Player Matchup

Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver V
Arlequín13
Scylla
Silver V
Level 143
God Stats
0W - 1L
1,481 SR
Queue Stats
72W - 90L
570 MMR
Party 1
Cerberus
Cerberus
Bronze III
Edwin98
Cerberus
Bronze III
Level 128
God Stats
4W - 2L
1,661 SR
Queue Stats
60W - 84L
412 MMR
Party 1
Da Ji
Da Ji
Bronze V
IWEARM4GNUMZ
Da Ji
Bronze V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,405 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,528 SR
1,078 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,557 SR
1,050 MMR
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze IV
HellKrow
Izanami
Bronze IV
Level 85
God Stats
40W - 35L
1,463 SR
Queue Stats
181W - 213L
-67 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
LORDSUPREMO_
Morgan Le Fay
Silver V
Level 95
God Stats
5W - 5L
1,529 SR
Queue Stats
595W - 607L
466 MMR
Solo
Susano
Susano
Gold II
WapoViibez
Susano
Gold II
Level 126
God Stats
12W - 11L
1,656 SR
Queue Stats
162W - 155L
1,782 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
sirthumpalot
Ao Kuang
Gold IV
Level 159
God Stats
202W - 186L
1,637 SR
Queue Stats
324W - 335L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 2 / 0
8,909
524
12,835
13,183
8,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
14
2 / 2 / 1
8,098
476
9,964
13,184
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
2 / 3 / 0
7,996
470
3,048
11,886
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Edwin98
Cerberus
12
0 / 5 / 0
7,405
436
3,148
14,888
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 2
7,458
439
5,873
13,759
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
LokiAtlasHadesAh Muzen Cab

VS

Bans
SkadiZhong KuiRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 1 / 0
8,821
519
8,194
17,470
11,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
HellKrow
Izanami
15
2 / 4 / 2
9,198
541
7,371
14,212
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
LORDSUPREMO_
Morgan Le Fay
15
1 / 1 / 4
9,010
530
9,821
6,706
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
WapoViibez
Susano
15
8 / 0 / 4
9,492
558
14,420
13,469
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
sirthumpalot
Ao Kuang
11
3 / 0 / 4
8,088
476
5,198
14,853
10,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
15
15
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Artemis
 
Artemis
2
2
1
1.25
W
Mulan
 
Mulan
1
1
0
1
L
Scylla
2
3
0
0.67
L
Cerberus
Edwin98
Cerberus
0
5
0
0
W
Izanami
HellKrow
Izanami
2
4
2
0.75
L
1
3
2
0.67
W
Morgan Le Fay
LORDSUPREMO_
Morgan Le Fay
1
1
4
3
W
Susano
WapoViibez
Susano
8
0
4
10
W
Ao Kuang
sirthumpalot
Ao Kuang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
45,004
66,900
Taken
66,710
31,676
Mitigated
35,665
20,455
Healing
27,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,835
5,833
0
3,650
13,183
8,888
0
765
12,418
84,999
0
L
Artemis
 
Artemis
9,964
5,373
0
5,645
13,184
4,629
0
1,039
12,145
0
74,907
W
Mulan
 
Mulan
8,194
1,133
0
9,267
17,470
11,843
0
10,978
6,492
0
77,089
L
Scylla
3,048
279
0
1,698
11,886
4,125
0
4,812
6,632
58,204
0
L
Cerberus
Edwin98
Cerberus
3,148
319
1,430
4,566
14,888
9,476
0
5,123
9,593
37,266
225
W
Izanami
HellKrow
Izanami
7,371
5,288
109
4,321
14,212
4,765
1,924
1,144
13,067
0
80,071
L
5,873
1,411
0
3,466
13,759
4,558
0
2,214
11,379
0
39,284
W
Morgan Le Fay
LORDSUPREMO_
Morgan Le Fay
9,821
1,284
0
1,503
6,706
3,050
501
1,584
5,060
69,001
0
W
Susano
WapoViibez
Susano
14,420
4,544
0
5,632
13,469
5,664
240
1,605
11,816
0
76,146
W
Ao Kuang
sirthumpalot
Ao Kuang
5,198
1,341
2,058
4,995
14,853
10,343
539
3,525
11,244
20,900
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
44,609
516
Minions Killed
556
0
Camps Cleared
0
1,451,744
Distance Traveled
1,628,598
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,909
524
152
9
0
305,543
6
L
Artemis
8,098
476
107
6
0
253,251
1
W
Mulan
8,821
519
146
9
0
334,849
10
L
Scylla
7,996
470
114
7
0
251,074
4
L
Cerberus
7,405
436
80
5
0
309,986
7
W
Izanami
9,198
541
137
8
0
266,082
2
L
Da Ji
7,458
439
63
4
0
331,890
5
W
Morgan Le Fay
9,010
530
141
8
0
311,591
1
W
Susano
9,492
558
101
6
0
391,460
3
W
Ao Kuang
8,088
476
31
2
0
324,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role