
5
3
14
4
W
Hachiman
 
Hachiman
1
3
11
2.17
L
Chernobog
 
Chernobog
4
8
9
1.06
L
Bacchus
 
Bacchus
0
7
9
0.64
L
Rama
4
5
9
1.7
W
3
5
14
2
W
Tiamat
Shiryuzera
Tiamat
11
1
18
20
L
Kukulkan
2
6
4
0.67
L
Raijin
Wãndã
Raijin
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,298
Damage
47,486
65,613
Taken
66,181
57,531
Mitigated
45,773
26,011
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,336
3,432
1,721
625
11,389
6,672
3,305
3,556
7,833
0
28,312
W
Scylla
 
Scylla
10,623
1,115
2,423
3,242
10,182
4,927
1,464
3,972
6,210
20,362
0
W
Hachiman
 
Hachiman
6,651
3,685
1,380
3,591
12,195
5,571
1,682
5,856
6,339
0
17,282
L
Chernobog
 
Chernobog
5,287
2,857
134
833
13,778
6,221
704
5,041
8,737
0
11,129
L
Bacchus
 
Bacchus
4,798
661
674
2,000
15,826
21,441
85
7,355
8,471
7,105
0
L
Rama
16,046
8,147
1,415
3,176
13,376
6,892
989
7,423
5,953
0
32,951
W
6,609
1,011
1,380
2,349
17,343
26,587
142
6,853
10,490
8,572
0
W
Tiamat
Shiryuzera
Tiamat
16,079
1,321
2,942
6,358
14,504
13,774
1,059
5,916
8,588
48,137
0
L
Kukulkan
9,475
217
148
817
10,298
4,785
0
5,103
5,195
23,051
0
L
Raijin
Wãndã
Raijin
11,880
1,111
159
2,089
12,903
6,434
0
8,389
4,514
32,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
45,775
125
Minions Killed
159
0
Camps Cleared
0
1,222,774
Distance Traveled
985,087
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,022
848
15
1
0
238,533
2
W
Scylla
10,111
778
24
2
0
234,011
5
W
Hachiman
8,889
684
23
2
0
250,464
0
L
Chernobog
9,945
765
21
2
0
220,641
1
L
Bacchus
8,287
637
3
0
0
200,629
0
L
Rama
9,763
751
51
4
0
184,218
2
W
Cabrakan
10,067
774
1
0
0
217,579
0
W
Tiamat
12,013
924
62
5
0
282,187
3
L
Kukulkan
8,478
652
36
3
0
212,771
0
L
Raijin
9,302
716
48
4
0
166,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role