Player Matchup

Kali
Kali
Courtney_Puaj
Kali
Level 17
God Stats
5W - 1L
1,938 SR
Queue Stats
36W - 10L
1,738 Elo+
Party 1
Agni
Agni
MartuSmurf
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,696 Elo+
Party 1
Kuzenbo
Kuzenbo
Zhache18
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,514 Elo+
Party 1
Lancelot
Lancelot
darethbale0003
Lancelot
Level 26
God Stats
9W - 3L
1,775 SR
Queue Stats
67W - 23L
1,687 Elo+
Party 1
Da Ji
Da Ji
superlolo-ESP
Da Ji
Level 159
God Stats
2W - 1L
1,934 SR
Queue Stats
186W - 121L
1,584 Elo+
Party 1
Team Averages
Level 45
1,729 SR
1,644 Elo+

VS

Team Averages
Level 86
1,422 SR
1,424 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kuroi_Kenshi02
Janus
Level 107
God Stats
3W - 5L
1,435 SR
Queue Stats
90W - 71L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
OctaneFusion
Sylvanus
Level 149
God Stats
7W - 7L
1,437 SR
Queue Stats
289W - 297L
1,503 Elo+
Solo
Rama
Rama
sergog200315
Rama
Level 105
God Stats
3W - 6L
1,434 SR
Queue Stats
446W - 470L
1,480 Elo+
Solo
Susano
Susano
xita_Sniper_ita
Susano
Level 24
God Stats
8W - 8L
1,305 SR
Queue Stats
31W - 26L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,502
650
4,939
8,921
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,568
557
3,572
5,619
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Zhache18
Kuzenbo
6
0 / 2 / 3
4,555
456
1,893
7,506
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
8
1 / 4 / 1
4,882
488
6,487
8,704
2,268
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
4,871
487
3,757
8,182
3,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 2 / 0
4,975
498
2,509
7,460
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
4,983
498
1,356
4,050
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
OctaneFusion
Sylvanus
12
4 / 2 / 0
6,862
686
7,156
7,884
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 2 / 1
6,305
631
5,868
8,092
2,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 4
4,946
495
6,443
8,223
2,505
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
11
11
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
0
0.5
L
5
1
2
6
W
0
2
0
0
L
1
1
2
2
W
Sylvanus
OctaneFusion
Sylvanus
4
2
0
2
L
Kuzenbo
Zhache18
Kuzenbo
0
2
3
0.75
L
Lancelot
1
4
1
0.38
W
5
2
1
2.75
L
1
3
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
23,332
38,932
Taken
35,709
15,691
Mitigated
14,067
8,494
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,509
347
0
2,672
7,460
2,469
0
1,536
5,924
0
22,451
L
4,939
2,323
0
2,802
8,921
3,398
0
1,243
7,646
0
41,090
W
1,356
144
0
500
4,050
1,525
0
2,053
1,997
29,119
0
L
3,572
781
0
811
5,619
1,975
533
879
4,650
37,409
0
W
Sylvanus
OctaneFusion
Sylvanus
7,156
2,656
0
3,338
7,884
4,895
286
0
7,884
36,473
11,028
L
Kuzenbo
Zhache18
Kuzenbo
1,893
1,081
77
1,890
7,506
4,719
0
131
7,365
8,686
0
L
Lancelot
6,487
2,430
0
1,907
8,704
2,268
0
0
8,704
0
24,707
W
5,868
4,828
0
3,612
8,092
2,673
0
544
7,548
0
45,602
L
3,757
885
0
1,007
8,182
3,331
0
5,007
3,175
0
25,529
W
6,443
2,041
0
3,009
8,223
2,505
123
1,332
6,891
0
28,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
28,071
224
Minions Killed
321
0
Camps Cleared
0
1,002,331
Distance Traveled
930,983
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,975
498
49
5
0
217,030
4
L
Kali
6,502
650
69
7
0
205,366
2
W
Janus
4,983
498
57
6
0
203,935
5
L
Agni
5,568
557
69
7
0
201,285
0
W
Sylvanus
6,862
686
85
9
0
139,845
1
L
Kuzenbo
4,555
456
10
1
0
184,123
1
L
Lancelot
4,882
488
37
4
0
201,299
0
W
Rama
6,305
631
89
9
0
168,942
1
L
Da Ji
4,871
487
39
4
0
210,258
3
W
Susano
4,946
495
41
4
0
201,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role