Player Matchup

Vulcan
Vulcan
DankToePics
Vulcan
Level 40
God Stats
0W - 6L
1,431 SR
Queue Stats
13W - 23L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
atlasrephite
Sun Wukong
Level 125
God Stats
8W - 6L
1,605 SR
Queue Stats
25W - 26L
1,632 Elo+
Solo
Cernunnos
Cernunnos
swagenichigo10
Cernunnos
Level 115
God Stats
15W - 8L
1,663 SR
Queue Stats
267W - 194L
1,665 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,601 Elo+

VS

Team Averages
Level 154
1,581 SR
1,544 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Meathorse
Raijin
Level 160
God Stats
6W - 1L
1,762 SR
Queue Stats
727W - 577L
1,569 Elo+
Party 1
Da Ji
Da Ji
SwimmerBoy34
Da Ji
Level 141
God Stats
2W - 1L
1,481 SR
Queue Stats
28W - 29L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 1 / 1
9,690
646
14,349
5,695
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
atlasrephite
Sun Wukong
13
1 / 4 / 2
8,959
597
10,874
18,849
13,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
swagenichigo10
Cernunnos
13
0 / 6 / 2
8,447
563
7,847
12,209
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 0 / 8
10,770
718
9,415
19,960
19,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Meathorse
Raijin
16
4 / 0 / 6
10,240
683
12,782
9,723
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 5
10,420
695
10,839
11,194
8,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
8
6
L
Vulcan
2
1
1
2.5
W
Raijin
Meathorse
Raijin
4
0
6
7
W
5
3
5
2.5
L
Sun Wukong
atlasrephite
Sun Wukong
1
4
2
0.5
L
Cernunnos
swagenichigo10
Cernunnos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
33,036
36,753
Taken
40,877
21,033
Mitigated
32,672
5,389
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,415
1,326
746
8,535
19,960
19,895
0
9,042
10,918
27,699
0
L
Vulcan
14,349
6,648
0
895
5,695
2,420
0
4,011
1,684
45,896
0
W
Raijin
Meathorse
Raijin
12,782
1,652
0
1,836
9,723
4,302
0
3,118
6,605
55,652
0
W
10,839
3,204
0
497
11,194
8,475
0
2,705
8,489
0
27,130
L
Sun Wukong
atlasrephite
Sun Wukong
10,874
2,327
0
4,388
18,849
13,801
0
10,940
7,909
35
34,990
L
Cernunnos
swagenichigo10
Cernunnos
7,847
3,473
0
106
12,209
4,812
0
7,562
4,647
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
31,430
168
Minions Killed
186
7
Camps Cleared
7
772,299
Distance Traveled
841,060
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,770
718
25
2
1
316,626
3
L
Vulcan
9,690
646
88
6
4
276,161
2
W
Raijin
10,240
683
124
8
3
262,311
3
W
Da Ji
10,420
695
37
2
3
262,123
3
L
Sun Wukong
8,959
597
38
3
1
265,368
0
L
Cernunnos
8,447
563
42
3
2
230,770
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role