Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AbyssWalker07
The Morrigan
Level 129
God Stats
0W - 6L
1,041 SR
Queue Stats
191W - 168L
1,487 Elo+
Party 1
Mulan
Mulan
Loshmi99
Mulan
Level 146
God Stats
1W - 2L
1,349 SR
Queue Stats
270W - 281L
1,492 Elo+
Solo
Hachiman
Hachiman
WaiseBeule56701
Hachiman
Level 63
God Stats
5W - 8L
1,566 SR
Queue Stats
487W - 440L
1,509 Elo+
Solo
Rama
Rama
steevenja93
Rama
Level 160
God Stats
4W - 3L
1,747 SR
Queue Stats
135W - 123L
1,511 Elo+
Party 1
Team Averages
Level 131
1,441 SR
1,500 Elo+

VS

Team Averages
Level 120
1,542 SR
1,547 Elo+
Cernunnos
Cernunnos
LokeyLokiLife
Cernunnos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Rieas
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
TopDeadOne
Nu Wa
Level 107
God Stats
2W - 0L
1,495 SR
Queue Stats
156W - 144L
1,518 Elo+
Solo
Ah Puch
Ah Puch
Zo Much Sauce
Ah Puch
Level 149
God Stats
7W - 2L
1,715 SR
Queue Stats
131W - 103L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
o Mr Punchy o
Heimdallr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 66L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 7 / 9
8,765
730
3,947
23,290
26,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
AbyssWalker07
The Morrigan
16
4 / 7 / 12
9,325
777
12,532
11,192
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Loshmi99
Mulan
15
6 / 8 / 9
8,872
739
12,784
21,646
19,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
18
4 / 3 / 15
9,821
818
16,027
11,007
5,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 8 / 5
8,409
701
5,505
15,346
9,638
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LokeyLokiLife
Cernunnos
17
10 / 6 / 11
10,964
914
18,075
14,416
7,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Rieas
Cerberus
16
1 / 3 / 22
9,362
780
6,794
18,615
22,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
17
5 / 4 / 22
10,489
874
17,946
9,197
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
19
12 / 4 / 13
11,233
936
15,402
12,283
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
o Mr Punchy o
Heimdallr
16
5 / 5 / 18
10,308
859
15,201
14,355
8,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
119
20
Kills
33
33
Deaths
22
50
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
7
9
1.07
L
The Morrigan
AbyssWalker07
The Morrigan
4
7
12
1.43
W
Cernunnos
LokeyLokiLife
Cernunnos
10
6
11
2.58
L
Mulan
Loshmi99
Mulan
6
8
9
1.31
W
Cerberus
Rieas
Cerberus
1
3
22
4
W
Nu Wa
5
4
22
4
L
Hachiman
4
3
15
3.83
W
Ah Puch
12
4
13
4.63
W
Heimdallr
o Mr Punchy o
Heimdallr
5
5
18
2.8
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,795
Damage
73,418
82,481
Taken
68,866
66,260
Mitigated
48,762
15,992
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,947
179
1,373
3,251
23,290
26,927
0
11,421
11,869
10,984
0
L
The Morrigan
AbyssWalker07
The Morrigan
12,532
690
1,419
1,332
11,192
4,744
276
7,554
3,540
27,651
0
W
Cernunnos
LokeyLokiLife
Cernunnos
18,075
11,316
736
2,306
14,416
7,803
385
3,323
11,093
0
34,024
L
Mulan
Loshmi99
Mulan
12,784
1,425
1,494
3,295
21,646
19,558
111
6,153
15,493
0
23,073
W
Cerberus
Rieas
Cerberus
6,794
689
1,671
5,756
18,615
22,004
242
2,655
15,960
16,887
0
W
Nu Wa
17,946
5,787
918
303
9,197
4,466
4,079
3,417
5,780
36,199
0
L
Hachiman
16,027
6,187
531
1,794
11,007
5,393
282
6,523
4,484
0
40,530
W
Ah Puch
15,402
733
1,871
4,227
12,283
6,261
1,031
2,496
9,787
36,836
0
W
Heimdallr
o Mr Punchy o
Heimdallr
15,201
7,458
771
2,462
14,355
8,228
1,723
4,636
9,719
0
26,903
L
5,505
4,437
365
1,138
15,346
9,638
312
8,393
6,953
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
52,356
146
Minions Killed
146
0
Camps Cleared
0
1,008,264
Distance Traveled
1,059,098
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,765
730
11
1
0
180,325
2
L
The Morrigan
9,325
777
32
3
0
170,331
0
W
Cernunnos
10,964
914
33
3
0
203,129
0
L
Mulan
8,872
739
16
1
0
267,281
1
W
Cerberus
9,362
780
18
2
0
234,604
0
W
Nu Wa
10,489
874
34
3
0
202,649
1
L
Hachiman
9,821
818
65
5
0
207,363
1
W
Ah Puch
11,233
936
39
3
0
224,462
0
W
Heimdallr
10,308
859
22
2
0
194,254
1
L
Rama
8,409
701
22
2
0
182,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role