Player Matchup

Thoth
Thoth
Camilo62324
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,413 Elo+
Party 2
Thanatos
Thanatos
LuizDuBF
Thanatos
Level 127
God Stats
84W - 77L
1,564 SR
Queue Stats
530W - 661L
1,506 Elo+
Party 1
Bellona
Bellona
SktSheikGomes
Bellona
Level 105
God Stats
4W - 5L
1,522 SR
Queue Stats
41W - 77L
1,375 Elo+
Party 1
Skadi
Skadi
TTV_Huracanlive
Skadi
Level 124
God Stats
4W - 2L
1,662 SR
Queue Stats
276W - 287L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
virgomanoriginal
Ao Kuang
Level 109
God Stats
2W - 2L
1,595 SR
Queue Stats
125W - 147L
1,468 Elo+
Party 2
Team Averages
Level 110
1,569 SR
1,453 Elo+

VS

Team Averages
Level 142
1,477 SR
1,450 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Satto_kazuma
Medusa
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,303 Elo+
Solo
Mulan
Mulan
ZorroNordestino
Mulan
Level 131
God Stats
4W - 2L
1,357 SR
Queue Stats
421W - 419L
1,485 Elo+
Solo
The Morrigan
The Morrigan
zKar4teca
The Morrigan
Level 158
God Stats
59W - 51L
1,528 SR
Queue Stats
216W - 212L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,775
432
996
4,811
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
LuizDuBF
Thanatos
12
0 / 6 / 4
7,697
428
5,919
13,597
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
13
4 / 2 / 1
9,171
510
8,484
15,317
14,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 5 / 2
8,384
466
5,681
13,713
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 0
8,203
456
5,520
15,531
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 1 / 8
11,473
637
11,211
14,586
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
 
Cerberus
15
1 / 1 / 10
9,990
555
6,739
13,491
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
2 / 3 / 3
9,887
549
9,912
10,741
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 4
10,884
605
9,092
14,568
12,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
zKar4teca
The Morrigan
17
5 / 1 / 7
10,863
604
6,435
7,027
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
21
21
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
8
12
W
Cerberus
 
Cerberus
1
1
10
6
L
0
2
0
0
L
Thanatos
LuizDuBF
Thanatos
0
6
4
0.33
W
Medusa
2
3
3
1.17
L
Bellona
4
2
1
2.25
L
2
5
2
0.6
W
5
1
4
7
L
1
6
0
0.17
W
The Morrigan
zKar4teca
The Morrigan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
43,389
62,969
Taken
60,413
32,529
Mitigated
38,262
21,384
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,211
3,351
0
7,124
14,586
6,156
2,269
904
13,682
0
91,840
W
Cerberus
 
Cerberus
6,739
479
836
6,139
13,491
12,376
1,469
149
13,342
43,412
1,268
L
996
39
0
280
4,811
1,642
658
2,107
2,632
62,149
0
L
Thanatos
LuizDuBF
Thanatos
5,919
1,380
0
10,325
13,597
6,241
0
3,103
10,406
0
60,997
W
Medusa
9,912
5,226
0
3,164
10,741
4,537
1,796
272
10,469
0
70,373
L
Bellona
8,484
2,232
1,306
2,214
15,317
14,021
410
2,520
12,775
0
42,744
L
5,681
1,689
0
449
13,713
4,769
0
2,098
11,615
0
66,837
W
9,092
1,466
0
5,326
14,568
12,022
1,838
4,790
9,778
0
64,065
L
5,520
1,143
0
6,810
15,531
5,856
0
27
15,504
50,443
0
W
The Morrigan
zKar4teca
The Morrigan
6,435
1,078
0
1,489
7,027
3,171
4,073
1,353
5,674
77,508
3,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
53,097
468
Minions Killed
621
0
Camps Cleared
0
1,551,457
Distance Traveled
1,757,480
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,473
637
139
8
0
378,111
5
W
Cerberus
9,990
555
77
4
0
344,958
2
L
Thoth
7,775
432
116
6
0
295,996
2
L
Thanatos
7,697
428
91
5
0
347,684
0
W
Medusa
9,887
549
114
6
0
344,803
3
L
Bellona
9,171
510
73
4
0
365,843
7
L
Skadi
8,384
466
105
6
0
268,065
5
W
Mulan
10,884
605
137
8
0
370,899
4
L
Ao Kuang
8,203
456
83
5
0
273,869
3
W
The Morrigan
10,863
604
154
9
0
318,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role