Player Matchup

Maui
Maui
DeaDly S1NN
Maui
Level 122
God Stats
12W - 18L
1,606 SR
Queue Stats
63W - 88L
1,416 Elo+
Party 1
Ishtar
Ishtar
HazelHellX88
Ishtar
Level 106
God Stats
13W - 17L
1,528 SR
Queue Stats
77W - 60L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
VainTripod29
Kuzenbo
Level 147
God Stats
1W - 3L
1,624 SR
Queue Stats
170W - 176L
1,431 Elo+
Party 1
Fenrir
Fenrir
Vex Zlyts
Fenrir
Level 123
God Stats
4W - 6L
1,556 SR
Queue Stats
90W - 90L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
xRogueAssassins
The Morrigan
Level 135
God Stats
1W - 2L
1,745 SR
Queue Stats
179W - 186L
1,427 Elo+
Party 1
Team Averages
Level 127
1,612 SR
1,468 Elo+

VS

Team Averages
Level 127
1,692 SR
1,526 Elo+
Athena
Athena
Ahawktallon
Athena
Level 109
God Stats
34W - 17L
1,609 SR
Queue Stats
71W - 65L
1,516 Elo+
Solo
Chang'e
Chang'e
Alejaldre25
Chang'e
Level 123
God Stats
54W - 31L
1,695 SR
Queue Stats
339W - 367L
1,513 Elo+
Solo
Chiron
Chiron
Antho5653
Chiron
Level 126
God Stats
4W - 0L
1,798 SR
Queue Stats
151W - 143L
1,522 Elo+
Solo
Hades
Hades
RedRanger_5oh3
Hades
Level 126
God Stats
18W - 5L
1,816 SR
Queue Stats
172W - 133L
1,563 Elo+
Solo
Fenrir
Fenrir
loves2cuddle
Fenrir
Level 149
God Stats
2W - 1L
1,542 SR
Queue Stats
109W - 111L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,194
400
5,581
15,299
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
11
0 / 5 / 2
6,982
388
11,586
15,769
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
VainTripod29
Kuzenbo
14
2 / 3 / 2
7,719
429
9,502
14,354
16,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Vex Zlyts
Fenrir
14
4 / 1 / 3
9,048
503
9,160
13,646
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
xRogueAssassins
The Morrigan
14
2 / 6 / 1
8,675
482
7,120
13,195
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 1 / 11
8,913
495
6,400
19,917
18,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Alejaldre25
Chang'e
16
1 / 3 / 5
10,296
572
11,076
14,333
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Antho5653
Chiron
15
3 / 1 / 6
9,693
539
13,349
14,846
6,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
5 / 2 / 6
10,122
562
12,941
12,051
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
8 / 1 / 5
10,535
585
10,191
16,424
7,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
18
18
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
11
6.5
W
Chang'e
Alejaldre25
Chang'e
1
3
5
1.17
W
Chiron
Antho5653
Chiron
3
1
6
6
L
0
3
3
0.5
L
Ishtar
0
5
2
0.2
W
5
2
6
4
L
Kuzenbo
VainTripod29
Kuzenbo
2
3
2
1
L
Fenrir
Vex Zlyts
Fenrir
4
1
3
5.5
W
Fenrir
8
1
5
10.5
L
The Morrigan
xRogueAssassins
The Morrigan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
53,957
72,263
Taken
77,571
49,000
Mitigated
44,334
12,794
Healing
32,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,400
2,595
2,913
3,696
19,917
18,026
90
4,213
15,704
31,835
0
W
Chang'e
Alejaldre25
Chang'e
11,076
359
1,147
6,340
14,333
5,635
0
8,726
5,607
93,394
0
W
Chiron
Antho5653
Chiron
13,349
4,710
697
6,533
14,846
6,664
2,305
2,601
12,065
0
89,723
L
5,581
1,586
0
1,531
15,299
15,769
0
6,887
8,412
23,884
0
L
Ishtar
11,586
8,263
0
5,316
15,769
5,419
0
3,731
12,038
0
50,950
W
12,941
1,128
1,965
6,134
12,051
6,153
815
3,915
8,136
91,405
0
L
Kuzenbo
VainTripod29
Kuzenbo
9,502
3,122
0
2,229
14,354
16,002
0
8,453
5,901
49,248
0
L
Fenrir
Vex Zlyts
Fenrir
9,160
1,430
0
1,922
13,646
6,060
0
3,352
10,294
0
64,802
W
Fenrir
10,191
2,901
0
3,311
16,424
7,856
548
3,368
12,776
0
71,165
L
The Morrigan
xRogueAssassins
The Morrigan
7,120
1,043
0
1,796
13,195
5,750
0
7,994
5,201
64,127
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
49,559
380
Minions Killed
609
0
Camps Cleared
0
1,629,238
Distance Traveled
1,719,007
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,913
495
44
2
0
370,580
5
W
Chang'e
10,296
572
165
9
0
306,946
2
W
Chiron
9,693
539
141
8
0
324,069
2
L
Maui
7,194
400
31
2
0
319,549
0
L
Ishtar
6,982
388
69
4
0
275,394
3
W
Hades
10,122
562
148
8
0
328,705
3
L
Kuzenbo
7,719
429
60
3
0
337,362
6
L
Fenrir
9,048
503
100
6
0
401,129
0
W
Fenrir
10,535
585
111
6
0
388,707
3
L
The Morrigan
8,675
482
120
7
0
295,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role