Player Matchup

Amaterasu
Amaterasu
Quink
Amaterasu
Level 129
God Stats
3W - 0L
1,437 SR
Queue Stats
20W - 37L
1,385 Elo+
Solo
Xing Tian
Xing Tian
Sophieroth
Xing Tian
Level 88
God Stats
1W - 0L
1,427 SR
Queue Stats
53W - 37L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
SparkIedust
Guan Yu
Level 88
God Stats
3W - 0L
1,676 SR
Queue Stats
61W - 44L
1,540 Elo+
Party 1
Agni
Agni
Vayull
Agni
Level 107
God Stats
1W - 1L
1,289 SR
Queue Stats
206W - 217L
1,533 Elo+
Solo
Thor
Thor
tom_tom0157
Thor
Level 143
God Stats
2W - 2L
1,730 SR
Queue Stats
322W - 321L
1,460 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,494 Elo+

VS

Team Averages
Level 116
1,546 SR
1,522 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jackc228
Chang'e
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,517 Elo+
Solo
Vamana
Vamana
Liald
Vamana
Level 123
God Stats
35W - 28L
1,583 SR
Queue Stats
797W - 765L
1,529 Elo+
Party 2
Nemesis
Nemesis
ZeroX360
Nemesis
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
457W - 419L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
antisif71
Xbalanque
Level 160
God Stats
10W - 7L
1,646 SR
Queue Stats
717W - 743L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Quink
Amaterasu
17
5 / 3 / 17
10,829
833
15,085
21,242
26,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Sophieroth
Xing Tian
16
3 / 2 / 17
10,636
818
7,517
14,582
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
SparkIedust
Guan Yu
15
1 / 4 / 17
9,640
742
13,050
20,673
26,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Vayull
Agni
17
8 / 1 / 14
10,594
815
17,929
10,863
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 2 / 12
11,179
860
18,555
14,727
9,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
7 / 7 / 3
10,490
807
20,778
18,859
10,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Jackc228
Chang'e
16
1 / 7 / 9
9,490
730
12,805
18,309
14,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
Liald
Vamana
16
2 / 7 / 8
9,433
726
10,103
22,162
24,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ZeroX360
Nemesis
16
2 / 7 / 5
9,434
726
9,262
21,629
13,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
antisif71
Xbalanque
6
0 / 1 / 1
6,690
515
3,574
1,520
492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
38
28
Kills
12
12
Deaths
29
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
7
3
1.21
L
Chang'e
Jackc228
Chang'e
1
7
9
0.79
L
Vamana
Liald
Vamana
2
7
8
0.86
W
Amaterasu
Quink
Amaterasu
5
3
17
4.5
W
Xing Tian
Sophieroth
Xing Tian
3
2
17
5.75
W
Guan Yu
SparkIedust
Guan Yu
1
4
17
2.38
W
Agni
Vayull
Agni
8
1
14
15
L
Nemesis
ZeroX360
Nemesis
2
7
5
0.64
L
Xbalanque
antisif71
Xbalanque
0
1
1
0.5
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,136
Damage
56,522
82,087
Taken
82,479
88,479
Mitigated
63,586
35,529
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
20,778
7,890
1,217
3,539
18,859
10,774
1,544
6,214
12,645
0
34,891
L
Chang'e
Jackc228
Chang'e
12,805
805
4,282
3,766
18,309
14,287
304
5,231
13,078
33,086
0
L
Vamana
Liald
Vamana
10,103
5,495
571
2,594
22,162
24,835
0
7,574
14,588
0
17,625
W
Amaterasu
Quink
Amaterasu
15,085
6,543
2,059
5,731
21,242
26,936
1,289
3,615
17,627
0
27,168
W
Xing Tian
Sophieroth
Xing Tian
7,517
748
3,663
2,449
14,582
19,625
1,590
2,159
12,423
15,418
0
W
Guan Yu
SparkIedust
Guan Yu
13,050
2,002
8,752
6,503
20,673
26,071
1,442
3,504
17,169
0
18,862
W
Agni
Vayull
Agni
17,929
2,164
2,588
1,686
10,863
6,389
3,131
1,588
9,275
42,853
0
L
Nemesis
ZeroX360
Nemesis
9,262
1,930
1,054
3,670
21,629
13,198
0
5,620
16,009
645
15,717
L
Xbalanque
antisif71
Xbalanque
3,574
658
0
0
1,520
492
0
807
713
0
5,241
W
18,555
1,363
883
1,215
14,727
9,458
1,921
2,524
12,203
0
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
45,537
129
Minions Killed
98
0
Camps Cleared
0
1,229,365
Distance Traveled
828,273
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,490
807
44
3
0
190,337
1
L
Chang'e
9,490
730
24
2
0
197,156
0
L
Vamana
9,433
726
16
1
0
211,529
0
W
Amaterasu
10,829
833
33
3
0
240,324
4
W
Xing Tian
10,636
818
12
1
0
226,049
3
W
Guan Yu
9,640
742
10
1
0
268,330
0
W
Agni
10,594
815
38
3
0
235,982
6
L
Nemesis
9,434
726
11
1
0
190,649
0
L
Xbalanque
6,690
515
3
0
0
38,602
0
W
Thor
11,179
860
36
3
0
258,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role