Player Matchup

Guan Yu
Guan Yu
Dinosau011
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Rudolf9
Danzaburou
Level 128
God Stats
2W - 0L
1,768 SR
Queue Stats
10W - 16L
1,410 Elo+
Party 1
Nox
Nox
bynico28
Nox
Level 159
God Stats
2W - 0L
1,484 SR
Queue Stats
27W - 12L
1,632 Elo+
Party 1
Team Averages
Level 104
1,584 SR
1,546 Elo+

VS

Team Averages
Level 91
1,488 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Denzeer
Janus
Level 87
God Stats
24W - 27L
1,505 SR
Queue Stats
84W - 166L
1,382 Elo+
Party 2
Ymir
Ymir
MrBetzel
Ymir
Level 158
God Stats
9W - 5L
1,460 SR
Queue Stats
98W - 84L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dinosau011
Guan Yu
13
2 / 0 / 8
8,779
732
6,177
13,848
15,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Rudolf9
Danzaburou
15
7 / 2 / 3
10,208
851
13,137
12,625
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 6
8,793
733
8,463
9,529
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 4 / 1
8,531
711
6,917
7,460
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Denzeer
Janus
11
1 / 6 / 2
8,006
667
9,589
8,319
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
0 / 1 / 2
7,717
643
6,610
14,959
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
3
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
1
0.63
L
Janus
Denzeer
Janus
1
6
2
0.33
W
Guan Yu
Dinosau011
Guan Yu
2
0
8
6
L
Ymir
0
1
2
1
W
Danzaburou
Rudolf9
Danzaburou
7
2
3
4.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,777
Damage
23,116
36,002
Taken
30,738
26,135
Mitigated
21,808
14,054
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,917
4,079
0
255
7,460
2,742
0
1,593
5,867
0
23,912
L
Janus
Denzeer
Janus
9,589
721
0
12
8,319
2,963
0
2,774
5,545
25,109
0
W
Guan Yu
Dinosau011
Guan Yu
6,177
993
998
4,468
13,848
15,803
372
5,398
8,104
0
17,956
L
Ymir
6,610
851
0
4,252
14,959
16,103
0
4,171
10,788
16,841
0
W
Danzaburou
Rudolf9
Danzaburou
13,137
6,532
0
4,402
12,625
5,964
1,006
5,372
7,057
0
47,142
W
8,463
852
0
4,186
9,529
4,368
1,168
5,557
3,740
35,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
24,254
147
Minions Killed
118
9
Camps Cleared
3
699,395
Distance Traveled
562,865
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,531
711
43
4
0
153,498
4
L
Janus
8,006
667
50
4
2
206,275
1
W
Guan Yu
8,779
732
21
2
2
241,097
4
L
Ymir
7,717
643
25
2
1
203,092
6
W
Danzaburou
10,208
851
66
6
3
228,643
1
W
Nox
8,793
733
60
5
4
229,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role