Player Matchup

Bakasura
Bakasura
Alex_Phantom2
Bakasura
Level 143
God Stats
14W - 19L
1,427 SR
Queue Stats
226W - 307L
1,383 Elo+
Solo
Atlas
Atlas
SPACCAPORTE
Atlas
Level 126
God Stats
21W - 42L
1,479 SR
Queue Stats
260W - 336L
1,374 Elo+
Solo
Kukulkan
Kukulkan
chipa3094
Kukulkan
Level 117
God Stats
1W - 3L
1,633 SR
Queue Stats
173W - 166L
1,426 Elo+
Party 1
Geb
Geb
cross_skull985
Geb
Level 47
God Stats
4W - 3L
1,608 SR
Queue Stats
37W - 39L
1,441 Elo+
Solo
Neith
Neith
eugene-sexy
Neith
Level 104
God Stats
81W - 76L
1,532 SR
Queue Stats
660W - 668L
1,386 Elo+
Party 1
Team Averages
Level 107
1,536 SR
1,402 Elo+

VS

Team Averages
Level 80
1,584 SR
1,425 Elo+
Sol
Sol
FerborYEt
Sol
Level 101
God Stats
13W - 3L
1,942 SR
Queue Stats
271W - 230L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
King_Tote_83
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Aphrodite
Aphrodite
MihawkPR
Aphrodite
Level 106
God Stats
10W - 12L
1,360 SR
Queue Stats
393W - 358L
1,453 Elo+
Party 2
King Arthur
King Arthur
Seasham
King Arthur
Level 108
God Stats
19W - 25L
1,470 SR
Queue Stats
245W - 262L
1,436 Elo+
Solo
Arachne
Arachne
iTzEdgar
Arachne
Level 45
God Stats
7W - 2L
1,646 SR
Queue Stats
168W - 133L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alex_Phantom2
Bakasura
9
3 / 4 / 1
5,741
522
4,874
9,603
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 0 / 3
5,834
530
4,362
8,829
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
chipa3094
Kukulkan
9
1 / 4 / 1
5,362
487
3,872
6,712
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
4,962
451
2,617
11,175
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,963
451
5,354
7,181
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,290
572
10,291
10,738
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
King_Tote_83
Cthulhu
8
0 / 0 / 2
4,547
413
2,008
3,922
2,979
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
MihawkPR
Aphrodite
11
2 / 1 / 6
6,702
609
5,235
7,651
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Seasham
King Arthur
9
1 / 2 / 2
5,434
494
5,601
8,943
4,308
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
iTzEdgar
Arachne
11
7 / 2 / 2
6,708
610
6,717
9,509
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alex_Phantom2
Bakasura
3
4
1
0.88
W
3
0
1
3.5
W
Cthulhu
King_Tote_83
Cthulhu
0
0
2
1
W
Aphrodite
MihawkPR
Aphrodite
2
1
6
5
L
1
0
3
2.5
W
King Arthur
Seasham
King Arthur
1
2
2
1
L
Kukulkan
chipa3094
Kukulkan
1
4
1
0.38
L
0
3
1
0.17
L
0
2
0
0
W
Arachne
iTzEdgar
Arachne
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,079
Damage
29,852
43,500
Taken
40,763
20,952
Mitigated
18,025
10,832
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alex_Phantom2
Bakasura
4,874
3,077
0
1,780
9,603
4,248
0
1,553
8,050
0
29,740
W
10,291
5,773
0
8,503
10,738
3,227
689
1,615
9,058
57,249
0
W
Cthulhu
King_Tote_83
Cthulhu
2,008
149
101
0
3,922
2,979
242
696
3,226
9,047
0
W
Aphrodite
MihawkPR
Aphrodite
5,235
304
1,337
4,822
7,651
3,296
0
3,641
3,872
44,297
0
L
4,362
1,482
350
3,643
8,829
5,050
0
1,002
7,827
26,692
0
W
King Arthur
Seasham
King Arthur
5,601
887
0
1,000
8,943
4,308
0
2,344
5,810
0
23,045
L
Kukulkan
chipa3094
Kukulkan
3,872
564
0
372
6,712
2,832
0
2,565
4,147
34,434
0
L
2,617
663
264
3,049
11,175
6,037
0
7,551
3,624
10,403
51
L
5,354
1,622
0
1,374
7,181
2,785
0
4,863
2,318
0
39,927
W
Arachne
iTzEdgar
Arachne
6,717
4,417
0
3,784
9,509
4,215
0
1,987
7,440
0
46,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
29,681
268
Minions Killed
313
0
Camps Cleared
0
983,502
Distance Traveled
1,040,623
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,741
522
56
5
0
247,137
0
W
Sol
6,290
572
100
9
0
197,603
0
W
Cthulhu
4,547
413
11
1
0
195,270
0
W
Aphrodite
6,702
609
85
8
0
195,995
0
L
Atlas
5,834
530
62
6
0
182,629
0
W
King Arthur
5,434
494
48
4
0
204,516
4
L
Kukulkan
5,362
487
64
6
0
171,651
1
L
Geb
4,962
451
10
1
0
202,065
1
L
Neith
4,963
451
76
7
0
180,020
2
W
Arachne
6,708
610
69
6
0
247,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role