Player Matchup

Nu Wa
Nu Wa
Guixell
Nu Wa
Level 154
God Stats
4W - 0L
1,497 SR
Queue Stats
110W - 126L
1,404 Elo+
Solo
He Bo
He Bo
Sophieroth
He Bo
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 37L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
SparkIedust
Kuzenbo
Level 88
God Stats
3W - 0L
1,798 SR
Queue Stats
61W - 44L
1,539 Elo+
Party 1
Ganesha
Ganesha
lea021
Ganesha
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Rama
Rama
xELITESoldat95x
Rama
Level 123
God Stats
2W - 1L
1,536 SR
Queue Stats
92W - 118L
1,413 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,481 Elo+

VS

Team Averages
Level 108
1,555 SR
1,488 Elo+
Chaac
Chaac
BaWsaQ
Chaac
Level 98
God Stats
4W - 5L
1,462 SR
Queue Stats
227W - 257L
1,464 Elo+
Party 2
Maui
Maui
Flashcashmore
Maui
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 311L
1,464 Elo+
Solo
Thanatos
Thanatos
MitchR9
Thanatos
Level 120
God Stats
2W - 4L
1,440 SR
Queue Stats
325W - 314L
1,464 Elo+
Party 3
Nox
Nox
Varrow
Nox
Level 37
God Stats
3W - 1L
1,820 SR
Queue Stats
110W - 103L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
haydarmahmut
Kuzenbo
Level 129
God Stats
2W - 3L
1,553 SR
Queue Stats
214W - 209L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Guixell
Nu Wa
20
7 / 3 / 9
13,273
699
24,274
11,819
5,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
20
4 / 4 / 10
12,577
662
21,605
15,994
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SparkIedust
Kuzenbo
20
2 / 3 / 15
12,906
679
15,410
29,452
52,718
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
lea021
Ganesha
19
0 / 7 / 15
12,235
644
11,945
25,650
39,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 4 / 8
13,431
707
23,495
19,400
10,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaWsaQ
Chaac
19
3 / 6 / 16
11,354
598
23,021
35,238
39,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 4 / 15
10,487
552
12,518
16,736
19,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
MitchR9
Thanatos
20
14 / 4 / 5
13,301
700
27,178
25,535
15,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Varrow
Nox
18
2 / 4 / 13
10,670
562
10,204
13,952
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
haydarmahmut
Kuzenbo
18
0 / 2 / 14
11,692
615
9,678
19,115
36,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
20
Kills
20
21
Deaths
20
57
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chaac
BaWsaQ
Chaac
3
6
16
1.83
L
1
4
15
2.13
W
Nu Wa
Guixell
Nu Wa
7
3
9
3.83
L
Thanatos
MitchR9
Thanatos
14
4
5
4.13
W
He Bo
4
4
10
2.25
W
Kuzenbo
SparkIedust
Kuzenbo
2
3
15
3.17
L
Nox
Varrow
Nox
2
4
13
2.13
L
Kuzenbo
haydarmahmut
Kuzenbo
0
2
14
3.5
W
Ganesha
lea021
Ganesha
0
7
15
1.07
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,729
Damage
82,599
102,315
Taken
110,576
117,002
Mitigated
118,270
38,046
Healing
54,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BaWsaQ
Chaac
23,021
2,006
2,539
11,514
35,238
39,081
268
18,846
16,392
0
52,018
L
12,518
1,352
4,159
2,343
16,736
19,120
140
11,199
5,537
26,007
0
W
Nu Wa
Guixell
Nu Wa
24,274
4,916
604
1,178
11,819
5,913
2,379
2,690
8,919
65,458
0
L
Thanatos
MitchR9
Thanatos
27,178
4,867
4,808
20,356
25,535
15,491
342
18,142
7,393
0
53,917
W
He Bo
21,605
1,482
5,013
5,534
15,994
8,414
812
4,054
11,735
35,385
0
W
Kuzenbo
SparkIedust
Kuzenbo
15,410
4,611
1,834
12,938
29,452
52,718
746
10,075
19,044
28,153
0
L
Nox
Varrow
Nox
10,204
661
0
1,480
13,952
8,390
757
11,333
2,619
27,494
0
L
Kuzenbo
haydarmahmut
Kuzenbo
9,678
3,882
3,157
4,578
19,115
36,188
69
13,714
5,401
34,558
0
W
Ganesha
lea021
Ganesha
11,945
674
2,337
3,648
25,650
39,307
218
7,618
17,560
21,212
0
W
23,495
19,678
1,095
3,865
19,400
10,650
3,686
6,399
12,657
0
47,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,422
Gold Earned
57,504
213
Minions Killed
211
0
Camps Cleared
0
1,612,245
Distance Traveled
1,742,390
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,354
598
33
2
0
361,496
0
L
Maui
10,487
552
28
1
0
314,907
1
W
Nu Wa
13,273
699
84
4
0
325,180
2
L
Thanatos
13,301
700
64
3
0
358,664
0
W
He Bo
12,577
662
41
2
0
339,462
0
W
Kuzenbo
12,906
679
24
1
0
351,490
0
L
Nox
10,670
562
43
2
0
347,330
0
L
Kuzenbo
11,692
615
43
2
0
359,993
0
W
Ganesha
12,235
644
0
0
0
326,058
0
W
Rama
13,431
707
64
3
0
270,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role