Player Matchup

Tyr
Tyr
DesertPup
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
GodZehN
Neith
Level 7
God Stats
0W - 2L
1,134 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 3
Set
Set
Lightning3421
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,366 Elo+
Solo
Hun Batz
Hun Batz
ciscorain
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,346 Elo+
Party 1
Khepri
Khepri
luis213243
Khepri
Level 109
God Stats
0W - 1L
1,326 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 3
Team Averages
Level 54
1,392 SR
1,375 Elo+

VS

Team Averages
Level 55
1,584 SR
1,366 Elo+
Set
Set
HowardMandela
Set
Level 42
God Stats
19W - 22L
1,127 SR
Queue Stats
107W - 153L
1,340 Elo+
Party 2
Skadi
Skadi
KingThrombus
Skadi
Level 66
God Stats
5W - 9L
1,610 SR
Queue Stats
135W - 187L
1,357 Elo+
Party 2
Sobek
Sobek
OjamaGrey
Sobek
Level 67
God Stats
6W - 7L
1,878 SR
Queue Stats
156W - 209L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
kebam48
Kukulkan
Level 29
God Stats
9W - 4L
1,745 SR
Queue Stats
100W - 113L
1,370 Elo+
Party 2
Hercules
Hercules
zaizik66
Hercules
Level 69
God Stats
3W - 1L
1,560 SR
Queue Stats
185W - 209L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,357
487
2,130
8,409
5,572
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
GodZehN
Neith
7
0 / 2 / 1
4,473
407
4,092
3,654
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
4,890
445
1,807
8,551
3,659
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
ciscorain
Hun Batz
7
0 / 4 / 0
4,708
428
2,111
10,612
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
luis213243
Khepri
7
0 / 4 / 1
5,170
470
2,388
7,129
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,132
557
1,580
8,472
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 0 / 5
6,547
595
8,468
4,866
1,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
OjamaGrey
Sobek
10
4 / 1 / 2
6,792
617
2,414
8,011
5,229
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
kebam48
Kukulkan
13
6 / 0 / 1
7,915
720
7,045
3,026
1,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zaizik66
Hercules
11
0 / 0 / 1
6,563
597
6,154
5,908
3,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
16
16
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Neith
GodZehN
Neith
0
2
1
0.25
W
2
1
3
3.5
W
4
0
5
6.5
L
1
5
0
0.2
W
Sobek
OjamaGrey
Sobek
4
1
2
5
L
Hun Batz
ciscorain
Hun Batz
0
4
0
0
W
Kukulkan
kebam48
Kukulkan
6
0
1
6.5
L
Khepri
luis213243
Khepri
0
4
1
0.13
W
Hercules
zaizik66
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,528
Damage
25,661
38,355
Taken
30,283
21,002
Mitigated
14,993
7,401
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,130
606
0
2,183
8,409
5,572
624
0
8,409
0
20,787
L
Neith
GodZehN
Neith
4,092
1,373
0
522
3,654
1,491
0
534
3,120
0
18,641
W
1,580
792
0
963
8,472
3,126
285
306
8,166
0
28,057
W
8,468
3,972
0
440
4,866
1,504
1,794
1,101
3,754
0
38,120
L
1,807
643
0
980
8,551
3,659
0
4,524
4,027
0
16,269
W
Sobek
OjamaGrey
Sobek
2,414
437
0
3,072
8,011
5,229
405
981
7,030
13,988
0
L
Hun Batz
ciscorain
Hun Batz
2,111
751
0
2,613
10,612
3,460
0
2,857
7,755
0
26,278
W
Kukulkan
kebam48
Kukulkan
7,045
1,168
0
766
3,026
1,242
1,723
0
2,981
57,245
0
L
Khepri
luis213243
Khepri
2,388
186
77
1,026
7,129
6,820
0
1,544
5,585
15,960
0
W
Hercules
zaizik66
Hercules
6,154
2,248
0
1,335
5,908
3,892
186
0
5,908
0
37,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
33,949
145
Minions Killed
327
0
Camps Cleared
0
1,012,317
Distance Traveled
1,092,743
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,357
487
31
3
0
241,031
1
L
Neith
4,473
407
34
3
0
161,562
0
W
Set
6,132
557
56
5
0
243,780
2
W
Skadi
6,547
595
67
6
0
187,804
4
L
Set
4,890
445
24
2
0
191,335
0
W
Sobek
6,792
617
24
2
0
231,539
0
L
Hun Batz
4,708
428
43
4
0
212,863
0
W
Kukulkan
7,915
720
105
10
0
213,782
1
L
Khepri
5,170
470
13
1
0
205,526
0
W
Hercules
6,563
597
75
7
0
215,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role