Player Matchup

Maui
Maui
Enforcedsoul13
Maui
Level 125
God Stats
11W - 10L
1,420 SR
Queue Stats
124W - 144L
1,368 Elo+
Party 1
Ganesha
Ganesha
FeedMastrFlx
Ganesha
Level 99
God Stats
25W - 29L
1,552 SR
Queue Stats
151W - 179L
1,447 Elo+
Party 1
Poseidon
Poseidon
Mtk420710
Poseidon
Level 146
God Stats
85W - 67L
1,545 SR
Queue Stats
301W - 341L
1,370 Elo+
Party 1
Skadi
Skadi
STRAYBULLETX18
Skadi
Level 127
God Stats
55W - 36L
1,548 SR
Queue Stats
320W - 377L
1,355 Elo+
Party 1
Jing Wei
Jing Wei
xXAssassinXxSF
Jing Wei
Level 157
God Stats
47W - 42L
1,483 SR
Queue Stats
400W - 439L
1,360 Elo+
Party 1
Team Averages
Level 131
1,509 SR
1,380 Elo+

VS

Team Averages
Level 104
1,579 SR
1,338 Elo+
Vulcan
Vulcan
EvilestSnow3
Vulcan
Level 59
God Stats
7W - 7L
1,722 SR
Queue Stats
259W - 301L
1,422 Elo+
Solo
Neith
Neith
ManyTimesOver
Neith
Level 127
God Stats
11W - 13L
1,429 SR
Queue Stats
55W - 51L
1,389 Elo+
Solo
Atlas
Atlas
RecklessGetsPaid
Atlas
Level 67
God Stats
1W - 2L
1,416 SR
Queue Stats
7W - 19L
1,180 Elo+
Solo
Mercury
Mercury
SoloUnDolo
Mercury
Level 149
God Stats
4W - 1L
1,867 SR
Queue Stats
250W - 304L
1,347 Elo+
Solo
Guan Yu
Guan Yu
notorious_cgc
Guan Yu
Level 120
God Stats
75W - 73L
1,462 SR
Queue Stats
240W - 266L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,720
515
3,718
10,168
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
FeedMastrFlx
Ganesha
12
0 / 0 / 7
8,217
548
6,497
13,066
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Mtk420710
Poseidon
13
2 / 0 / 3
8,120
541
8,220
8,858
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 0 / 2
9,176
612
10,686
6,822
3,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
15
4 / 0 / 2
8,866
591
6,148
7,586
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 4 / 0
6,815
454
10,232
10,044
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,434
429
5,060
7,072
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
6,164
411
4,798
14,236
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
SoloUnDolo
Mercury
12
0 / 1 / 0
7,109
474
2,635
10,286
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
12
0 / 3 / 0
6,814
454
4,601
15,239
11,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Vulcan
0
4
0
0
W
Ganesha
FeedMastrFlx
Ganesha
0
0
7
3.5
L
0
0
0
0
W
Poseidon
Mtk420710
Poseidon
2
0
3
3.5
L
0
3
0
0
W
3
0
2
4
L
Mercury
SoloUnDolo
Mercury
0
1
0
0
L
Guan Yu
0
3
0
0
W
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
27,326
46,500
Taken
56,877
27,111
Mitigated
33,202
17,414
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,718
1,012
0
2,348
10,168
5,600
0
3,962
6,206
33,559
12,957
L
Vulcan
10,232
2,923
0
723
10,044
4,526
172
6,132
3,912
57,092
0
W
Ganesha
FeedMastrFlx
Ganesha
6,497
498
618
4,796
13,066
11,478
0
4,828
8,238
33,771
4,675
L
5,060
1,631
380
2,758
7,072
3,071
0
2,091
4,981
0
52,239
W
Poseidon
Mtk420710
Poseidon
8,220
744
143
2,759
8,858
3,531
535
4,471
4,387
72,989
0
L
4,798
2,117
304
2,616
14,236
9,994
0
6,016
8,220
22,901
0
W
10,686
3,647
0
3,094
6,822
3,460
1,092
454
6,368
0
71,195
L
Mercury
SoloUnDolo
Mercury
2,635
723
0
918
10,286
4,086
0
1,144
9,142
0
66,623
L
Guan Yu
4,601
406
363
6,107
15,239
11,525
0
1,773
13,466
0
49,912
W
Jing Wei
6,148
5,447
0
3,656
7,586
3,042
781
1,315
6,271
0
74,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
33,336
511
Minions Killed
404
0
Camps Cleared
0
1,471,878
Distance Traveled
1,463,899
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,720
515
88
6
0
324,319
3
L
Vulcan
6,815
454
100
7
0
277,315
3
W
Ganesha
8,217
548
16
1
0
286,917
4
L
Neith
6,434
429
80
5
0
274,377
5
W
Poseidon
8,120
541
139
9
0
296,297
2
L
Atlas
6,164
411
28
2
0
303,390
2
W
Skadi
9,176
612
118
8
0
282,110
4
L
Mercury
7,109
474
113
8
0
338,639
2
L
Guan Yu
6,814
454
83
6
0
270,178
1
W
Jing Wei
8,866
591
150
10
0
282,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role