Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Chloe-Misaki
Vulcan
Level 153
God Stats
19W - 25L
1,642 SR
Queue Stats
638W - 559L
1,561 Elo+
Party 2
Mulan
Mulan
QuinnzelLux
Mulan
Level 11
God Stats
0W - 3L
1,319 SR
Queue Stats
9W - 12L
1,450 Elo+
Party 2
Awilix
Awilix
Violette-Misaki
Awilix
Level 160
God Stats
8W - 5L
1,781 SR
Queue Stats
411W - 302L
1,588 Elo+
Party 2
Medusa
Medusa
raynetempests
Medusa
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 2
Team Averages
Level 98
1,548 SR
1,510 Elo+

VS

Team Averages
Level 100
1,642 SR
1,631 Elo+
Sol
Sol
BBXgang
Sol
Level 120
God Stats
39W - 28L
1,571 SR
Queue Stats
64W - 54L
1,465 Elo+
Party 1
Atlas
Atlas
BrutalLegend21
Atlas
Level 46
God Stats
3W - 4L
1,435 SR
Queue Stats
40W - 49L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
LDGFish
Ne Zha
Level 128
God Stats
12W - 7L
1,783 SR
Queue Stats
523W - 413L
1,748 Elo+
Party 3
The Morrigan
The Morrigan
RatSquid
The Morrigan
Level 160
God Stats
5W - 1L
1,893 SR
Queue Stats
347W - 168L
1,757 Elo+
Party 3
Tyr
Tyr
pestnews101
Tyr
Level 48
God Stats
13W - 10L
1,528 SR
Queue Stats
327W - 236L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 3 / 2
7,701
513
5,400
11,733
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
12
2 / 6 / 3
7,053
470
6,460
11,472
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 8 / 0
6,535
436
4,354
11,494
5,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 7 / 1
6,817
454
8,588
14,439
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 3
7,053
470
5,086
12,388
4,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 2 / 1
9,245
616
6,763
11,064
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 8
8,273
552
5,060
16,208
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
LDGFish
Ne Zha
15
7 / 2 / 9
9,865
658
11,808
12,946
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
RatSquid
The Morrigan
15
6 / 3 / 9
10,058
671
13,326
6,996
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
10 / 1 / 5
10,781
719
9,871
12,749
11,838
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
11
Kills
29
29
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
2
1.67
W
Sol
4
2
1
2.25
W
2
3
8
2
L
Vulcan
2
6
3
0.58
W
Ne Zha
LDGFish
Ne Zha
7
2
9
5.75
L
1
8
0
0.13
W
The Morrigan
RatSquid
The Morrigan
6
3
9
3.5
L
3
7
1
0.5
W
10
1
5
12.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,888
Damage
46,828
61,526
Taken
59,963
24,778
Mitigated
39,733
5,697
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,400
471
0
2,093
11,733
5,815
0
6,390
5,343
31,759
1,427
W
Sol
6,763
2,810
0
7,108
11,064
3,524
5,707
1,557
9,321
76,200
0
W
5,060
1,944
0
1,719
16,208
14,957
150
4,002
11,934
17,750
0
L
Vulcan
6,460
1,534
0
840
11,472
3,724
0
3,327
8,145
36,028
0
W
Ne Zha
LDGFish
Ne Zha
11,808
3,886
0
3,530
12,946
6,266
1,216
2,508
10,400
32
82,970
L
4,354
1,745
0
1,039
11,494
5,739
0
185
11,309
0
29,423
W
The Morrigan
RatSquid
The Morrigan
13,326
3,485
93
851
6,996
3,148
1,578
2,489
4,427
79,761
3,154
L
8,588
3,436
0
592
14,439
4,613
0
6,866
7,567
0
31,512
W
9,871
894
0
5,476
12,749
11,838
140
475
12,274
0
69,705
L
5,086
2,701
0
1,133
12,388
4,887
0
6,854
5,508
0
35,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
48,222
279
Minions Killed
537
0
Camps Cleared
0
1,309,188
Distance Traveled
1,557,521
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,701
513
58
4
0
242,399
2
W
Sol
9,245
616
121
8
0
280,745
4
W
Atlas
8,273
552
17
1
0
311,393
1
L
Vulcan
7,053
470
54
4
0
285,865
2
W
Ne Zha
9,865
658
132
9
0
358,989
4
L
Mulan
6,535
436
58
4
0
250,862
0
W
The Morrigan
10,058
671
138
9
0
286,273
4
L
Awilix
6,817
454
53
4
0
277,439
0
W
Tyr
10,781
719
129
9
0
320,121
1
L
Medusa
7,053
470
56
4
0
252,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role