Player Matchup

Ishtar
Ishtar
DantezangettzuZ
Ishtar
Level 88
God Stats
3W - 4L
1,176 SR
Queue Stats
163W - 224L
1,379 Elo+
Party 1
Sobek
Sobek
MickYorba4
Sobek
Level 69
God Stats
34W - 44L
1,452 SR
Queue Stats
104W - 170L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
Titan-Anubiz
Ah Puch
Level 59
God Stats
2W - 4L
1,384 SR
Queue Stats
85W - 113L
1,340 Elo+
Party 1
Team Averages
Level 72
1,337 SR
1,345 Elo+

VS

Team Averages
Level 91
1,690 SR
1,468 Elo+
Neith
Neith
Lecreezy05
Neith
Level 126
God Stats
67W - 44L
1,638 SR
Queue Stats
558W - 523L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
SirJim0thy
Ao Kuang
Level 107
God Stats
9W - 2L
1,956 SR
Queue Stats
537W - 478L
1,508 Elo+
Party 2
Bacchus
Bacchus
xXSeddhledessXx
Bacchus
Level 41
God Stats
3W - 6L
1,477 SR
Queue Stats
67W - 72L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,873
587
3,456
4,863
1,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
10
0 / 3 / 1
6,636
664
2,383
12,156
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Titan-Anubiz
Ah Puch
12
2 / 1 / 0
7,057
706
9,094
5,040
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 4
7,527
753
5,218
5,786
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SirJim0thy
Ao Kuang
13
5 / 0 / 1
8,772
877
9,176
8,815
4,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 5
7,618
762
3,845
8,496
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
6
6
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Neith
1
1
4
3
L
Sobek
0
3
1
0.17
W
Ao Kuang
SirJim0thy
Ao Kuang
5
0
1
5.5
L
Ah Puch
Titan-Anubiz
Ah Puch
2
1
0
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
18,239
22,059
Taken
23,097
13,477
Mitigated
16,125
4,283
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,456
1,446
0
0
4,863
1,853
0
2,973
1,890
0
9,866
W
Neith
5,218
2,278
0
918
5,786
2,596
1,315
3,489
2,297
0
33,828
L
Sobek
2,383
246
323
2,328
12,156
9,485
0
6,236
5,920
7,458
0
W
Ao Kuang
SirJim0thy
Ao Kuang
9,176
2,545
1,260
5,616
8,815
4,188
589
4,159
4,656
27,406
0
L
Ah Puch
Titan-Anubiz
Ah Puch
9,094
616
593
1,039
5,040
2,139
0
4,062
978
32,771
0
W
3,845
551
0
1,505
8,496
9,341
300
4,069
4,427
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,566
Gold Earned
23,917
93
Minions Killed
159
1
Camps Cleared
8
470,191
Distance Traveled
579,482
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,873
587
14
1
1
121,172
3
W
Neith
7,527
753
100
10
2
178,050
5
L
Sobek
6,636
664
8
1
0
163,589
1
W
Ao Kuang
8,772
877
39
4
5
211,015
4
L
Ah Puch
7,057
706
71
7
0
185,430
2
W
Bacchus
7,618
762
20
2
1
190,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role