Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DICE_ROCKS
Hun Batz
Level 119
God Stats
3W - 2L
1,429 SR
Queue Stats
345W - 341L
1,494 Elo+
Party 2
Hera
Hera
Flash261016
Hera
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 58L
1,505 Elo+
Solo
Guan Yu
Guan Yu
GratefulExpert1
Guan Yu
Level 67
God Stats
1W - 1L
1,255 SR
Queue Stats
40W - 58L
1,321 Elo+
Party 2
Freya
Freya
KushChronicl3
Freya
Level 142
God Stats
3W - 2L
1,424 SR
Queue Stats
160W - 178L
1,376 Elo+
Solo
Team Averages
Level 108
1,422 SR
1,439 Elo+

VS

Team Averages
Level 98
1,522 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Sotac_Crutches
Ao Kuang
Level 83
God Stats
2W - 2L
1,568 SR
Queue Stats
81W - 82L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Sotac_Haleigh
Nu Wa
Level 65
God Stats
5W - 6L
1,472 SR
Queue Stats
77W - 78L
1,430 Elo+
Party 1
Chernobog
Chernobog
Sotac_JWY
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,422 Elo+
Party 1
Da Ji
Da Ji
huertaf86
Da Ji
Level 160
God Stats
0W - 1L
1,567 SR
Queue Stats
111W - 116L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 2 / 10
7,912
879
6,457
4,882
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
DICE_ROCKS
Hun Batz
14
3 / 3 / 12
7,773
864
7,784
8,155
3,252
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 2 / 11
8,273
919
7,022
5,065
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 14
8,184
909
5,599
9,788
7,774
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 9
7,975
886
7,527
8,979
3,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 5 / 10
7,211
801
7,500
8,474
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
1 / 4 / 7
6,434
715
2,048
7,598
3,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 3 / 4
6,961
773
5,745
5,198
1,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Sotac_JWY
Chernobog
12
1 / 4 / 6
6,586
732
5,319
7,162
2,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
huertaf86
Da Ji
15
5 / 5 / 4
8,243
916
6,420
10,647
4,334
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
21
Kills
10
11
Deaths
21
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
10
5
L
Ra
 
Ra
0
5
10
1
W
Hun Batz
DICE_ROCKS
Hun Batz
3
3
12
3
W
4
2
11
4.75
W
4
2
14
5.5
W
5
2
9
4.75
L
Ao Kuang
1
4
7
1.13
L
3
3
4
1.67
L
Chernobog
Sotac_JWY
Chernobog
1
4
6
1
L
Da Ji
huertaf86
Da Ji
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
27,032
36,869
Taken
39,079
18,688
Mitigated
15,674
12,952
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,457
224
1,051
1,045
4,882
1,778
504
1,290
3,592
12,800
0
L
Ra
 
Ra
7,500
654
1,347
1,813
8,474
3,725
294
4,458
4,016
23,709
0
W
Hun Batz
DICE_ROCKS
Hun Batz
7,784
413
614
670
8,155
3,252
201
4,060
4,095
0
15,163
W
7,022
1,170
369
824
5,065
2,020
440
3,217
1,848
19,167
0
W
5,599
340
2,127
1,559
9,788
7,774
0
2,610
7,178
0
12,600
W
7,527
2,626
1,018
3,675
8,979
3,864
204
4,116
4,863
16,702
0
L
Ao Kuang
2,048
193
765
1,597
7,598
3,115
0
4,782
2,816
5,756
0
L
5,745
1,946
333
627
5,198
1,609
0
1,590
3,608
9,487
0
L
Chernobog
Sotac_JWY
Chernobog
5,319
3,291
120
162
7,162
2,891
0
3,774
3,388
0
11,339
L
Da Ji
huertaf86
Da Ji
6,420
1,330
279
1,147
10,647
4,334
800
6,402
4,245
0
10,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
35,435
91
Minions Killed
65
0
Camps Cleared
0
814,968
Distance Traveled
684,698
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,912
879
16
2
0
147,177
0
L
Ra
7,211
801
28
3
0
143,727
5
W
Hun Batz
7,773
864
15
2
0
166,421
0
W
Hera
8,273
919
24
3
0
159,634
0
W
Guan Yu
8,184
909
16
2
0
174,049
0
W
Freya
7,975
886
20
2
0
167,687
0
L
Ao Kuang
6,434
715
9
1
0
140,983
1
L
Nu Wa
6,961
773
3
0
0
124,102
0
L
Chernobog
6,586
732
17
2
0
120,849
0
L
Da Ji
8,243
916
8
1
0
155,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role